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Table of Contents
Races | Technology
Races | Technology
CLEANING BOTS
Cleaning Bots were specialized Service Bots designed for sanitation, hygiene, and waste disposal aboard the Last Frontier. Their purpose was to preserve sterile conditions in a closed-system habitat, preventing disease and contamination during centuries of deep-space travel.
After the crash on VOI 700 D, Cleaning Bots became essential to early settlement survival, ensuring safe drinking water, breathable air, and infection-free living spaces. Under the Federal Confederation, however, they were banned by the Peace Treaty’s energy regulations. A few still function secretly in Firetown’s black-market infrastructure, quietly scrubbing away evidence of human excess.
History and Development
The Last Frontier Era
- Developed by Olympia Cybernetics as the pinnacle of autonomous sanitation systems.
- Built for zero-gravity operation, they used sealed cleaning modules with nanofiber rollers, vapor recyclers, and plasma sterilizers.
- Their self-contained design eliminated the need for human supervision, enabling silent, round-the-clock decontamination.
The Beta Age: Settlement Hygiene and Waste Management
- After landfall, surviving units became critical for preventing disease among settlers.
- The New Kourou Robotics Syndicate leased refurbished models to colonies under sanitation contracts.
- Some were repurposed for air and water purification, helping make VOI 700 D’s environment marginally habitable.
The Gamma Age: Prohibition and Black-Market Demand
- In 2631, Supreme Councilor Aisha Patel outlawed all Cleaning Bots, citing their excessive power consumption and chemical dependency.
- The Confederation replaced them with human-run sanitation brigades.
- A few illegal units continue operating in hidden tunnels and industrial sites, valued for their unmatched precision and silence.
Appearance and Features
- Height & Build: Compact cylindrical or low-ellipsoid body, approx. 0.7 m tall, optimized for smooth rolling and wall-to-floor transitions.
- Surface Materials: Corrosion-resistant Duraflex alloy coated with self-cleaning nanopolymer to repel dirt and fluids.
- Movement: Omnidirectional traction pads for rapid gliding; hidden fold-out climbers allow ascent over stairs, rubble, or vertical shafts.
Integrated Cleaning System:
- Perimeter Mist Jets emit electrostatic vapor to bind and neutralize dust or pathogens.
- Underbody Nano-Rollers scrub, absorb, and sterilize simultaneously using recycled vapor loops.
- Vapor-Vacuum Circuit condenses and reuses steam for continuous operation without refilling.
- Decontamination Pulse releases brief blue plasma flashes to destroy microbes on contact.
Sensors and AI:
- Chemical-spectrum scanners detect toxins, biological hazards, and radiation residue.
- 360° LIDAR and contamination mapping allow swarm-mode coordination with other units.
- Emits soft operational hums rather than speech to minimize disturbance.
Non-Humanoid Design and Its Purpose
Cleaning Bots were never built to imitate humans. Their efficiency derived from mechanical perfection, not mimicry.
Reasons for Non-Humanoid Design:
- Maximized Coverage: Rolling architecture cleans entire surfaces simultaneously.
- Hygienic Integrity: Smooth, joint-less body prevents bacterial buildup.
- Discretion: Low profile allows operation in living quarters without intrusiveness.
- Modular Engineering: Internal cartridges and fluid cores can be swapped without exposing mechanical parts.
Energy Supply and Power Management
- Powered by a Quantum Fusion Battery (QFB), sustaining up to 12 days of continuous operation.
- Intensive contamination work drains energy twice as fast.
- If toxin or radiation thresholds exceed safety limits, the bot seals itself hermetically and powers down, protecting nearby life.
Technical Specifications for Gameplay
- Armor Class (AC): 12
- Hit Points (HP): 50
- Speed: 40 feet (rolling movement)
- Primary Role: Sanitation, biohazard containment, toxic-waste removal
Actions:
- Sanitation Pulse (Ranged Cleanse): Emits plasma-sterilizing mist that neutralizes contaminants; on organic targets, DC 12 CON save or temporary sensory irritation.
- Hazard Collection (Utility): Can store up to 10 liters of hazardous waste internally; destruction releases contents as environmental hazard.
- Toxin Neutralization (Countermeasure): Eliminates airborne or surface contaminants; requires rare chemical catalysts (illegal in Gamma Age).
- Emergency Self-Sealing (Defensive Mode): Upon critical damage, encloses itself in airtight polymer shell for 5 minutes before shutdown.
- Deploy Climbing Limbs (Mobility Upgrade): Hidden stabilizers unfold for navigating uneven terrain at half speed; cannot clean while climbing.
Tactical Advice for Dungeon Masters
Beta Age: Potential Storylines
- Toxic Spill Crisis: A malfunctioning Cleaning Bot sterilizes water reserves, forcing settlers to intervene.
- Scientific Discovery: A decommissioned unit contains preserved data on alien spores from the crash site.
- Sabotage Mission: A corrupted bot spreads radiation dust through a settlement’s ventilation system.
Gamma Age: Potential Storylines
- Firetown Black Market Deal: Players retrieve a stolen unit storing pre-War environmental data.
- Underground Lab Accident: A rogue Cleaning Bot traps intruders inside a sealed corridor.
- Political Cover-Up: Evidence reveals that banned bots are secretly used in Federal facilities.
Related Pages and Further Information
Further information about Service Bot models:
History and Development
The Last Frontier Era
- Developed by Olympia Cybernetics, Cleaning Bots were a core part of the spaceship’s maintenance crew, preventing bacterial growth in a zero-gravity environment.
- They featured nanofiber sanitation applicators, chemical neutralizers, and air-filtration enhancement modules.
- Programmed for hazardous waste handling, some Cleaning Bots were deployed to radiation-contaminated or biohazard zones.
