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selka_jorn_s_dockhouse

Races | Economy | Buildings & Organizations

SELKA JORN’S DOCKHOUSE

Overview

  • Location: Industrial Ring, Arla Town
  • Address: NW Industrial Ring Road 9
  • Surroundings: Located in Arla Town's “Fishermen's Quarter”, adjacent to the banks of Lake Arla and nearby the Funkenberg Fishfactory.

Selka Jorn was renowned for spear-fishing from her narrow canoe. Agile and fearless, she often brought in large predatory fish others avoided. All catches were sold through the Arla Town Market and the Funkenberg Fishfactory.

Her dockhouse was burned during the Great War when the Alliance of Native Tribes razed Arla Town.

Architectural Significance

  • Construction Material: Rough planks, reinforced floor for heavy fish
  • Dock: Narrow slip for canoes
  • Interior: Spears, racks for large fish

Building Structure

  • Boat Slip: Narrow canoe *Skylance*
  • Spear Rack: Iron-tipped fishing spears
  • Storage: Hooks, baskets, gutting knives
  • Living Corner: Cot and table

Roles and Responsibilities

  • Master Fisherwoman: Selka Jorn

Products

Product Distribution/Destination Channel Price (Kourou)
Fresh Fish (kg) Large predator fish Arla Town Market / Funkenberg Fishfactory 20 K

Look and Feel

The dockhouse smelled of brine and blood. Spears lined the walls, and the scaly hides of large predator fish were strung across beams. In the twilight, their wet skins gleamed faintly, creating a fierce, primal atmosphere.

Public Access, Operating Hours & Operational Rhythm

  • Operating Hours: 06:00 – 18:00
  • Delivery Rhythm: Predator fish brought in irregularly, depending on hunts
  • Community Role: Risk-taker who provided rare fish valued for preservation

Player Interactions

  • Learn spear-fishing techniques from Selka
  • Hire her for dangerous fishing expeditions
  • Arrange fish deliveries via Market/Factory

Illegal

  • Pay her to hunt fish for black-market buyers
  • Hide contraband in predator fish carcasses
  • Steal her spearheads to cripple her

Tactical Advice for Dungeon Masters

Selka adds a risk-taking, hunter edge to the Quarter. Her dockhouse can be a staging point for dangerous expeditions, or a cover for smuggling hidden in oversized catches.

Adventure Hook Example

  • The Beast Below – Selka spears a massive predator that should not exist in Lake Arla. PCs must investigate whether it’s an anomaly, a mutated creature, or something planted by outside forces.
selka_jorn_s_dockhouse.txt · Last modified: 2025/08/29 04:11 by admin

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