Races | Culture | Institutions | Buildings & Organizations
ARLA TOWN COURIER STATION
Overview
Established in September 2626, the Arla Town Courier Station served as the settlement’s logistical lifeline. Operated under the Free State of Settlers and linked with the New Kourou Courier Service, it connected Arla’s fishing economy to New Kourou.
Unlike all other courier stations of the Free State, Arla’s hub was never connected to the paved ExoHuman Trade Route. It relied solely on a rough and unpaved track to New Kourou, making every journey back and forth arduous and dangerous. Despite its isolation, the station was vital for Arla’s supply of goods, mail, and necessities.
The Courier Station was destroyed along with all other buildings of Arla Town during the Great War, when the Alliance of Native Tribes razed the town. Today, only overgrown ruins and rusting insignia remain — a cautionary tale of frontier ambition.
Architectural Significance
Construction Material: Timber frame reinforced with local stone
Floors: 2 (+ small basement)
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Design Purpose: Simpler and smaller than other hubs; designed to handle fish crates and supply carts, not large-scale trade caravans
Building Structure
Basement (rear access ramp):
Ground Floor – Arrival & Postal Hall:
Delivery Bay: Sliding doors for carts; fish crates offloaded to Sorting Bay
Postal Office: Counter for letters and parcels; pigeonhole racks; small strongbox; hatch to drone alcove
Passenger Waiting Area: Rough benches, water trough, small notice board
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External Hoo Stable: Simple corral for mounts used on the rough track
Yard: Small forecourt where carts queued for the trip to New Kourou
Second Floor – Administration & Offices:
Station Manager’s Office: Desk, route map of the unpaved track, shortwave desk unit
Clerks’ Office (1–2): Manifests, fee ledgers, postal records
Meeting Room: Briefing space for Cart Guides and Free State officials
Staff Restroom: One AuroraSan stall
Postal Services
Run through the small Postal Office:
Letter Dispatch: Bundled for caravan runs to New Kourou (2–3 days).
Parcel Post: Small crates of goods weighed, tagged, and stored in basement vault until departure.
Courier Drones: Short-range dispatches (≤ 2 kg) to nearby hamlets and fishing huts (≤ 10 km radius).
Public Notice Board: Pinned in waiting area; free for personal notes, 1 K for trade postings.
Look and Feel
The station was rustic and always smelled of fish smoke and damp timber. Floors creaked under boots, crates of herbs and fish stacked high against the walls. Settlers queued with parcels and letters at the cramped postal counter, while Cart Guides shouted over the noise of Hoos stamping in the muddy yard.
The notice board bore tattered notes — missing nets, lost family, or barter offers for dried herbs. Lantern light flickered against warped wooden beams, and the rumble of departing carts echoed down the rough track toward New Kourou.
Roles and Responsibilities
Station Manager (1): Coordinated trips to New Kourou, managed staff
Administrative Clerks (1–2): Logged consignments, processed payments, scheduled carts
Postal Officer (1): Logged letters/parcels, supervised drones, maintained notice board
Cart Guides (Variable): Escorted carts on the rough track
Stable Hand (1): Fed Hoos, repaired tack and harness
Non-Human Staff
Public Access & Operations
Public Access: Open to settlers in waiting area, postal counter, and yard
Operating Hours: Mon–Sat: 06:00–20:00
Operational Rhythm: Morning — departures to New Kourou; evening — arrivals with supplies; postal drone runs twice daily
Security Measures
Services and Prices
Set locally by Free State clerks; less formal than Trade Guild rates.
| Category | Service | Description | Price (in Kourou) | Notes |
| ————————- | ————————————– | ——————————————————————- | ———————————- | ———– |
| Passenger Transport | Passenger Fare – New Kourou | Seat on a Hoos-drawn cart between Arla and New Kourou | 12 K | 1 to 1,5 days, dangerous track |
| Cargo Transport | Consignment (small) | ≤ 25 kg of goods (fish, herbs) | 15 K | Higher risk of loss |
| Cargo Transport | Consignment (large) | ≤ 100 kg crate | 30 K | Prone to raid/road hazards |
| Postal / Communication | Letter Dispatch | Folded fiber-paper letter | 2 K | Sent with cart run |
| Postal / Communication | Parcel Post (small) | Package or small crate (≤ 5 kg) | 5 K | Stored in basement |
| Postal / Communication | Parcel Post (medium) | Wooden crate (≤ 25 kg) | 12 K | Tagged and locked |
| Postal / Communication | Courier Drone Delivery | ≤ 2 kg to hamlets/huts (≤ 10 km radius) | 6 K | Weather-dependent |
| Postal / Communication | Public Notice Board (free) | Personal/community postings | Free | Waiting area |
| Postal / Communication | Public Notice Board (paid) | Trade offers, commercial postings | 1 K | Weekly refresh |
Player Interaction Possibilities
Legal Interactions
Book passage on cart to New Kourou
Check in fish/herb consignments for shipment
Submit letter or parcel at Postal Office
Escort wagon convoy as Cart Guide
Read or post notices in waiting hall
Illegal Interactions
Smuggle contraband within fish crates
Bribe clerks for false records
Sabotage rival shipments before departure
Steal from unattended consignments in vault
Tactical Advice for Dungeon Masters
The Arla Courier Station provides a rustic but tense stage:
The Silver Crate — A crate of fish bound for New Kourou rattles oddly. The Postal Officer insists it’s just poorly packed, but the Guarding Bot disagrees. As clerks argue, the shortwave console sparks: “SECURITY BREACH — DEVICE DETECTED.” A blast shakes the timber walls. PCs must investigate: was it sabotage by rivals, or the first move of the
Trando Tribe raid?
Related Pages and Further Information
Courier Stations within the Free State of Settlers: