This is an old revision of the document!
Table of Contents
ARYA DELACROIX
Race and Faction
- Species: Exohuman (Individualist)
- Born: 2603 aboard the spaceship Last Frontier
- Affiliation: Local Sheriff´s Office of Hope
- Place of Residence: Hope
Background
Arya Delacroix spent his childhood aboard the Last Frontier and was 22 years old when the spaceship landed on VOI 700 D. His family, known for their exceptional farming abilities, were initially assigned farmland during the Beta Age by GAIA. Under their stewardship, the family managed what became the largest crop plantation within the Free State of Settlers, contributing significantly to the region’s agricultural output.
However, after the Peace Treaty and the introduction of Communardism, the plantation was seized by the Federal Confederation as part of the government’s efforts to redistribute resources equitably. This loss deeply shaped Arya’s outlook, fueling his alignment with the Individualist Party and his belief in self-reliance and property rights. Despite this setback, Arya chose to remain in Hope, dedicating himself to ensuring its resilience and autonomy under his leadership as Local Sheriff.
Current Role
- Job Title: Local Sheriff of Hope (since 2634)
Responsibilities:
- Ensures public safety across Hope, managing patrols and overseeing the distribution of law enforcement resources.
- Leads investigations into criminal activity, particularly those involving resource theft or external threats.
- Coordinates with the Federal Sheriff’s Office on inter-settlement issues, although prioritizing Hope’s autonomy.
- Advocates for policies that align with the Individualist Party’s vision while addressing community-specific needs.
Personality
- Traits: Pragmatic, resourceful, empathetic
- Behavior: Arya balances determination with diplomacy, often mediating disputes between settlers while maintaining a firm stance on protecting the community's interests. Known for a calm demeanor, Arya inspires trust among Hope’s citizens while maintaining a strategic outlook in dealing with external pressures.
- Values: Arya values self-reliance and community cohesion, believing that Hope’s strength lies in its people’s ability to adapt and thrive without excessive interference. Her Individualist ideals are tempered by a deep sense of duty to the settlement’s well-being.
Physical Attributes
- Height: 1.82 meters
- Weight: 78 kg
- Appearance: Arya’s striking presence is marked by defined features and deep, thoughtful eyes that reflect both determination and empathy. His uniform, tailored from Hope’s locally sourced materials, subtly displays Individualist insignia. Arya maintains a practical yet polished appearance, exuding professionalism and approachability, while his confident posture conveys his role as a dependable leader.
Combat Statistics
- Armor Class (AC): 16 (Standard uniform with reinforced padding)
- Hit Points (HP): 85
Actions:
- Persuasive Command: Arya can defuse tense situations or inspire his deputies, granting a +2 bonus to morale or Charisma-based checks for allies.
- Stun Baton Strike: Arya wields a stun baton for non-lethal engagement. | Damage: 1d8 + 4, with a chance to stun the target for one round (DC 14 Constitution save).
- Gun Crossbow Shot: Arya utilizes a crossbow for long-range engagement. | Damage: 1d10 + 1d4 piercing, with a range of 60 feet.
- Defensive Roll: Arya’s agility allows him to halve incoming damage from one attack per round.
Special Abilities:
- Local Knowledge: Arya’s deep understanding of Hope and its surroundings grants him advantage on Survival and Investigation checks within the settlement.
- Resourcefulness: Arya can spend an action to find or improvise tools or small items critical to solving immediate problems, reflecting his practical mindset.