| Origin | Type | Impact (on-table rules) | Cost (Beta Age) | Cost (Gamma Age) | Availability for Players | ||
| ——————————– | —————————————————- | ————————— | —————————————————————————————————————– | ————————– | —————————————- | —————————————– | ————————————————————————— |
| Brewed by Space Drinks Inc. — first casks rolled out late 2626 | Heavy amber ale (8 % ABV) | For 30 min after a pint, drinker’s Speed –1 m but gains Advantage on Intimidation checks (liquid bravado) | 12 K per 1-L stoneware jug | Production banned; contraband jug ≈ 30 K | Common tavern staple in the Beta Age; Gamma Age PCs locate it only via smugglers or forgotten cellars |
When long-haul drivers of the New Kourou Courier Service or the Firetown Courier Service complained of frozen fingers and frayed nerves, Christos Demopoulos spotted a niche: “Give them something that keeps the cargo rolling and the bandits second-guessing.”
Gravity Grog was born — “Liquid Backbone for the Long Haul.“ Although never officially licensed under Beta-Age alcohol regulations, local Troopers quietly tolerated it as a morale booster that kept freight moving. Cart teams would down a jug at roadside way-stations, feeling heavier in the boots but louder in the voice, then rumble through the night toward Hope, Morningstar or Firetown.
Extra-thick mash (1 : 2.5 grist/water) and reinforced drum fermentation stop glass tanks from bursting under high gravity.