Table of Contents

Exohumans | NPC

VACLAV BERMUDA

Race and Faction

Background

Vaclav Bermuda was a petty thief and dropout until the Last Frontier crash (Day Zero). Released from its prison module, he leveraged salvaged ship parts — legitimately purchased from the Free State’s recycling depot — to found Bermuda Inc. His upcycling venture into flasks, jerrycans, mugs and glassware flourished under his ruthless drive and cunning deals with Mistspring Water Inc. and Space Drinks. Inc.

Nationalized by the Federal Confederation after the Great War in 2631 as part of Peace Treaty‑mandated Communardist reforms, Bermuda Inc.’s manufactory was shuttered. Its unique molds and production methods were absorbed into the Federal_Pottery in Hope under supervision of the Federal Allotment Agency.

Bitterly disillusioned, Vaclav fled the Confederation’s constraints and became a Loner (subset of Outlaws) operating from the Ralar Region on the Dark Side, leading daring ambushes and evading federal forces. Infamous for his rise and fall, Vaclav grew into a folk legend — he’s the subject of tavern songs and campfire tales celebrating daring raids and mocking federal authority.

Roles by Ages

Beta Age

Gamma Age

Personality

Physical Attributes

Combat Statistics

Actions

Special Abilities

Motivations and Goals

Beta Age Motivations:

He sought redemption — and profit — by turning junk into high‑margin goods. Building Bermuda Inc. was his way to rewrite his reputation from convict to industrialist.

Gamma Age Motivations:

He now fights the system that absorbed his life’s work. By ambushing Federal convoys and corporations, he asserts frontier autonomy.

Legacy

Vaclav Bermuda’s transformation from petty criminal to pioneering upcycler — and then to notorious Outlaw —has made him a folk‑hero among frontier rebels. Songs and rumors of his daring raids circulate in every tavern along the Trade Route.

Tactical Advice for Dungeon Masters

Vaclav can serve as: