User Tools

Site Tools


frontier_quickdraw_network

This is an old revision of the document!


Races | Economy

FRONTIER QUICKDRAW NETWORK

Overview

Frontier Quickdraws are purely mechanical vending machines scattered across the Free State of Settlers. Operated by the Frontier Supply Company, these spring- and gravity-powered dispensers provide settlers with essential goods — personal care items, snacks, beverages, and chew meats — without requiring staffed shops. Each Quickdraw stands in a recessed kiosk or corner, ready 24/7 for quick purchases.

Operator & Distribution

  • Operator: Frontier Supply Company
  • Distribution: Over 50 machines installed in major and minor settlements, road junctions, mining camps, and guard outposts.
  • Refill Protocol: Company couriers replenish stock weekly, using standardized supply crates and spring-wound hoists to load new drums.

Mechanics & Design

  • Drive System: Spring-driven mainspring coupled to ratcheting gears; counterweights used in larger mountain-site units.
  • Coin/Token Mechanism: Accepts standardized Kourou coins or pre-purchased tokens. A lever-actuated escapement only releases one item per token.
  • Housing: Salvaged drone and cargo-crate panels, reinforced by Last Frontier hull plating; iron framing with quick-access lockcovers.
  • Weatherproofing: Sealed chutes and drip covers; internal components greased with antifreeze resin to resist mist and dust.

Contents, Gameplay-Effects & Pricing

Item Description Price Remark
Dry Shampoo and Soap Kit Travel-sized dry shampoo and soap sachets sourced from Last Frontier stock 6 K Removes one level of the “Filthy” conditionm which normally imposes disadvantage on Stealth or social checks in civilized areas.PC gain advantage on Wisdom (Perception) checks for the next hour — their senses feel sharper after feeling clean.
Emergency Space Nutrition-Pack Sealed liquid nutrition packs from Last Frontier emergency stock, providing durable sustenance for extended periods 4 K PC regain 1d6 HP, and suffer no further “Hunger” exhaustion for the next 6 hours
Starshine Schnapps Small hip flask (200 ml), developed by Space Drinks Inc.; Virel spice-infused schnapps (30 % ABV); 6 K For 1 h after a dose the drinker’s exhaled breath shimmers with tiny glittering crystals; Stealth checks –2 due to sparkling fog
Chew Meat Strip Dried bilax root & hoos meat jerky-style chew strips produced by Hope Meat Inc. 7 K PC regain 1d4 HP, and suffer no further “Hunger” exhaustion for the next 2 hours
Mistspring Water Flask Sealed flask (750ml) of fresh mistspring water, filled by Mistspring Water Inc. 6 K Removes one level of exhaustion (as if you’d eaten and rested), grants advantage on any saving throw vs. dehydration or heat exhaustion for the next 2 hours. PC also regain 1d4 HP if they were below half their hit point maximum.
NeuroCalm Nano-Vial 2 mL auto-injector by Schreder Pharma Inc.; moderate pain & field anaesthetic; cancels pain penalties; 12 K –2 Perception for 6 h; often diluted for resale—check authenticity or risk inert doses
SP-AMP Broad-Spectrum 10-tab blister by Schreder Pharma Inc.; cures bacterial infections 10 K Restores 1 HP per hour for 6 h; advantage on disease saves

Roles and Responsibilities

  • Frontier Supply Company: Installs machines, sets maintenance standards, manages supplier/revenue-share contracts, and schedules refill runs.
  • Refill & Maintenance Couriers: Hoos-mounted Refill and Maintenance Couriers who restock goods on-site (cassettes stay in the machines), fine‑tune springs and chutes, record sales/maintenance in field ledgers, and haul back empty refill crates.
  • Local Steward: A settlement-appointed liaison who reports jams, vandalism, or shortages to FSC HQ and coordinates safe access during crises.

Service Tokens & Special Access

  • Courier Service Deal: Under a barter-revenue agreement, the New Kourou Courier Service and Firetown Courier Service as well as all Free State Courier Riders received a limited batch of infinite-use Quickdraw tokens for cart drivers. The logic: keep couriers stocked without slowing routes.
  • Usage Limits: Officially “on duty only ”— misuse voids the deal. Tokens are stamped with rotating micro-notch patterns to deter counterfeits.
  • Black-Market Value: A single courier token fetches a steep price among settlers; it grants free pulls from any Quickdraw. Confiscation squads and stewards watch for suspicious repeat use.
  • Replacement Protocol: Lost tokens must be reported within 24 hours; the matching notch series is retired and machines are re-pinned at the next refill cycle.

Security & Maintenance

  • Tamper-Proof Locks: Spring-loaded detent locks prevent unauthorized access to stock drums.
  • Nominal Surveillance: A per-machine counter logs dispenses; discrepancies trigger a maintenance alert.
  • Emergency Manual Override: Company-issued master key for override during crises or official inspections.

Player Interaction Possibilities

  • Purchase necessities on-demand without shop queues.
  • Exchange bulk tokens at Company kiosks.
  • Redeem an authorized Courier Token while on duty (verification by steward or rider ledger).
  • Report a broken unit for priority refill or repair.

Illegal

  • Pick locks to steal entire stock drums.
  • Jam coin slots to get free items.
  • Sabotage mechanical parts to cause dispersion errors or mechanical lockdown.
  • Forge or fence courier tokens; copy micro‑notch patterns to mint fakes.

Tactical Advice for Dungeon Masters

As unstaffed supply points, Frontier Quickdraws are ripe for plot hooks:

Adventure Hook Example:

frontier_quickdraw_network.1753508410.txt.gz · Last modified: 2025/07/26 05:40 by admin

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki