One Hundred and Two Light Years Away (OHATLYA) is a sci-fi western where humanity’s last survivors face a stark reality: refugees on the fragile and divided planet VOI 700 D, they are no longer the dominant force. Struggling with their own divisions and a precarious right to remain, they must confront the same flaws that doomed Earth—or risk losing their place in the universe forever.
Spanning epochs from the daring exodus of the Alpha Age to the fragile peace of the Gamma Age and beyond, OHATLYA is a storyworld of resilience, conflict, and the search for meaning among the stars. Each age offers untold stories, waiting to explore the trials and triumphs of humanity’s journey across time and space.
The storyworld of OHATLYA consists - roughly considered - at the present time of three different phases:
VOI 700 D is a tidally locked planet, meaning one side always faces its star, while the opposite remains in perpetual darkness. This unique characteristic divides the planet into three extreme zones:
At the core of One Hundred and Two Light Years Away lies a question as old as humanity itself: What does it mean to be human?
Once the undisputed rulers of Earth, ExoHumans are now displaced refugees, cast into a vast and indifferent cosmos. Their journey is not just one of survival, but of profound reckoning. Stripped of dominance and certainty, who are they without their home, their history, or their illusion of superiority? Are humans creators of value, capable of forging harmony and growth, or are they a species destined to consume and destroy, perpetuating cycles of greed and exploitation?
This question transcends the boundaries of survival, progress, or even morality. It delves into the very essence of humanity, peeling away the layers of power and pride to ask: What defines us when nothing familiar remains?
Through every challenge and every choice, OHATLYA is an exploration—not just of humanity’s place in the universe, but of its identity. In a fragile, alien world, the question is not just whether humanity can endure, but whether it can evolve.
102 Lightyears Away from Home is more than a storyworld — it’s a transmedia universe that unfolds across multiple formats and perspectives.
In Phase 01, the world of VOI 700 D begins to open through three distinct media experiences that together reveal the layers of human survival, adaptation, and moral tension in the far frontier:
Each medium expands the same world from a different angle — together forming the first complete picture of what it means to be 102 lightyears away from home.
The Pen & Paper Adventures are set during the Beta Age and Gamma Age.These adventures explore both the fading freedom of the Free State of Settlers and the constrained order of the Federal Confederation that follows.
Adventures are released in two categories:
All adventures are distributed as free PDF downloads under a D&D-based Open Game Licence ruleset adapted for the 102 universe.
To make it easier to start, players can choose from a set of predefined Player Characters — each with a detailed backstory and ready-to-play stats.
Dungeon Masters can also craft their own stories on VOI 700 D using the official Scene Template, which provides a flexible framework for creating sandbox-style missions across the planet’s diverse regions — from the volcanic darkness of the Dark Side to the storm-scarred plains of the Habitual Belt.
Creators who design their own sandbox adventures using the official Scene Template can also publish and share them in the Sandbox Section of the official 102 website, contributing to the growing universe of One Hundred and Two Lightyears Away from Home. This initiative allows storytellers and Dungeon Masters from around the world to expand the living world of VOI 700 D together — one scene at a time.
Beginner groups are encouraged to use the provided Player Characters and official adventure modules before exploring full customization or homebrew extensions.