Table of Contents

102 Pen and Paper Adventure | Beta Age

AVAILABLE BETA AGE ADVENTURES

Overview

The Beta Age represents the raw, unregulated frontier era of VOI 700 D — a time before the Peace Treaty, before the Federal Confederation, before structure and bureaucracy tamed the settlements in the Gamma Age.

Humanity is scattered across volatile outposts, political tensions simmer beneath every alliance, and survival depends on improvisation, grit, and questionable deals.

This page lists all currently available Beta Age adventure modules for the 102 Pen & Paper system. Each adventure is released as a free-to-play module, designed for immediate table use with predefined Player Characters or fully custom PCs.


Available Beta Age Adventure Modules

Title Summary Year Genre Remark
———–————-———–———–————
The Man Without a Name The PCs are hired by the Office for Special Operations to locate, secure, and transport a mysterious fugitive from Firetown to New Kourou — only to uncover a deadly conspiracy tied to the early secrets of the crash landing. 2628 Investigation · Frontier Travel · Conspiracy Standalone or Part 1 of the “Hammacher Arc.”
Hunting an Unknown Hunter Following the events of *The Man Without a Name*, the PCs trace clues leading toward Morningstar and the Atrana foothills — hunting for a faceless mastermind hiding behind trappers, outlaws, and erased identities. 2628 Manhunt · Survival · Frontier Intrigue Part 2 of the storyline started in *The Man Without a Name*.

Creating Your Own Beta Age Adventures

Dungeon Masters are encouraged to expand the frontier of VOI 700 D with their own custom stories.

Using the official Scene Template and the extensive worldbuilding provided across the 102 Wiki — landscapes, factions, settlements, wildlife, weapons, and more — any group can create:

Community-created scenes and full adventures can be submitted to the official Sandbox Adventures Section to become part of the growing storyworld.