fisherpoint
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| ====== FISHERPOINT ====== | ====== FISHERPOINT ====== | ||
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| * **Type:** Site (abandoned construction area; never a completed settlement) | * **Type:** Site (abandoned construction area; never a completed settlement) | ||
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| Fisherpoint (colloquially “Fishertown” among crews) was a provisional [[the_humans|Exohuman]] construction area on the northern shore of [[lake_orlanda|Lake Orlanda]] in the [[habitual_belt|Habitual Belt]] on [[the_planet_voi_700_d|VOI 700 D]]. Conceived shortly after [[arla_town|Arla Town]] became the first functioning Exohuman fishing hub on Lake Arla, Fisherpoint was intended as the second hub in a planned lake-to-lake supply network. Unlike Arla Town, Fisherpoint never matured into a real settlement: it remained a work camp of prefab sheds, half-built docks, and machinery — financed and pushed by the [[trade_guild_of_new_kourou|Trade Guild of New Kourou]] to rapidly exploit Lake Orlanda’s sealife under the [[human_settlement_plan_hsp|HSP]]. | Fisherpoint (colloquially “Fishertown” among crews) was a provisional [[the_humans|Exohuman]] construction area on the northern shore of [[lake_orlanda|Lake Orlanda]] in the [[habitual_belt|Habitual Belt]] on [[the_planet_voi_700_d|VOI 700 D]]. Conceived shortly after [[arla_town|Arla Town]] became the first functioning Exohuman fishing hub on Lake Arla, Fisherpoint was intended as the second hub in a planned lake-to-lake supply network. Unlike Arla Town, Fisherpoint never matured into a real settlement: it remained a work camp of prefab sheds, half-built docks, and machinery — financed and pushed by the [[trade_guild_of_new_kourou|Trade Guild of New Kourou]] to rapidly exploit Lake Orlanda’s sealife under the [[human_settlement_plan_hsp|HSP]]. | ||
| - | Escalating tensions with the [[the_orlanda|Orlanda Tribe]] halted construction. Within months, the site was overrun and destroyed—erasing the Trade Guild’s short-lived venture. | + | Escalating tensions with the [[the_orlanda|Orlanda Tribe]] halted construction. Within months, the site was overrun and destroyed — erasing the Trade Guild’s short-lived venture. |
| ===== Facts and Figures ===== | ===== Facts and Figures ===== | ||
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| ==== Beta Age (2627–2628) ==== | ==== Beta Age (2627–2628) ==== | ||
| - | Not a town—**a construction yard**: pallet stacks, crane gantries, temporary gantries over half-sunk pilings, canvas rack lines for test-drying catches, and tool sheds hammered together from prefab panels. Nets and hose lines sprawled across gravel berms; generator hum and saw rasp mixed with skimmer calls from the lake. A flimsy palisade fenced equipment rather than people. | + | **Not a town — a construction yard**: pallet stacks, crane gantries, temporary gantries over half-sunk pilings, canvas rack lines for test-drying catches, and tool sheds hammered together from prefab panels. Nets and hose lines sprawled across gravel berms; generator hum and saw rasp mixed with skimmer calls from the lake. [[manual_labor_bots|Manual labor Bots]] clanked as they hauled timber beams and prefab panels into place, while small [[courier_drones|Courier Drones]] zipped between dock sections, ferrying messages and light supplies. [[maintenance_bots|Maintenance Bots]] scuttled or hovered near machinery, oiling winches and clearing silt from gear housings. A flimsy palisade fenced equipment rather than people |
| ==== Gamma Age (post-2631) ==== | ==== Gamma Age (post-2631) ==== | ||
| - | Time and violence wiped the slate: | + | Time and violence wiped the slate: collapsed pilings, twisted davits, rust-choked winches, shredded netting snagged on reeds. Charred kit crates lie half-buried in silt. Forest edge and tall reedbeds have reclaimed the berms; only scattered metal teeth of machinery hint at Exohuman intent. |
| ===== History / Legacy ===== | ===== History / Legacy ===== | ||
| - | Conceived under the [[human_settlement_plan_hsp|HSP]] as the **second fishing hub** after [[arla_town|Arla Town]], Fisherpoint was a **Trade Guild project** from first survey to last shipment manifest. Construction never passed beyond temporary staging: prefab bunk rows, a provisional pier, and an uncommissioned smokehouse module. | + | * Conceived under the [[human_settlement_plan_hsp|HSP]] as the second fishing hub after [[arla_town|Arla Town]], Fisherpoint was a Trade Guild project from first survey to last shipment manifest. Construction never passed beyond temporary staging: prefab bunk rows, a provisional pier, and an uncommissioned smokehouse module. |
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| - | Rising clashes culminated in the **Battle of Fisherpoint** two months before the Great War: roughly | + | |
| ===== Tactical Advice for Dungeon Masters ===== | ===== Tactical Advice for Dungeon Masters ===== | ||
| - | Use Fisherpoint as a **pressure-cooker prologue** (Beta Age) or a **haunting ruin** (Gamma Age): | + | Use Fisherpoint as a pressure-cooker prologue (Beta Age) or a haunting ruin (Gamma Age): |
| * **Beta Age — “Hold the Line, Then Leave”:** PCs contend with supply delays, Trade Guild quotas, and nonnegotiable sacred boundaries. Is de-escalation possible—or is evacuation the only ethical route? | * **Beta Age — “Hold the Line, Then Leave”:** PCs contend with supply delays, Trade Guild quotas, and nonnegotiable sacred boundaries. Is de-escalation possible—or is evacuation the only ethical route? | ||
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| * [[Exohuman Nutrition in the Beta Age|Exohuman Nutrition in the Beta Age]] | * [[Exohuman Nutrition in the Beta Age|Exohuman Nutrition in the Beta Age]] | ||
| + | **Known Sites in the Asari Region: | ||
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| + | * [[arla_dam|Arla Dam]] | ||
| + | * [[Fisherpoint|Fisherpoint]] | ||
| + | * [[tijonara_field_station|Tijonara Field Station]] | ||
| + | * [[new_horizon_s_rest_cemetery|New Horizon' | ||
| + | * [[Harvest Rest Cemetery|Harvest Rest Cemetery Hope]] | ||
| + | * [[mistfall_rest_cemetery|Mistfall Rest Cemetery Morningstar]] | ||
| + | * [[lake_view_cemetery|Lake View Cemetery Arla Town]] | ||
fisherpoint.1756705006.txt.gz · Last modified: 2025/09/01 05:36 by admin