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magda_laurin

Exohumans | NPC

MAGDA LAURIN

Race and Faction

Background

Widow of a Guarding Trooper who died during the Last Frontier crash rescue, Magda Laurin opened her self‑defense and hunting outfitter in April 2626. Drawing on salvaged arms and her husband’s service ethos, she equipped settlers with Windstrike Rifles, spring traps, and fishing gear. When 2631’s Communard reforms banned civilian arms, her shop was nationalized and re‑assigned. In the Gamma Age, Magda now welcomes settlers as a receptionist at Hope’s Federal Allotment Center, quietly preserving survival skills through after‑hours workshops.

Roles by Ages

Beta Age

  • Proprietor & Instructor, Laurin’s Armory & Outdoors (Apr 2626–Mar 2631): Curated weapons and traps, led survival and marksmanship classes, and provided repair services to Hope’s frontier community.

Gamma Age

  • Receptionist, Federal Allotment Center of Hope (2631–): Distributes rations; secretly organizes clandestine survival clinics and arms‑maintenance tutorials.

Personality

  • Traits: Steadfast, compassionate, quietly determined
  • Behavior: Speaks in warm, measured tones; treats every customer as family; quietly defiant of restrictive regulations
  • Values: Protection of community, honoring her husband’s legacy, and teaching self‑reliance

Physical Attributes

  • Height: 1.65 m
  • Weight: 60 kg
  • Appearance: Shoulder‑length gray‑streaked hair, weathered but kind face, typically wears a reinforced leather apron and medical‑center badge

Combat Statistics

  • Armor Class (AC): 11 (light leather)
  • Hit Points (HP): 30

Actions

  • Pistol Sweep: Ranged Attack with sidearm (if retrieved), +4 to hit; range 15/30 m; Hit 1d6 piercing.
  • Improvised Trap Deployment: Magda tosses a small snare in a 2 m radius; creatures entering the area must succeed on a DC 13 Dexterity save or become restrained until freed.

Special Abilities

  • Frontier Craftswoman: Magda can jury‑rig makeshift repairs on weapons or traps, granting advantage to the next attack roll or save with that item.

Motivations and Goals

Beta Age Motivations

Magda sought to honor her husband’s sacrifice by empowering settlers with the tools and know‑how to defend themselves against wild threats.

Gamma Age Motivations

Despite federal bans, she aims to preserve vital survival skills and ensure Hope’s people can still protect themselves—clandestinely teaching workshops and smuggling repair parts when possible.

Tactical Advice for Dungeon Masters

Magda can serve as:

  • Valuable Ally: Provides weapons, traps, and survival training to PCs before a wilderness expedition.
  • Quest Giver: Sends the party to recover crashed Last Frontier armaments or secure contraband repair kits.
  • Moral Compass: Challenges players to balance federal compliance with the need for self‑defense in a dangerous frontier.
magda_laurin.txt · Last modified: 2025/07/27 16:54 by admin

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