Table of Contents

Races | Technology | Buildings & Organizations

FIRETOWN RELAY STATION

Overview

The Firetown Relay Station is a vital communication hub within the Shortwave Radio Network. During the Beta Age, it was operated by the Weber Communication Company, responsible for establishing and maintaining the ExoHuman Communication Grid. Since 2631, following the formation of the Federal Confederation, it is under the control of the Federal News Agency. The station ensures stable shortwave transmissions for law enforcement, administrative coordination, and public broadcasts (Beta Age only).

Unlike other relay stations that rely on solar, wind turbines and microbial fuel sources, the Firetown Relay Station is uniquely powered by the Geothermal Power Plant of Firetown, which provides a constant and highly efficient energy supply. This connection ensures uninterrupted operation, making it one of the most reliable relay stations within the ExoHuman Communication Grid. It is one of the key relay points linking Firetown to the broader ExoHuman Communication Grid, amplifying and stabilizing transmissions from Mount Atrana Communication Outpost.

History

The Firetown Relay Station was originally constructed in 2626 by the Weber Communication Company as part of its efforts to establish a Shortwave Communication Network that links all exohuman settlements. The station played a pivotal role in extending radio transmissions and enabling inter-settlement communication across VOI 700 D.

Following the founding of the Federal Confederation and the implementation of Communardism in 2631, the Weber Communication Company was nationalized, and the station was placed under the jurisdiction of the Federal News Agency. Since then, it has functioned as a state-controlled relay point, ensuring regulated information flow and real-time communication across settlements.

Architectural Significance

The architecture of the Firetown Relay Station Shop reflects the town's unique location in the Ralar Region of the Dark Side:

Building Structure

The Firetown Relay Station is a single-story facility, built for functionality and security. It includes:

Perimeter & Access

Transmission Hall

Control & Monitoring Bay

Maintenance & Storage Compartment

Roof Assembly

Look and Feel

From the outside, the Firetown Relay Station feels less like a building and more like a machine embedded in the settlement itself. Cargo containers, scorched plating, and bolted reinforcements form a squat silhouette surrounded by pipes, cables, and drifting steam. The ground around the station is perpetually scarred — frozen mud, ash, and ice churned by maintenance traffic and falling soot from nearby industry.

Geothermal vapor seeps constantly from vent outlets at the base of the structure, forming a low fog that hugs the ground before being torn apart by the wind. Harsh industrial lamps cast sharp shadows across the metal skin, while the distant orange glow of the Copper Plant’s furnaces stains the darkness behind it.

Inside, the contrast is immediate. Warm air presses close, heavy with the hum of generators and the faint metallic tang of heated circuitry. Racks of transmission equipment line the walls like silent sentinels, their indicator lights blinking in steady, hypnotic rhythms. In the Gamma Age, soft bioluminescent light from Luminofera fungus replaces electric glare, bathing the room in muted greens and blues that make time feel suspended.

There is no comfort here — only function. The Relay Station does not invite people to stay; it demands they remain alert.

It is a place built to endure cold, silence, and pressure — because if it fails, Firetown goes deaf.

Roles and Responsibilties

Public Access, Operating Hours and Operational Rhythm

Public Access:

All areas of the Relay Station are strictly off‑limits to the general public. Only the front vestibule (for official deliveries) is accessible, and even that requires prior authorization. All technical and transmission spaces require full security clearance.

Operating Hours:

The Relay Station runs 24/7, staffed by three overlapping technician shifts to guarantee uninterrupted service:

Security Measures

To ensure the safety and integrity of the relay station, several security measures are in place:

Tactical Advice for Dungeon Masters

The Relay Station provides a variety of gameplay opportunities, including missions involving sabotage, security breaches, and communication control.

Beta Age Adventure Hook Example:

Gamma Adventure Hook Example:

Relay Stations within the exohuman Society