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Races | Culture | Institutions | Buildings & Organizations

G-BAR

Overview

  • Location: Public Services Ring, New Kourou
  • Address: SW Thoreau Road 3
  • Surroundings: Tucked between the Geisha's Inn and the New World Hotel, the G-Bar quickly became one of New Kourou’s most infamous nighttime spots — known for its buzzing gambling tables and its founder’s fierce reputation.

Opened in April 2626, the G-Bar was named after its dual purpose: Gambling and Guests — in that order. Its motto, painted in bold letters on the entry door, left no room for misinterpretation:

“IF YOU DON’T WANNA PLAY, STAY AWAY.”

More than a bar, the G was a place of high-stakes wagers, late-night thrill-seeking, and reputation-making — or breaking. Settlers from across the Asari Region came to test their luck at Twenty One, aim their nerves at dartboards, or bet on billiards matches upstairs.

The G-Bar was run by Larry Ohasha, a towering, imposing figure whose name alone discouraged trouble. Larry’s physical presence, rumored melee skills, and murky connections made him the G’s only necessary form of security — even the Guarding Troopers gave him a wide berth, though they patrolled the building regularly.

After the formation of the Federal Confederation, gambling was banned under the laws of Communardism, viewed as an antisocial vice incompatible with the new order. Larry refused to comply. On the night of the ban’s enforcement, Larry Ohasha detonated a DIY bomb inside the G-Bar — killing himself and reducing the place to rubble. The settlers who knew him called it his final bet against a world he no longer wanted to play in.

Architectural Significance

  • Construction Material: Simple prefabricated alloy beams, mixed with salvaged insulation panels from the Last Frontier.
  • Floors: 2
  • Design Purpose: A social hangout with high visibility and rapid turnaround, the layout was open and kinetic — designed to keep chips moving and drinks flowing.

Dark walls, dim lighting, and permanent smoke haze gave the interior its characteristic edge. Tables were scratched and marked from years of games, fights, and celebrations.

Building Structure

Ground Floor:

  • Bar Counter: Central point for ordering cheap liquor, cold mash, and caffeinated spirits. Bartender rotation was irregular — sometimes handled by Larry himself.
  • Twenty One Tables (4): Each with four seats, cards, and regulated betting chips. The house took a cut, and Larry watched every table from the bar.
  • Dartboards (2): Mounted on reinforced wall panels to reduce damage.
  • Entrance Door Rhyme: The infamous line, painted in cracked black paint: “IF YOU DON’T WANNA PLAY, STAY AWAY.”
  • Outhouse toilet: In the courtyard behind the house, featuring the AuroraSan System.

Second Floor:

  • Billiards Tables (3): Simple felt-top tables with worn cues, usually hosting informal wagers or rowdy settler competitions.
  • Storage Room: Contained cards, chalk, liquor crates, and emergency lighting — known to double as Larry’s private stash and gun locker.

Look and Feel

The G-Bar was loud, smoky, and buzzing with tension. The air smelled of sweat, alcohol, and nervous energy. Laughter and curses rang out between shots, bets, and suspicious glares. There were no windows — just red bulbs, clinking glasses, and whispered deals in dark corners.

The sound of cards slapping, darts striking, and balls breaking created a background rhythm as familiar as breathing. Everyone was a regular, or about to become one. Just don't win too much, or lose too loud.

Roles and Responsibilities

  • Larry Ohasha (Founder and Owner): Bar manager, pit boss, enforcer, dealer, and myth — often all in the same night. Rumored to have extensive underground ties.
  • Bartenders (1–2, rotating): Served drinks and called out rules violations.
  • Unofficial Watchers: Long-time gamblers often helped enforce table etiquette. Cheaters usually didn’t return a second time.

Public Access, Operating Hours and Operational Rhythm

  • Public Access: Open to all adult settlers. No weapons check. No questions asked.
  • Opening Hours: Every night at 7:30 PM. Closed only when the last game was played.
  • Operational Rhythm: Some came early for darts and drinks. Most arrived late for Twenty One, betting matches, or to ride out their winnings until the next morning.
Item Description Price
——————- ———————————————————————————————————————————– —–
Space Beer Light, foamy lager with faint citrus (5 % ABV); first pint grants +1 temporary HP and joyous shout audible 30 m 3,50 K
Red Dwarf Firewater Cinnamon-hot liqueur that self-warms (45 % ABV); grants resistance to cold damage for 1 h (Con save DC 12 or 1 fire dmg on failure) 4 K
Starshine Schnapps Virel-spice infused schnapps (30 % ABV); imbiber exhales glittering fog—–2 Stealth checks for 1 h 4 K
Krupnik Gold Nano-honey-clove liqueur (42 % ABV); removes 1 level of Exhaustion (–2 Insight checks for 1 h) 8 K
Water Fresh mistspring water; unlimited refills 2 K

Security Measures

  • No Doorkeeper: But no one needed one. Larry Ohasha was the G’s living defense system — and few dared test him.
  • Guarding Trooper Patrols: Regular Guarding Trooper patrols but non-intrusive. The G was tolerated — until it wasn’t.
  • Private Enforcement: Larry was known to handle cheaters personally, often behind closed doors.
  • No Formal Weapon Ban: Weapons were allowed, but rarely drawn. Reputation and fear kept most in check.
  • Gamble in Twenty One, darts, or billiards to win (or lose) money
  • Encounter key NPCs with criminal or political agendas
  • Gather rumors or witness secret meetings between factions
  • Challenge Larry Ohasha to a high-stakes game — or a drink-off
  • Intervene in a cheating scandal or escalate it for your own ends

Illegal Interactions:

  • Rig a game with marked cards or weighted balls
  • Steal from Larry’s private stash or storage room
  • Spy on players exchanging coded messages
  • Initiate a bar fight to cover an escape

Tactical Advice for Dungeon Masters

The G-Bar is a perfect stage for volatile drama, rogue diplomacy, or a back-alley deal gone wrong. Consider using it for:

  • A high-stakes Twenty One tournament where a key NPC’s life hangs on a bet
  • A desperate settler trying to gamble away stolen ration cards
  • Larry offering protection in exchange for an illegal favor — just before the flames
g-bar.1752125868.txt.gz · Last modified: 2025/07/10 05:37 by admin

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