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Races | Technology

Races | Technology

CLEANING BOTS

Cleaning Bots were specialized Service Bots designed for sanitation, hygiene, and waste disposal aboard the Last Frontier. Their purpose was to preserve sterile conditions in a closed-system habitat, preventing disease and contamination during centuries of deep-space travel.

After the crash on VOI 700 D, Cleaning Bots became essential to early settlement survival in the Beta Age, ensuring safe infection-free living spaces.

Under the Federal Confederation, however, they were banned by the Peace Treaty’s energy regulations. A few still function secretly in Firetown’s black-market infrastructure, quietly scrubbing away evidence of human excess.

History and Development

The Last Frontier Era

  • Developed by Olympia Cybernetics as the pinnacle of autonomous sanitation systems.
  • Built for zero-gravity operation, they used sealed cleaning modules with nanofiber rollers, vapor recyclers, and plasma sterilizers.
  • Their self-contained design eliminated the need for human supervision, enabling silent, round-the-clock decontamination.

The Beta Age: Settlement Hygiene and Waste Management

  • After landfall, surviving units became critical for preventing disease among settlers.
  • The New Kourou Robotics Syndicate leased refurbished models to colonies under sanitation contracts.
  • Some were repurposed for air and water purification, helping make VOI 700 D’s environment marginally habitable.

The Gamma Age: Prohibition and Black-Market Demand

  • In 2631, Supreme Councilor Aisha Patel outlawed all Cleaning Bots, citing their excessive power consumption and chemical dependency.
  • The Confederation replaced them with human-run sanitation brigades.
  • A few illegal units continue operating in hidden tunnels and industrial sites, valued for their unmatched precision and silence.

Appearance and Features

  • Height & Build: Compact cylindrical or low-ellipsoid body, approx. 0.7 m tall, optimized for smooth rolling and wall-to-floor transitions.
  • Surface Materials: Corrosion-resistant Duraflex alloy coated with self-cleaning nanopolymer to repel dirt and fluids.
  • Movement: Omnidirectional traction pads for rapid gliding; hidden fold-out climbers allow ascent over stairs, rubble, or vertical shafts.

Integrated Cleaning System:

  • Perimeter Mist Jets emit electrostatic vapor to bind and neutralize dust or pathogens.
  • Underbody Nano-Rollers scrub, absorb, and sterilize simultaneously using recycled vapor loops.
  • Vapor-Vacuum Circuit condenses and reuses steam for continuous operation without refilling.
  • Decontamination Pulse releases brief blue plasma flashes to destroy microbes on contact.

Sensors and AI:

  • Chemical-spectrum scanners detect toxins, biological hazards, and radiation residue.
  • 360° LIDAR and contamination mapping allow swarm-mode coordination with other units.
  • Emits soft operational hums rather than speech to minimize disturbance.

Non-Humanoid Design and Its Purpose

Cleaning Bots were never built to imitate humans. Their efficiency derived from mechanical perfection, not mimicry.

Reasons for Non-Humanoid Design:

  • Maximized Coverage: Rolling architecture cleans entire surfaces simultaneously.
  • Hygienic Integrity: Smooth, joint-less body prevents bacterial buildup.
  • Discretion: Low profile allows operation in living quarters without intrusiveness.
  • Modular Engineering: Internal cartridges and fluid cores can be swapped without exposing mechanical parts.

Energy Supply and Power Management

  • Powered by a Quantum Fusion Battery (QFB), sustaining up to 12 days of continuous operation.
  • Intensive contamination work drains energy twice as fast.
  • If toxin or radiation thresholds exceed safety limits, the bot seals itself hermetically and powers down, protecting nearby life.

Technical Specifications for Gameplay

  • Armor Class (AC): 12
  • Hit Points (HP): 50
  • Speed: 40 feet (rolling movement)
  • Primary Role: Sanitation, biohazard containment, toxic-waste removal

Actions:

  • Sanitation Pulse (Ranged Cleanse): Emits plasma-sterilizing mist that neutralizes contaminants; on organic targets, DC 12 CON save or temporary sensory irritation.
  • Hazard Collection (Utility): Can store up to 10 liters of hazardous waste internally; destruction releases contents as environmental hazard.
  • Toxin Neutralization (Countermeasure): Eliminates airborne or surface contaminants; requires rare chemical catalysts (illegal in Gamma Age).
  • Emergency Self-Sealing (Defensive Mode): Upon critical damage, encloses itself in airtight polymer shell for 5 minutes before shutdown.
  • Deploy Climbing Limbs (Mobility Upgrade): Hidden stabilizers unfold for navigating uneven terrain at half speed; cannot clean while climbing.

Tactical Advice for Dungeon Masters

Beta Age: Potential Storylines

  • Toxic Spill Crisis: A malfunctioning Cleaning Bot sterilizes water reserves, forcing settlers to intervene.
  • Scientific Discovery: A decommissioned unit contains preserved data on alien spores from the crash site.
  • Sabotage Mission: A corrupted bot spreads radiation dust through a settlement’s ventilation system.

Gamma Age: Potential Storylines

  • Firetown Black Market Deal: Players retrieve a stolen unit storing pre-War environmental data.
  • Underground Lab Accident: A rogue Cleaning Bot traps intruders inside a sealed corridor.
  • Political Cover-Up: Evidence reveals that banned bots are secretly used in Federal facilities.
cleaning_bots.1759904914.txt.gz · Last modified: 2025/10/08 06:28 by admin

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