Table of Contents

Races | Economy | Buildings & Organizations

JORAN VEYL’S DOCKHOUSE

Overview

Joran Veyl's dockhouse specialized in smoking fish for preservation, supplying both local families (via Arla Town Market) and the Funkenberg Fishfactory. The dockhouse was destroyed during the Great War, when the Alliance of Native Tribes raided and burned down Arla Town as a whole.

Architectural Significance

Building Structure

Roles and Responsibilities

Products and Prices

Product Description Price (Kourou)
Fresh Fish (kg) Cleaned daily catch (sold to Market Stands/Factory) 20 K
Smoked Fish Barrel Salted & preserved (sold in bulk to Factory) 75 K

Look and Feel

The dockhouse smelled heavily of smoked fish and resin, its walls darkened by years of soot from the hearth. In the perpetual twilight of the Asari Region, lanternlight flickered softly against the timbers, making the hanging nets sway with shifting shadows. The glow of coals and the hiss of the smoking racks created a heavy, enduring mood — a place built for work and survival, never luxury.

Public Access, Operating Hours & Operational Rhythm

Player Interactions

Illegal

Tactical Advice for Dungeon Masters

Joran can serve as a mentor or reluctant smuggler. PCs may negotiate with him for passage or uncover debts tying him to the Cartel.

Adventure Hook Example

Fishermen of the Fishermen's Quarter in Arla Town: