lumifish
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| lumifish [2025/04/05 06:22] – [Overview] admin | lumifish [2025/09/27 06:18] (current) – [LUMIFISH] admin | ||
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| ====== LUMIFISH ====== | ====== LUMIFISH ====== | ||
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| ===== Overview ===== | ===== Overview ===== | ||
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| * **Transparent Body:** Provides natural camouflage beneath floating plants | * **Transparent Body:** Provides natural camouflage beneath floating plants | ||
| * **Synchronized Schooling: | * **Synchronized Schooling: | ||
| + | |||
| + | ===== Game Mechanics ===== | ||
| + | |||
| + | * **Armor Class (AC):** 11 (difficult to see in vegetated or low-light waters) | ||
| + | * **Hit Points (HP):** 4 | ||
| + | * **Speed:** 30 ft. (swimming) | ||
| + | |||
| + | ==== Attacks ==== | ||
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| + | * **Flicker Swirl:** No damage; instead, creates a dazzling swirl of light, imposing disadvantage on Perception checks to track them (DC 11 Wisdom save) | ||
| + | |||
| + | ==== Special Abilities ==== | ||
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| + | * **Glow Signal:** Once per short rest, can emit a pulse to alert allies of danger or signal a safe direction | ||
| + | * **Vegetation Camouflage: | ||
| + | |||
| + | ===== Behavior ===== | ||
| + | |||
| + | * **Diet:** Microorganisms, | ||
| + | * **Social Structure: | ||
| + | * **Activity Pattern:** Active during twilight and fog-dense conditions | ||
| + | |||
| + | ==== Survival Strategies: ==== | ||
| + | |||
| + | * **Camouflage Schooling: | ||
| + | * **Pulse Flight:** Flee in rippling waves of light that disorient predators | ||
| + | |||
| + | ===== Reproduction and Lifecycle ===== | ||
| + | |||
| + | * **Spawning Season:** Stimulated by dense fog or increased humidity (not seasonal) | ||
| + | * **Egg Deposition: | ||
| + | * **Hatching Time:** 4–6 days | ||
| + | * **Lifespan: | ||
| + | |||
| + | ===== Tactical Advice for Dungeon Masters ===== | ||
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| + | Lumifish add environmental depth and ambient storytelling. While not threatening, | ||
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| + | * **Guiding Light:** Schools might illuminate a path through submerged ruins or darkened channels | ||
| + | * **Tribal Sign:** Some tribes interpret their pulses as omens, requiring players to observe or follow them | ||
| + | * **Harvesting Challenge: | ||
| + | |||
| + | ===== Related Pages and Further Information ===== | ||
| + | |||
| + | * [[the_planet_voi_700_d|VOI 700 D]] | ||
| + | * [[habitual_belt|Habitual Belt]] | ||
| + | * [[equator_sections_east_and_west|Equatorial Sections East and West]] | ||
| + | * [[asari|Eastern Equatorial Section of the Habitual Belt]] (Asari) | ||
| + | * [[arla_river|Arla River]] | ||
| + | * [[lake_tijonara|Lake Tijonara]] | ||
| + | * [[tijonara_river|Tijonara River]] | ||
| + | * [[wildlife_of_asari|Known Wildlife of Asari]] | ||
| + | |||
| + | **Known Predators: | ||
| + | |||
| + | * [[shardbacks|Shardbacks]] | ||
| + | * [[skyweaver_eels|Skyweaver Eel]] | ||
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lumifish.1743834120.txt.gz · Last modified: 2025/04/05 06:22 by admin