The Beta Age: Settlement Hygiene and Waste Management
- In the aftermath of the crash, Cleaning Bots were essential in reducing disease risks among survivors.
- The New Kourou Robotics Syndicate maintained them, offering their services under a leasing model for settlements that needed sanitation solutions.
- Some were repurposed for environmental purification, filtering toxic air and water sources to make VOI 700 D habitable.
The Gamma Age: Prohibition and Black Market Demand
- In 2631, Supreme Councilor Aisha Patel outlawed Cleaning Bots, citing their high energy demands and excessive reliance on non-renewable sanitation chemicals.
- Federal authorities seized and dismantled most units, replacing them with human-operated sanitation teams.
- Underground Facilities in Firetown still use stolen or reassembled Cleaning Bots, particularly for bio-waste disposal, chemical scrubbing, and toxic spill containment.
Appearance and Features
- Height & Build: Smaller than humanoid Service Bots, with a compact, rolling chassis designed for agile movement through tight spaces.
- Surface Materials: Corrosion-resistant Duraflex Alloy, coated with a self-cleaning nanopolymer layer to prevent contamination buildup.
- Movement: Most Cleaning Bots used a compact rolling chassis for fast navigation across smooth corridors and settlement floors. However, later models and retrofitted units carried a hidden auxiliary climbing system — fold-out stabilizer legs tucked beneath the chassis. These were rarely visible in day-to-day use, only deploying when stairs, rubble, or uneven terrain had to be crossed. This ensured the bots kept their efficient, unobtrusive look while still being capable of tackling the unpredictable environments of VOI 700 D.
Sanitation Appendages:
- Extendable sanitation arms for mopping, spraying, and chemical application.
- Micro-vacuum system for dust and air purification.
AI and Sensors:
- Equipped with chemical analysis scanners to detect hazardous materials.
- Can recognize harmful bacterial strains, toxins, and pollutants.
Non-Humanoid Design and Its Purpose
Unlike other Service Bots, Cleaning Bots were never designed to resemble humans. Instead, they were engineered as compact, mobile sanitation units, prioritizing functionality over social interaction.
Reasons for Non-Humanoid Design:
- Efficiency in Navigation: Their rolling chassis allowed them to move swiftly through tight spaces, ducts, and corridors.
- Sanitary Considerations: A humanoid appearance was deemed unnecessary for a bot primarily handling waste and hazardous materials.
- Psychological Impact: Cleaning Bots were designed to be discreet and non-intrusive, ensuring that human passengers didn’t feel like they were being “served” by a human-like entity when dealing with sanitation tasks.
- Modular Flexibility: Their attachment points for different cleaning tools and chemical dispersal systems made them more versatile than a humanoid form would allow.
Energy Supply and Power Management
- Quantum Fusion Battery (QFB) capable of 12 days of continuous operation under normal conditions.
- Heavy Contamination Workload: Drains energy twice as fast when handling biohazard containment or chemical waste neutralization.
- Shutdown Protocol: If contamination levels exceed safety limits, Cleaning Bots initiate a self-sealing procedure, preventing exposure to nearby individuals.
Technical Specifications for Gameplay
- Armor Class (AC): 12
- Hit Points (HP): 50
- Speed: 40 feet (rapid, rolling movement)
- Primary Role: Sanitation, biohazard containment, and toxic waste removal.
Actions:
- Sanitation Spray (Ranged, Cleaning & Combat Use) | Effect: Cleans an area or neutralizes harmful substances. | Notes: If used on an organic target, forces a Constitution save (DC 12) or causes irritation (disadvantage on Perception and Dexterity checks for 2 rounds).
- Hazardous Waste Collection (Utility Ability) | Effect: Can collect and safely store up to 10 liters of hazardous material. | Notes: If the bot is destroyed, stored chemicals may leak, creating dangerous environmental effects.
- Toxin Neutralization (Chemical Countermeasure) | Effect: Removes airborne or surface contaminants (e.g., radiation, toxic gas). | Notes: Requires specialized cleaning compounds, which are illegal to obtain in the Gamma Age.
- Emergency Self-Sealing Mode (Defensive Feature) | Effect: If critically damaged, a Cleaning Bot seals itself in an airtight containment shell, preventing hazardous leaks. | Duration: 5 minutes before full system shutdown.
- Deploy Climbing Limbs (Mobility Upgrade) | Effect: The Cleaning Bot reveals hidden retractable stabilizer legs, allowing it to climb stairs, rubble, or uneven terrain at half speed. | Notes: While climbing, it cannot use Sanitation Spray or Hazardous Waste Collection. | Cooldown: None, but deploying or retracting limbs costs one action.
Tactical Advice for Dungeon Masters
Beta Age: Potential Storylines and Encounters
- Toxic Spill Crisis: A Cleaning Bot goes rogue, misidentifying clean water sources as contaminants, causing a health emergency in a settlement.
- Scientific Discovery: A Cleaning Bot uncovers an unknown chemical compound from the crashed remains of the Last Frontier, leading to potential technological breakthroughs or dangers.
- Sabotage Mission: A rival faction plants a corrupted Cleaning Bot in a settlement, spreading toxins instead of neutralizing them.
Gamma Age: Potential Storylines and Encounters
- Firetown Black Market Deal: Players are hired to retrieve a stolen Cleaning Bot that contains classified environmental data from before the Great War.
- Illegal Underground Lab: A Cleaning Bot malfunctions inside a hidden lab, forcing players to navigate a contaminated facility while avoiding security measures.
- Toxic Attack Cover-Up: A mysterious poisoning incident leads players to discover that a Cleaning Bot was reprogrammed to release neurotoxins, sparking political intrigue.
