tmwan_rabbit_hole
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| tmwan_rabbit_hole [2025/11/18 15:23] – [3 | Scene Intent] admin | tmwan_rabbit_hole [2025/12/15 09:58] (current) – [Initial Read-Aloud (Scene Opening)] admin | ||
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| ====== SCENE 8i — RABBIT’S HOLE ====== | ====== SCENE 8i — RABBIT’S HOLE ====== | ||
| - | {{:rabbit_hole_gg_scenic_2d.png? | + | {{:the_rabbits_hole_scenic_2d.png? |
| ===== 1 | Scene Overview ===== | ===== 1 | Scene Overview ===== | ||
| * **Location: | * **Location: | ||
| Line 20: | Line 19: | ||
| ==== Initial Read-Aloud (Scene Opening) ==== | ==== Initial Read-Aloud (Scene Opening) ==== | ||
| - | The Rabbit’s Hole is less an inn than a last resort. | + | Rabbit’s Hole doesn’t look like an inn. It looks like something that survived. |
| - | Volcanic stone and salvaged ship plate press in low around you, the air damp with geothermal warmth | + | A stack of cargo containers has been welded into a low, squat block, its skin patched |
| - | > **“5 K or the street. | + | Inside, there’s no welcoming entrance — just an open counter, bright under a harsh electric light strip and guarded by a a massive [[the_zark|Zark]] bouncer. A battered ledger lies open beside a chipped tin coin tray, and a hand-painted sign hangs behind it: |
| - | NO Refunds. | + | |
| - | NO Breakfast.”** | + | |
| - | A stiff-backed [[butler_bots|Butler Bot]] stands sentry at the counter, lenses glowing amber. In a flat voice, it recites: | + | **“5 K OR THE STREET.” |
| + | NO REFUNDS. NO BREAKFAST. | ||
| + | WEAPONS CHECKED.** | ||
| - | Past the counter, two doorways open into near-dark dormitories: | + | A stiff-backed |
| - | It’s warm enough to keep you alive. And just close enough to the Cartel’s shadow that nobody asks questions. | + | {{ :read_aloud_rabbits_hole.mp3 |}} |
| - | + | ||
| - | {{ :read_aloud_the_rabbit_s_hole.mp3 |}} | + | |
| ---- | ---- | ||
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| | ⚠️ **PC confronts quietly** | Contested STR/DEX. If subdued quietly, bouncer later handles it. | Thief ejected; PCs earn minor local respect. | | | ⚠️ **PC confronts quietly** | Contested STR/DEX. If subdued quietly, bouncer later handles it. | Thief ejected; PCs earn minor local respect. | | ||
| | 💥 **PC confronts loudly / alarms dorm** | Dorm erupts in noise. Thief panics, draws hidden firearm, and fires wildly → one PC automatically hit (serious but non-lethal). | Urgent funnel to [[tmwan_medical_station_firetown|Scene 8c Medical Station Firetown]]; Yannis demands they take injured PC out immediately. | | | 💥 **PC confronts loudly / alarms dorm** | Dorm erupts in noise. Thief panics, draws hidden firearm, and fires wildly → one PC automatically hit (serious but non-lethal). | Urgent funnel to [[tmwan_medical_station_firetown|Scene 8c Medical Station Firetown]]; Yannis demands they take injured PC out immediately. | | ||
| - | | 🧍 **PC tries to find the Pale Sleeper (D) afterward** | Chaos + torch movement reveal empty pallet/ | + | | 🧍 **PC tries to find the Pale Sleeper (D) afterward** | Chaos + torch movement reveal empty pallet/ |
| **Illegal Player Options** | **Illegal Player Options** | ||
| Line 113: | Line 110: | ||
| - He mutters the same mantra as the Nameless Man. | - He mutters the same mantra as the Nameless Man. | ||
| - He disappears instantly after any commotion. | - He disappears instantly after any commotion. | ||
| - | - Nobody remembers him — part trauma, part RH culture. | + | - Nobody remembers him |
| * **Tone: | * **Tone: | ||
| Line 124: | Line 121: | ||
| - Strong push into Scene 8c. | - Strong push into Scene 8c. | ||
| - Reinforces RH as rough, unsafe, and unforgiving. | - Reinforces RH as rough, unsafe, and unforgiving. | ||
| + | |||
| + | ==== DM Tutorial: How to approach the scene ==== | ||
| + | |||
| + | **Short version: | ||
| + | |||
| + | {{ : | ||
| ---- | ---- | ||
| ===== Related Pages and Further Information ===== | ===== Related Pages and Further Information ===== | ||
| - | * ↑↑ **Start:** [[the_man_without_a_name|Adventure Hub — The Man Without a Name]] | + | * ↑↑ **Start:** [[the_man_without_a_name|Adventure Hub — The Man Without a Name]] |
| + | * ★ **Overview: | ||
| * ← **Previous Scene (most likely last):** [[tmwan_arrival_in_firetown|Arrival in Firetown]] | * ← **Previous Scene (most likely last):** [[tmwan_arrival_in_firetown|Arrival in Firetown]] | ||
tmwan_rabbit_hole.1763479401.txt.gz · Last modified: 2025/11/18 15:23 by admin