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STARSHINE SCHNAPPS

Overview & Game Mechanics

Origin Type Impact (on-table rules) Cost (Beta Age) Cost (Gamma Age) Availability for Players
Developed by Space Drinks Inc. (first bottled mid-2626) Virel Spice-infused schnapps (30 % ABV) For 1 h after a dose the drinker’s exhaled breath shimmers with tiny glittering crystals; Stealth checks –2 due to sparkling fog 13 K per 500 mL cobalt flask, 6 K for 200 mL hip flask Production banned; contraband flask ≈ 35 K Common in taverns and Frontier Quickdraw vending machines; Gamma Age PCs must buy on the black market or recover forgotten stock

Context & Historical Background

Christos Demopoulos, CEO of Space Drinks Inc., took inspiration from the old-Earth phrase “take a hit and see stars.” He challenged his brewers to craft a party-kick spirit that would make revelers literally sparkle. By infusing a crisp cane-spirit with sweet-citrus Virel Spice and suspending micro-sugar prisms, they launched Starshine Schnapps — a single shot meant to send any gathering into orbit.

Ingredients & Process

  • Spring-Drawn Water – mineral-bright, gravity-fed from the Arla River’s headwaters
  • Refined Cane Spirit – double-distilled base alcohol (neutral 96 %)
  • Virel Spice – bright-green powder adding sweet-citrus freshness and the signature sparkling breath effect
  • Micro-Sugar Prisms – crystalline flakes that refract exhaled moisture into “starlight”

How the “Starshine” Effect Works

Suspended Sugar-Prism Microflakes

  • During bottling, a centrifuge sprinkles micron-thin sugar crystals coated with food-grade silicate into the schnapps.
  • These prisms remain neutrally buoyant; a gentle swirl keeps them evenly suspended and invisible in the clear spirit.

Virel-Spice Volatiles

  • Virel Spice contributes not only the sweet-citrus flavour but also volatile aromatic oils that vaporise at room temperature.

Exhalation Chemistry

  • When a drinker exhales, warm, moist breath condenses on the prisms’ silicate coat, creating tiny reflective droplets.
  • The Virel volatiles lower surface tension, letting the droplets disperse as a fine, glitter-like fog up to 30 cm in front of the mouth.

Visual Result

  • In torch- or lamplight the suspended droplets refract light into brief, star-like sparkles — hence the “seeing stars” nickname.
  • The effect persists for roughly an hour, until the remaining prisms are cleared by the lungs or swallowed with saliva.

Legacy & Impact

  • Nightlife Neon — The glitter-breath effect turned every toast into an impromptu light show; musicians timed stage lights to collective exhales.
  • Collector’s Cobalt — Empty blue flasks became lamp shades and signal beacons for clandestine meetings in the Gamma Age.
  • Frontier Magic — Travelers and locals swiped small hip flasks from Frontier Quickdraws for free hours of sparkling spectacle during long journeys.
  • Contraband Boom — Knock-off “Moonshard Schnapps” skips the prismatic filter, causing throat burns (Con save DC 13 or 1 fire dmg on failed swig).

Tactical Advice for Dungeon Masters

  • Glitter Trail — PCs fleeing a crime must deal with the sparkling vapor betraying their path.
  • Shady Trade — Smuggle a crate of genuine Starshine to Firetown in exchange for rare weapons parts.
  • Sabotaged Batch — Someone laces the microspheres with flash-powder; a tasting event might erupt—literally.
starshine_schnapps.txt · Last modified: 2025/07/22 03:55 by admin

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