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emergency_space_nutrition-pack

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Races | Economy | Buildings & Organizations | Products

EMERGENCY SPACE NUTRITION-PACK

Overview & Game Mechanics

Origin Type Impact (on-table rules) Cost (Beta Age) Cost (Gamma Age) Availability for Players
Stockpiled from Last Frontier emergency stores; issued by the Free State of Settlers after the 2625 crash Sealed liquid nutrition pack (0 % ABV) PC regains 1d6 HP and ignores Hunger/Starvation penalties for 6 hours; counts as one full ration 4 K per 500 mL pouch Rationed only (Federal Allotment); black‑market pouch ≈ 12 K Common in Frontier Quickdraws (Beta Age); Gamma Age PCs need allotment cards or illicit sources

Context & Historical Background

When the Last Frontier slammed into VOI 700 D, emergency cargo bays cracked open to reveal crates of sealed liquid nutrition packs — designed to keep passengers alive through disasters or long evacuations. The newborn Free State of Settlers moved these pouches (alongside Dry Shampoo & Soap Kits, Period Kits, and diapers for toddlers/elderly) into a temporary warehouse in New Kourou for controlled distribution.

By early 2626, the Frontier Supply Company negotiated access: the packs became a staple item in the Frontier Quickdraw Network, ensuring any settler could “pull a meal” even when kitchens were shut and harvests ran thin.

Ingredients & Process

  • Hydrolyzed Protein Slurry – lab-processed soy/spirulina blend from shipboard bioreactors
  • Slow-Carb Gel – maltodextrin & oat polymers for sustained energy release
  • Electrolyte & Vitamin Stack – buffered salts, trace minerals, fat‑soluble vitamins micro‑encapsulated in oil droplets
  • Stabilizers & Emulsifiers – lecithin, pectin, and ship-grade xanthan to keep the emulsion uniform
  • Purified Reclaimer Water – triple-filtered through Last Frontier life-support loops
  • Packaging: Multilayer mylar/aluminum pouches, nitrogen-flushed, with an oxygen-scavenger patch and heat-crimped seams. Each pouch carries a tear-notch and a fold-over spout cap.

How It Stays Shelf-Stable

Oxygen & Light Barriers

  • Triple-layer foil/mylar walls block UV and O₂ ingress.
  • Internal oxygen scavengers mop up residual air after sealing.

Low pH & Micro-Encapsulation

  • The slurry is acidified to inhibit bacterial growth.
  • Vitamins and fats are micro-encapsulated, preventing rancidity and separation.

Aseptic Fill & Heat Crimp

  • Filled hot into sterile pouches, then flash-cooled.
  • Heat crimps fuse polymer layers; any breach shows as a visible delaminate.

Result

  • Decade-long shelf life if unopened; 24 hours once breached.
  • Taste: bland-sweet, faintly metallic — settlers often chase it with chew meat or schnapps.

Legacy & Impact

  • Crash-Era Lifeline – Kept first-wave settlers on their feet when crops failed and kitchens burned.
  • Quickdraw Staple – “Grab a Pack and keep moving” became a trail motto.
  • Collectible Foil – Empty pouches repurposed as signal mirrors, map cases, even makeshift solar cook reflectors.

Tactical Advice for Dungeon Masters

Supply Swap Heist – PCs must replace poisoned/expired packs in a remote cache without alerting locals.

Flavor War – A black-market chemist offers taste cartridges; Federal agents want the operation shut.

Spoiled Batch Mystery – Several settlers fall ill—did a pouch breach, or did someone puncture the barrier on purpose?

Ration Riot – A stalled delivery sparks unrest; PCs mediate or smuggle packs past a desperate crowd.

emergency_space_nutrition-pack.1753274434.txt.gz · Last modified: 2025/07/23 12:40 by admin

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