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tmwan_saloon_gloria_guest_rooms [2025/11/15 06:58] – [SCENE 8b+ — SALOON GLORIA GUEST ROOMS] admintmwan_saloon_gloria_guest_rooms [2025/11/23 04:45] (current) – [Related Pages and Further Information] admin
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 ====== SCENE 8b+ — SALOON GLORIA GUEST ROOMS ====== ====== SCENE 8b+ — SALOON GLORIA GUEST ROOMS ======
  
-{{ :102_pnp_saloon_gloria_upstairs_rooms_murder_illustrations_scenic_2d_2.png?direct&400 |}}+{{:102_pnp_saloon_gloria_upstairs_rooms_murder_illustrations_scenic_2d_.png?direct&400|}} 
 + 
 ===== 1 | Scene Overview =====   ===== 1 | Scene Overview =====  
   * **Location:** Guest Rooms, First Floor · [[saloon_gloria|Saloon Gloria]], [[firetown|Firetown]]     * **Location:** Guest Rooms, First Floor · [[saloon_gloria|Saloon Gloria]], [[firetown|Firetown]]  
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 | 👂 **PCs remain silent and listen** | They hear: violent struggle → panic → accidental killing → frantic Weber call (“…at Gloria… need assistance… keep it quiet…”). | Full verbal blackmail material. | | 👂 **PCs remain silent and listen** | They hear: violent struggle → panic → accidental killing → frantic Weber call (“…at Gloria… need assistance… keep it quiet…”). | Full verbal blackmail material. |
 | 🔎 **PCs peek through the door gap** | They see Laux in partial Trooper uniform, bloody knuckles, standing over the dead woman; his badge (“J. Laux — SC”) slips into view. | Visual confirmation → strong leverage in Scene 9. | | 🔎 **PCs peek through the door gap** | They see Laux in partial Trooper uniform, bloody knuckles, standing over the dead woman; his badge (“J. Laux — SC”) slips into view. | Visual confirmation → strong leverage in Scene 9. |
-| 🚶 **PCs approach Laux at the crime scene** | Laux freezes mid-motion, eyes wide. “This is **not** what it looked like — she tried to blackmail me… I just… damn it…” He trembles, torn between fear and anger. | PCs may negotiate immediately |+| 🚶 **PCs approach Laux at the crime scene** | Laux freezes mid-motion, eyes wide. “This is not what it looked like — she tried to blackmail me… I just… damn it…” He trembles, torn between fear and anger. | PCs may negotiate immediately |
 | 🤝 **PCs decide to negotiate immediately** | Laux keeps his hands visible, breathing hard. He desperately fears exposure and listens to every word the PCs say. | • Promise silence → Laux “owes a favor.”• Demand release of the Nameless Man → he refuses at first (“He’s a Free State case — all eyes on me.”).• INTIMIDATION DC 12 → he breaks and offers a workaround: “I can mark him sick. Transfer him to the Medical Station. Easier for you to… handle things there.” | | 🤝 **PCs decide to negotiate immediately** | Laux keeps his hands visible, breathing hard. He desperately fears exposure and listens to every word the PCs say. | • Promise silence → Laux “owes a favor.”• Demand release of the Nameless Man → he refuses at first (“He’s a Free State case — all eyes on me.”).• INTIMIDATION DC 12 → he breaks and offers a workaround: “I can mark him sick. Transfer him to the Medical Station. Easier for you to… handle things there.” |
 | 🚪 **PCs wait until he leaves** | After a short while,  heavy boots in the corridor, low Trooper voices and the sounds of a rough, practised cleanup — fabric tearing, something being dragged, muffled curses — and finally the stairway creaking as both men leave Gloria’s first floor. Then silence. | Safe window to investigate the scene without Trooper presence. | | 🚪 **PCs wait until he leaves** | After a short while,  heavy boots in the corridor, low Trooper voices and the sounds of a rough, practised cleanup — fabric tearing, something being dragged, muffled curses — and finally the stairway creaking as both men leave Gloria’s first floor. Then silence. | Safe window to investigate the scene without Trooper presence. |
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 ===== Related Pages and Further Information =====   ===== Related Pages and Further Information =====  
   * ↑↑ **Start:** [[the_man_without_a_name|Adventure Hub — The Man Without a Name]]     * ↑↑ **Start:** [[the_man_without_a_name|Adventure Hub — The Man Without a Name]]  
 +  * ★ **Overview:** [[All Scenes of The Man Without A Name|All Scenes of The Man Without A Name]]
   * ← **Previous Scene:** [[tmwan_saloon_gloria|Scene 8b — Saloon Gloria]]     * ← **Previous Scene:** [[tmwan_saloon_gloria|Scene 8b — Saloon Gloria]]  
  
