Table of Contents

Races | Economy | Buildings & Organizations

KARABULUT GARMENT MANUFACTORY (KGM)

Overview

Founded in 2628 by former engineer Jeremy Karabulut, the Karabulut Garment Manufactory (KGM) was the first large-scale textile plant on VOI 700 D. Transitioning ExoHumans from repurposed Last Frontier suits to bespoke frontier wear, KGM’s durable fabrics and frontier-styled garments became ubiquitous across the Beta Age settlements. Its rapid growth—fueled by five Hekana (“Alien Cotton”) farms in Hope Region — sparked both economic boom and native land disputes. Nationalized in 2632 under the Federal Confederation, KGM was replaced by the Federal Garment Manufactory (FGM) in the Gamma Age.

Architectural Significance

Building Structure

Ground Floor – Production Hall

Mezzanine – Offices & Gallery

Exterior Grounds

Look and Feel

The air inside hums with loom-motor whine and the sweet tang of fresh-dyed fiber. Threads of vibrant blues and earthen browns hang in drying racks, while tailors in patched smocks work under harsh galvanic lighting. Dust motes swirl across grated walkways, and steam hiss-vents punctuate the cavernous space.

Roles and Responsibilities

Public Access & Operations

Security Measures

Player Interaction Possibilities

Legal Interactions

Illegal Interactions

Tactical Advice for Dungeon Masters