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Exohumans | PC

HANA LEE

Race and Faction

Background

Hana Lee was born aboard the Last Frontier in 2604 and raised among the ship’s navigation officers, where her grandmother served as an astrometric technician. She developed a fascination for analog signal decoding, learning to interpret static and recover corrupted transmissions by ear. When the ship crashed — later known as Day Zero — she helped salvage functional receivers from the debris fields near New Kourou, a skill that soon defined her career.

In 2625, when Klaus Weber proposed a shortwave network to reconnect the scattered settlements, Hana joined the founding team of the Weber Communication Company (WCC). She helped assemble relay components, tune early frequencies, and later maintained key installations like the Mount Atrana Communication Outpost. Her work often took her on long repair routes between Hope, Morningstar, and Firetown — a life of tools, storms, and signal hums.

During one such repair stop in New Kourou, Hana met Ezrah Scherkenstein while fixing her damaged Shortwave Communications Device (SWRWC). Intrigued by Hana’s calm precision and her curiosity about encrypted signals, Ezrah invited her to stay in touch. Months later, Hana applied to the Office for Special Operations (OfSO), reasoning that her engineering routes could easily overlap with investigative assignments.

Ezrah accepted, impressed not only by Hana’s technical skill but by her rare mix of discipline, problem-solving, and quiet curiosity. Since then, Hana has supported the OfSO as a traveling signal engineer, repairing equipment in the field, decoding encrypted messages, and uncovering hidden transmissions that others dismiss as noise.

Roles by Age

Beta Age (2626–2631)

  • Communications Engineer (WCC): Built and maintained the first shortwave relay network connecting New Kourou, Hope, Morningstar, and Firetown.

Personality

  • Traits: Patient, analytical, quietly assertive
  • Behavior: Records field notes as shortwave voice logs; hums softly when tuning signals
  • Values: Clarity over speed, data over rumor, loyalty through precision

Physical Attributes

  • Height: 1.63 m
  • Build: Slim, wiry; careful movements; steady hands
  • Appearance: Wears lightweight workwear with signal patches; keeps a vintage headset around her neck; short black hair often tied with copper wire
  • Tells: Adjusts imaginary dials while thinking; avoids bright light due to sensitivity

Combat Statistics

  • Armor Class (AC): 12 (utility jumpsuit, minimal padding)
  • Hit Points (HP): 20
  • Speed: 9 m
  • Proficiencies: Investigation, Insight, Perception, Sleight of Hand, Engineering Tools, Shortwave Systems, Forgery Detection
  • Weapons: Guarding Trooper Stun Gun (Remake) — a handcrafted, modified version built by Hana herself from salvaged components; Signal Knife (multi-tool) for precision work and field defense.

Actions

  • Guarding Troopers Stun Gun (Remake, Melee): +4 to hit; 1d4 electric damage (non-lethal).
    1. Effect: On hit, the target must make a DC 13 CON save or be stunned until the end of its next turn.
    2. Charge System: Quantum Fusion Battery allows up to 100 uses per charge before requiring recalibration.
    3. Weight: 1.5 kg
    4. Notes: While not as durable as the original, Hana’s version includes a manual capacitor override that can discharge an additional jolt (+1 damage) once per encounter.
  • Signal Knife (Melee, 1 m): +3 to hit; 1d4 slashing; counts as both knife and field tool.
  • Static Bluff (Bonus): Mimic shortwave interference or chatter to misdirect pursuers; grants advantage on one Stealth or Deception check once per scene.

Special Abilities

  • Signal Forensics: Advantage on checks to analyze or authenticate transmissions, magnetic spools, or shortwave recordings.
  • Echo Recall: Once per long rest, Hana can reconstruct a missing message fragment if she has previously heard part of it (DM discretion).
  • Interference Sense: Detects active shortwave or radio jamming within 30 m; can identify its general direction.
  • Field Technician: Can restore or repair communication devices or signal tools in half the normal time using scavenged components.
  • Flaws — Perfectionism & Isolation:
    1. Perfectionist: Must succeed on a DC 11 WIS save to act under incomplete data; failure means she insists on “one more check.”
    2. Desert Light Sensitivity: Hana’s eyes adapt poorly to the intense reflection and solar glare of the Desert Side; she suffers disadvantage on Perception checks in open daylight conditions there.
    3. Social Distance: Finds it difficult to connect emotionally; prefers short exchanges to extended dialogue.

Motivations and Goals

To preserve the integrity of exohuman communication on VOI 700 D. Hana believes that a society’s truth lives in its unaltered signals — and that her duty is to keep those signals pure, no matter the cost.

Tactical Advice for Dungeon Masters

Use Hana as an intelligence anchor for missions that involve missing messages, falsified evidence, or sabotaged communication lines. Her abilities allow players to uncover hidden transmissions, verify reports, or counter electronic interference. Reward methodical play and data gathering, but challenge her with time-sensitive dilemmas that test her perfectionism.

hana_lee.1759820608.txt.gz · Last modified: 2025/10/07 07:03 by admin

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