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 | **[[nebula_fight_arena|Nebula Fight Arena]]** | Combat · Betting | Earn money through fighting or betting · Meet underworld contacts · Recruit fighters · Gather intel on Local Guarding Trooper Station and Cartel | Violent · Risk/Reward High | → [[tmwan_nebula_fight_arena|Scene 8d]] | | **[[nebula_fight_arena|Nebula Fight Arena]]** | Combat · Betting | Earn money through fighting or betting · Meet underworld contacts · Recruit fighters · Gather intel on Local Guarding Trooper Station and Cartel | Violent · Risk/Reward High | → [[tmwan_nebula_fight_arena|Scene 8d]] |
 | **[[the_red_wheel|The Red Wheel]]** | Gambling · Social Intrigue | Play cards or bet on Space Roulette · Win money or lose money · Gather intel on Local Guarding Trooper Station and Cartel | Glamorous · Dangerous | → [[tmwan_red_wheel|Scene 8e]] | | **[[the_red_wheel|The Red Wheel]]** | Gambling · Social Intrigue | Play cards or bet on Space Roulette · Win money or lose money · Gather intel on Local Guarding Trooper Station and Cartel | Glamorous · Dangerous | → [[tmwan_red_wheel|Scene 8e]] |
-| **[[firetown_billard_saloon|Firetown Billiards Saloon]]** | Games · Relaxation | Trilliards and carom bets · Small talk with local dealers · Low-stakes income · Gather intel on Local Guarding Trooper Station and Cartel | Friendly · Streetwise | → [[tmwan_firetown_billiards_saloon|Scene 8f]] | +| **[[firetown_billard_saloon|Firetown Billiards Saloon]]** | Games · Relaxation | Trilliards and carom bets · Small talk with local dealers · Low-stakes income| Friendly · Streetwise | → [[tmwan_firetown_billiards_saloon|Scene 8f]] | 
-| **[[firetown_darts_club|Firetown Darts Club]]** | Skill Games · Frostpunkt Dice | Usually chance to win money but currently closed due to a bar brawl | Smoky · Mid-risk | → [[tmwan_firetown_darts_club|Scene 8g]] |+| **[[firetown_darts_club|Firetown Darts Club]]** | Skill Games · Frostpunkt Dice | Usually chance to win money but currently closed due to a bar brawl. Probably: Gather intel on Local Guarding Trooper Station. | Smoky · Mid-risk | → [[tmwan_firetown_darts_club|Scene 8g]] |
 | **[[dark_side_hotel|Dark Side Hotel]]** | Luxury Lodging · High-Stake Gambling | Find exclusive lodging · Meet wealthy Firetown visitors and gamblers · Gather intel on Local Guarding Trooper Station and Cartel | Elegant · Exclusive · High Difficulty | → [[tmwan_dark_side_hotel|Scene 8h]] | | **[[dark_side_hotel|Dark Side Hotel]]** | Luxury Lodging · High-Stake Gambling | Find exclusive lodging · Meet wealthy Firetown visitors and gamblers · Gather intel on Local Guarding Trooper Station and Cartel | Elegant · Exclusive · High Difficulty | → [[tmwan_dark_side_hotel|Scene 8h]] |
 | **[[rabbit_s_hole|Rabbit’s Hole]]** | Low-Cost Inn · Criminal Underbelly | Find cheap bed · Interact with smugglers or pickpockets · Risk encounter hook | Dangerous · Claustrophobic | → [[tmwan_rabbit_hole|Scene 8i]] | | **[[rabbit_s_hole|Rabbit’s Hole]]** | Low-Cost Inn · Criminal Underbelly | Find cheap bed · Interact with smugglers or pickpockets · Risk encounter hook | Dangerous · Claustrophobic | → [[tmwan_rabbit_hole|Scene 8i]] |
 | **[[local_station_of_the_guarding_troopers_firetown|Local Guarding Trooper Station Firetown]]** | Investigation · Main Plot | Discover and free the Nameless Man · File charges (e.g. pickpocket incident) | Bureaucratic · Story Critical | → [[tmwan_local_guarding_trooper_station|Scene 9 (Main Mission]] | | **[[local_station_of_the_guarding_troopers_firetown|Local Guarding Trooper Station Firetown]]** | Investigation · Main Plot | Discover and free the Nameless Man · File charges (e.g. pickpocket incident) | Bureaucratic · Story Critical | → [[tmwan_local_guarding_trooper_station|Scene 9 (Main Mission]] |
tmwan_saloon_gloria_guest_rooms.1763189882.txt.gz · Last modified: 2025/11/15 06:58 by admin

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