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tmwan_new_kourou_food_market [2025/12/01 05:16] – [5 | Triggers, Actions & Consequences] admintmwan_new_kourou_food_market [2025/12/09 05:03] (current) – [5 | Triggers, Actions & Consequences] admin
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 | **Trigger / Cue** | **Immediate Reaction / Description** | **Leads To Scene** | | **Trigger / Cue** | **Immediate Reaction / Description** | **Leads To Scene** |
-| 🐎 **PCs mention mounts** | Sola gestures toward the stable road. “Mandala’s still arguing with someone over a green Veyra.” | → [[tmwan_mandalas_mounts|Scene 3b – Mandala’s Mounts]] |+| 🐎 **PCs mention mounts** | Sola gestures toward the stable road. | → [[tmwan_mandalas_mounts|Scene 3b – Mandala’s Mounts]] |
 | 🚚 **PCs ask about caravans** | Ira thumbs toward the station. “Caravan bells already rang — 30-minute warning.” | → [[tmwan_courier_station|Scene 3a – Courier Station]] | | 🚚 **PCs ask about caravans** | Ira thumbs toward the station. “Caravan bells already rang — 30-minute warning.” | → [[tmwan_courier_station|Scene 3a – Courier Station]] |
-| 🎒 **PCs finish shopping** | The smell of driftwood-grilled eel trails behind them as they exit the square. | Transition back to travel decision. |+| 🎒 **PCs finish shopping** | The smell of driftwood-grilled fishes trails behind them as they exit the square. | Transition back to travel decision. |
  
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 ===== 6 | DM Notes ===== ===== 6 | DM Notes =====
  
-This scene should feel alive, crowded, and slightly overwhelming. Let the sensory elements do the work — sizzling food, vendor calls, clattering crates, shifting crowd flows. The pickpocket is optional but strongly recommended; it adds tension and tangible consequence without real danger. Losing money can meaningfully impact later choices, especially caravan tickets or Veyra rental.+  * **Tone:** Bright, bustling, and slightly chaotic. This is not a dangerous scene, but it should feel alive and full of small risks — especially the threat of losing money in the crowd.
  
-Encourage PCs to think ahead: cold protection, water, and travel food are essential for the Dark Side. Use Ira Venn as the “practical voice” of the settlement; she knows exactly how unprepared most newcomers are.+  * **Pacing:** Keep the market moving. Use vendor voices, sizzling pans, shifting crowds, and passing bots to maintain momentum. The market should feel dense, with many small pulls on the players’ attention.
  
-If the chase occurs, keep it fast — three beats through the market is enough. Reward successful pursuit with both their money and a small rumor tying back to Firetown and the Nameless Man.+  * **No Resolutions Here:**   
 +    * This scene provides supplies and social interaction only.   
 +    * Travel decisions resolve in Scene 3a (Courier Station) or Scene 3b (Mandala’s Mounts).   
 +    * The pickpocket chase, if it happens, ends *inside the market* — not outside.
  
-This scene should not resolve travel. It simply equips, distracts, and pressures — pushing PCs toward Scene 3a or 3b with full stomachs and lighter or heavier purses.+  * **Focus the Stakes:**   
 +    * Food, water, and warm clothing are essential for Dark Side travel.   
 +    * Losing money here can complicate later choices (caravan tickets, Veyra rentals).   
 +    * The pickpocket encounter adds tension without harming pacing. 
 + 
 +  * **Continuity & Player Needs:**   
 +    * Remind players from the Dark Side that they already own warm clothing.   
 +    * Encourage preparation, but do not force purchases. Let the consequences speak later.
  
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 **Short Version:**   **Short Version:**  
  
 +{{ :dm_briefing_scene_3c_new_kourou_food_market_1_.mp3 |}}
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 | **[[new_kourou_courier_station|New Kourou Courier Station]]** | Travel · Ticket Purchase | Buy caravan tickets · Check departures | Busy · Regulated | → [[tmwan_courier_station|Scene 3a – Courier Station]] | | **[[new_kourou_courier_station|New Kourou Courier Station]]** | Travel · Ticket Purchase | Buy caravan tickets · Check departures | Busy · Regulated | → [[tmwan_courier_station|Scene 3a – Courier Station]] |
 | **[[mandala_s_mounts|Mandala’s Mounts]]** | Travel · Mount Rental | Rent Veyras · Handle negotiations | Loud · Slightly tense | → [[tmwan_mandalas_mounts|Scene 3b – Mandala’s Mounts]] | | **[[mandala_s_mounts|Mandala’s Mounts]]** | Travel · Mount Rental | Rent Veyras · Handle negotiations | Loud · Slightly tense | → [[tmwan_mandalas_mounts|Scene 3b – Mandala’s Mounts]] |
-| **[[new_kourou_food_market|New Kourou Food Market]]** | Supplies · Provisions · Crowd Encounters | Buy food · buy warm clothes · pickpocket event | Crowded · Energetic | → Scene 3c — New Kourou Food Market |+
tmwan_new_kourou_food_market.1764566188.txt.gz · Last modified: 2025/12/01 05:16 by admin

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