Guy Mikkelstein was born aboard the Last Frontier into a third-generation ExoHuman family renowned for their defiance of authority. His grandparents famously smuggled their dog, Gloria, aboard the ship in protest against strict regulations. When Gloria was eventually euthanized due to these regulations, the Mikkelstein family’s disdain for bureaucratic control deepened, shaping Guy’s anti-establishment views from an early age.
After arriving on VOI 700 D, Guy founded Saloon Gloria in Firetown in 2628. The bar quickly became a symbol of rebellion, decorated with Gloria's taxidermied figure as a tribute to his family’s resistance. Saloon Gloria became a 24-hour haven for alcohol, music, and underground activities, attracting a following that shared Guy’s anti-authoritarian values.
Following the Great War, the Federal Confederation's shift to Communardism under GAIA led to Guy’s forced removal as manager of Saloon Gloria. Reassigned as a lumberjack in Morningstar, Guy eventually escaped and co-founded the Jane Mendoza Gang, becoming a key player in the outlaw organization and leading their operations on the Dark Side and Eastern Equatorial Section of the Habitual Belt.
Job Title: Associate and Head of Gang Organization
Responsibilities:
Guy Mikkelstein’s ideology is rooted in anti-establishment beliefs, viewing the Federal Confederation’s bureaucratic system as a direct threat to personal freedom. He sees Communardism and GAIA as manifestations of systemic control, which he actively resists. His role in founding the Jane Mendoza Gang aligns with his goal of creating an alternative society that rejects Confederation rules.
While not typically involved in direct combat, Guy is resourceful and can hold his own when necessary, favoring improvised weapons and tactical planning.
Actions:
Special Abilities:
Guy is driven by his desire to dismantle the bureaucratic control imposed by the Federal Confederation. He views the Jane Mendoza Gang as more than just a criminal organization; to him, it represents a community of like-minded individuals united against authoritarianism. His goal is to create a world free from regulations, where individuals live by their own rules and values, unbound by imposed governance.
Guy is wanted by the Federal Confederation for multiple charges, including:
Guy Mikkelstein’s role as a cultural and operational leader within the Jane Mendoza Gang makes him a complex and strategic NPC. His Rebel Leader ability boosts the morale of those around him, making him a potent figure in social encounters. While he is not as combat-oriented as other members, his tactical skills and resourcefulness allow him to thrive in urban environments. Use Guy to represent the gang’s ideological backbone, challenging players to confront his anti-establishment beliefs and loyalty to the gang’s cause. His motivations and charismatic influence make him a compelling adversary, especially when players must navigate his network of loyal outlaws and underground contacts.
After fleeing the system, Guy became one of the founding members of the Jane Mendoza Gang. He is considered as the Associate who is responsible for the Gang Organization.
Guy Mikkelstein is accused of founding a criminal organization, the Jane Mendoza Gang, and violating several laws of the Federal Confederation. Notably, he has broken Section 12: Employment of the Civil Code by refusing job assignments from the GAIA System, a mandatory part of the Confederation's economy. His crimes include:
These violations mark him as a major outlaw figure in the Gamma Age society.