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Races | Economy | Buildings & Organizations | Products

EMERGENCY SPACE NUTRITION-PACK

Overview & Game Mechanics

Origin Type Impact (on-table rules) Cost (Beta Age) Cost (Gamma Age) Availability for Players
Stockpiled from Last Frontier emergency stores; issued by the Free State of Settlers after the 2625 crash Sealed liquid nutrition pack (0 % ABV) PC regains 1d6 HP and ignores Hunger/Starvation penalties for 6 hours; counts as one full ration 4 K per 500 mL pouch Stockpiled by the Federal Allotment Agency; black‑market pouch ≈ 18 K Common in Frontier Quickdraws (Beta Age); Gamma Age PCs need need crisis authorization or illicit sources

Context & Historical Background

When the Last Frontier slammed into VOI 700 D, emergency cargo bays cracked open to reveal crates of sealed liquid nutrition packs — designed to keep passengers alive through disasters or long evacuations. The newborn Free State of Settlers moved these pouches (alongside Dry Shampoo & Soap Kits, Period Kits, and diapers for toddlers/elderly) into a temporary warehouse in New Kourou for controlled distribution.

By early 2626, the Frontier Supply Company negotiated access: the packs became a staple item in the Frontier Quickdraw Network, ensuring any settler could “pull a meal” even when kitchens were shut and harvests ran thin.

In the Gamma Age, the Federal Allotment Agency did not hand them out routinely; it stockpiled the remaining packs as emergency reserves, releasing them only under crisis directives — everyone else turned to the black market.

Ingredients & Process

Packaging & Appearance

Plain, utilitarian shipboard design:

How It Stays Shelf-Stable

Oxygen & Light Barriers

Low pH & Micro-Encapsulation

Aseptic Fill & Heat Crimp

Result

Legacy & Impact

Tactical Advice for Dungeon Masters

Adventure Hook Example: