Races | Culture | Institutions | Buildings & Organizations
HOSPITAL OF NEW KOUROU (BETA AGE)
Overview
Commissioned in 2626 as part of the Human Settlement Plan, the Hospital of New Kourou is the sole full-scale hospital serving every Exohuman settlement of the Free State of Settlers on VOI 700 D. Clinical care is delivered almost entirely by automation — Medical Bots, Cleaning Bots, and individually configured Butler Bots used as nurses — while overall governance rests with a single Exohuman Clinical Director.
Beyond the general services offered next-door at the Medical Station of New Kourou, the Hospital provides:
High-Precision Surgical Procedures: Nano-surgical suites capable of sub-micron incisions and near-zero error rates.
Automated Surgical Assistance: Medical Bots augment human surgeons (or perform operations solo under Director supervision) for complex orthopaedic, neural, and organ-repair cases.
In-patient Recovery: Forty-bed ward with continuous bot monitoring and nano-aided rehabilitation.
Architectural Significance
Construction Material: Salvaged
Last Frontier cargo containers, hull ribs, infirmary modules, and shuttle lighting strips.
Floors: 2
Aesthetic: A rugged, improvised medical compound with open-bay entrances, cloth shades stretched between welded beams, and exposed cabling along container stacks.
Ventilation: Life-support blowers repurposed from starship med-bays maintain sterile airflow inside sealed areas.
The hospital resembles a frontier triage-and-surgery pavilion, defined by necessity, speed, and relentless improvisation.
Building Structure
Ground Floor – Emergency & Surgical Deck
Open Emergency Bay & Triage Pod: A wide canopy-covered entrance where Butler Bots register patients. Six-bed trauma zone with crash-cart Medical Bots on standby.
Imaging & Diagnostics Pod: Portable bio-scanners, radiography alcove, and nano-contrast analyzers inside a reinforced container.
Surgical Suite A & B: Two nano-surgery theatres built from starship med-bay walls, complete with autoclave surfaces, robotic armatures, and rapid-swap instrument cassettes.
Public W.C.: Four unisex restrooms off the entrance corridor, equipped with the
AuroraSan System.
Mount Tether Zone: Posts and shade tarp directly outside the ER for visitors arriving on
Hoos or
Veyras.
Second Floor – Ward & Critical Care
In-Patient Ward (40 beds): Ten rooms with four beds each; beds are repurposed cryo-racks with integrated vitals ports.
Patient W.C. Alcoves: One sanitary module for each room (AuroraSan-equipped).
ICU / Post-Op Pod: Eight nano-monitored recovery chambers managed by Medical Bots.
Clinical Director’s Capsule & Office: Small sleeping pod with adjacent glass-walled workstation for continuous oversight.
Sterile Storage & Pharmacy Lock-Up:Secured inventory of nanite vials, surgical sets, and controlled pharmaceuticals.
Look and Feel
The hospital shares the salvage aesthetic of the Public Services Ring: mismatched deck-plates, flickering shuttle fluorescents, and interior walls showing faint starship schematics beneath patched-on medical icons.
Bots chatter in clipped shipboard dialects, respirator pumps hum through exposed ducts, and surgical arms glide with unnerving calm. Patients are met by the contrast of frontier grime at the entrance and cutting-edge nano-surgery inside — a duality defining life in early New Kourou.
Roles and Responsibilities
Human Staff
Automated Staff
Medical Bots – Surgery & ICU (8): Nano-surgery execution, anaesthesia control, vitals monitoring
Medical Bots – Ward Care (6): Drug delivery, wound care, physiotherapy routines
Butler Bots – Nursing (4): Patient intake, bedside assistance, records updates
Cleaning Bots (3): Continuous sterilisation of theatres, ward turnover, waste processing
Public Access, Operating Hours and Operational Rhythm
Public Access: ER door is always open for emergency drop-offs; ward visitation 2:00 PM – 6:00 PM with Butler Bot escort.
Operating Hours: 24 / 7; surgical suites nominally schedule elective cases 8:00 AM – 6:00 PM.
Shift Rhythm: Bots run in continuous cycles; the Clinical Director remains on-call, sleeping in an adjoining capsule when off-duty.
Security Measures
Player Interaction Possibilities (Legal and Illegal)
Legal interactions:
Arrange advanced nano-surgery for a grievously wounded Player Character or Non Player Character.
Escort medical supplies from a crashed convoy to save ICU patients.
Negotiate with the Director for experimental treatment of a rare alien pathogen.
Illegal interactions:
Steal proprietary nano-programs for a black-market surgeon.
Impersonate a Butler Bot to smuggle a fugitive patient out of ICU.
Sabotage a surgical arm to frame the Director for malpractice.
Tactical Advice for Dungeon Masters
Intense moral stakes thrive here: life-saving tech versus scarcity and sabotage.
During an epidemic surge, beds overflow — players must triage who gets the last nano-dose.
A Medical Bot’s core is hacked, threatening lethal “mis-surgeries.” Can the party trace the saboteur?
Related Pages and Further Information
Healthcare institutions of the Free State of Settlers: