Table of Contents

Races | Economy

THE EXOHUMAN ECONOMIC SYSTEM IN THE GAMMA AGE

The economic system of the ExoHumans on planet VOI 700 D in the Gamma Age is shaped primarily by the Peace Treaty of 2631, which imposes strict limitations on industrialization, resource usage, and economic autonomy.

Although ExoHumans brought theoretical knowledge from Earth, their ability to implement advanced economic models is hindered by severe energy shortages, environmental restrictions, and Native oversight. These constraints prevent large-scale production, forcing humans to rely on a centrally planned economy regulated by the Federal Confederation and enforced by the AI GAIA, operated by the Federal GAIA Agency.

This economic system, known as Communardism, was developed by the Communard Party after the Great War to ensure sustainability and peaceful coexistence with the Native Tribes. However, it remains controversial among ExoHumans, particularly the Individualists, who oppose its rigid structure and advocate for a return to free-market principles.

The Annual Plan

Unlike the free-market capitalism of the Beta Age, the Gamma Age economy is fully controlled by an Annual Plan, which determines all aspects of production, distribution, and labor allocation.

The Annual Plan is calculated by GAIA, the artificial intelligence responsible for governance and treaty compliance. Its key functions include:

Since energy is strictly controlled under treaty conditions, unapproved industries, experimental research, and large-scale automation are forbidden. Attempts to bypass these restrictions are punishable under the Civil Code.

Mandatory Labor Assignments: No Free Career Choice

The 14,000 working-age ExoHumans do not have the freedom to choose their professions. Instead, GAIA assigns each individual to an occupation based on the Annual Plan’s economic needs. This policy applies to both:

This lack of individual agency is a major source of frustration, especially among younger generations who hope for different careers. Many view GAIA’s selections as arbitrary and restrictive, but the Federal Confederation defends the system as necessary for survival.

Allotment Cards: The End of Currency & The Rise of Rationing

During the Beta Age, ExoHumans used the Kourou as currency, consisting of paper money and coins.

However, after the war, the Federal Confederation abolished the monetary system, replacing it with Allotment Cards issued by the Federal Allotment Agency (FAA).

How the Allotment System Works

This system is intended to eliminate waste and ensure total economic stability, but it has also erased financial independence.

The Shadow Economy and Black Markets

Many ExoHumans, particularly supporters of the Individualist Party, oppose the planned economy and long for the return of capitalist trade and private enterprise. As a result, a thriving black market has emerged, fueled by the demand for goods and services unavailable under Communardism.

Key Black Market Commodities

Criminalization & Federal Enforcement

Black market activity is punishable under the Civil Code, with severe penalties for:

Firetown remains the center of black-market activity, despite continuous Federal Sheriff crackdowns. Some suspect corrupt officials within the Federal Confederation allow certain illicit trades to continue in exchange for bribes or valuable intelligence.

ExoHuman Supply System: Inter-Settlement Dependencies

Unlike the Beta Age, where ExoHumans engaged in private trade and market-based exchange, the Gamma Age economy operates as a supply-based system in which settlements rely on one another for essential resources.

The Trade Route: Ancient & Extended Sections

Although settlers refer to it simply as “The Trade Route,” the system consists of two distinct sections:

Strict Travel & Transport Regulations

In the Gamma Age, all transportation of goods is tightly controlled by the Federal Confederation.

Travel restrictions prevent ordinary citizens from freely moving between settlements unless they have special authorization from the Federal Confederation.

Tactical Advice for Dungeon Masters

The economic system of the Gamma Age provides rich opportunities for storytelling and player-driven conflict. Some potential scenarios include:

The Ages of the Exohuman history: