Table of Contents

Races | Economy | Buildings & Organizations | Products

RED DWARF FIREWATER

Overview & Game Mechanics

Origin Type ABV On-Table Impact Cost (Beta Age) Cost (Gamma Age) Availability for Players
— — — — — — —
Space Drinks Inc., New Kourou Self-warming cinnamon liqueur 45 % One shot → Resist cold damage for 1 hour. Drinker must succeed on Con save DC 12 or suffer 1 fire damage from the internal heat surge. 16 Kourou per 750 mL ceramic flask Unavailable (production banned, black-market kegs ≈ 400 K) Common in any Beta Age tavern tied to SDI contracts; Not legally available (federal monopoly) Gamma Age

Context & Historical Background

When Firetown and its sprawling Copper Mine sprang up in 2627, Christos Demopoulos, the founder of Space Drinks Inc., immediately spotted a lucrative gap in the new settlement’s harsh, Dark Side climate: miners finished their shifts frozen to the bone and eager for a fast, portable heat source. Rather than wait for a request, he green-lit an R&D sprint to craft a “pocket star” in liquid form. The result, Red Dwarf Firewater, debuted with the tagline “Carry a star in your belly.” Its heat-reactive ceramic flask warms in the hand once uncorked, and the cinnamon-capsaicin spirit inside delivers a throat-to-stomach blaze that turned it into the after-shift ritual for Firetown crews.

Ingredients

Legacy & Impact

Tactical Advice for Dungeon Masters

Red Dwarf Firewater is more than a drink:

Beverages and spirits of Space Drinks Inc.: