Table of Contents

Races | Culture | Institutions | Buildings & Organizations

BUILDING OF THE LAND ALLOCATION OFFICE OF THE FREE STATE

Overview

The Land Allocation Office of the Free State of Settlers was responsible for managing the distribution of land and property claims across the Asari Region on VOI 700 D. It played a foundational role in shaping exohuman settlement patterns, economic development, and agricultural expansion during the Beta Age. From this modest administrative building in New Kourou, settlers registered farms, businesses, and homes—often marking the beginning of their independent life on the planet.

The office began operation on May 1, 2625, roughly one month after the crash landing of the Last Frontier (Day Zero). It was closed down at the outbreak of the Great War in June 2629, as the administrative functions were suspended and many staff members joined emergency services or the Volunteer Army of Man.

Architectural Significance

The building has no public entrance. All interactions occur at two exterior counter windows, protected by a metal grid and covered by a beige cloth canopy. A wooden mount shelter stands beside it.

Building Structure

Ground Floor (Public-Facing Exterior):

Interior Ground Floor (Staff Only):

Second Floor (Administrative Wing):

Look and Feel

The Land Allocation Office feels gritty, utilitarian, and perpetually strained by demand. Settlers queue along weathered wooden planks, clutching folded documents while Hoos shift restlessly under the shelter.

Inside, the building is cramped and paper-heavy—rows of overstuffed folders, pinned maps, and clipped bundles of deeds. A mix of dry ink, dust, and sweat perfumes the air. Hope and frustration coexist at the counters: one window may issue a long-awaited homestead approval, while the other hears heated disputes over overlapping claims.

Roles and Responsibilities

Public Access, Operating Hours and Operational Rhythm

Security Measures

Illegal Interactions:

Tactical Advice for Dungeon Masters

The Land Allocation Office is ideal for campaigns involving early colonization politics, disputes over land claims, or exploration rights. Players might: