tmwan_courier_station
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| tmwan_courier_station [2025/11/06 05:15] – [5 | Triggers, Clues & Consequences] admin | tmwan_courier_station [2025/11/30 05:43] (current) – [Special Character Notes (only applies if PCs are in the party):] admin | ||
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| + | === 102 Pen and Paper Adventure | Beta Age | The Man Without A Name === | ||
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| ====== SCENE 3a — NEW KOUROU COURIER STATION ====== | ====== SCENE 3a — NEW KOUROU COURIER STATION ====== | ||
| - | {{: | + | {{: |
| ===== 1 | Scene Overview ===== | ===== 1 | Scene Overview ===== | ||
| * **Location: | * **Location: | ||
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| He flips open a manifest, tapping the line with an ink-stained finger. “35 K per head. One meal, a bunk, and a stop at the Halfway Inn. No refunds if you fall off the route.” | He flips open a manifest, tapping the line with an ink-stained finger. “35 K per head. One meal, a bunk, and a stop at the Halfway Inn. No refunds if you fall off the route.” | ||
| + | {{ : | ||
| ==== Staged Read-Alouds (Progressive Descriptions) ==== | ==== Staged Read-Alouds (Progressive Descriptions) ==== | ||
| | **Trigger / Timing** | **Read-Aloud or Short Narrative Insert** | | | **Trigger / Timing** | **Read-Aloud or Short Narrative Insert** | | ||
| - | | When PCs ask about convoy details | “Four freight carts and one heated passenger coach — Firetown Courier Service line. Ten Hoos total, five cart drivers, no guard.” The clerk keeps stamping as he speaks. “Takes a day and a half along the bitter cold Trade Route.” He pauses, pen hovering. “*Any more details, or can I go on with my work?*” | | + | | When PCs ask about convoy details | “Four freight carts and one heated passenger coach — Firetown Courier Service line. Ten Hoos total, five cart drivers, no guard.” The clerk keeps stamping as he speaks. “Takes a day and a half along the bitter cold Trade Route.” He pauses, pen hovering. “Any more details, or can I go on with my work?” | |
| - | | After purchase or persuasion | A whistle shrieks outside; coupling chains rattle. | + | | After purchase or persuasion | A whistle shrieks outside; coupling chains rattle. |
| | PCs step onto the platform (after purchase) | The air outside bites with iron-cold wind. Among the passengers stands a young woman clutching a worn banjo case. When she turns her head toward the sound of your steps, the light catches the left side of her face — scarred but calm, her gray-green eyes meeting yours for a moment before she looks away and tunes a string. | | | PCs step onto the platform (after purchase) | The air outside bites with iron-cold wind. Among the passengers stands a young woman clutching a worn banjo case. When she turns her head toward the sound of your steps, the light catches the left side of her face — scarred but calm, her gray-green eyes meeting yours for a moment before she looks away and tunes a string. | | ||
| | Convoy arrives at the station yard (boarding call) | A deep horn bellows from outside, followed by the clank of coupling chains. | | Convoy arrives at the station yard (boarding call) | A deep horn bellows from outside, followed by the clank of coupling chains. | ||
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| | **Name** | **Role / Affiliation** | **Motivation / Goal** | **Dynamic Cues — How They React in Play** | **Wiki Link** | | | **Name** | **Role / Affiliation** | **Motivation / Goal** | **Dynamic Cues — How They React in Play** | **Wiki Link** | | ||
| | **Courier Clerk** | Ticket Officer · [[new_kourou_courier_service|New Kourou Courier Service]] | Keep schedule · Avoid delays | • Courteous tone → explains convoy layout and warns about cold Trade Route • Impatient approach → replies curtly, eyes fixed on the clock • Persuasion attempt for extra ticket → sighs, checks ledger twice, then offers solution for 45 K extra if successful | — | | | **Courier Clerk** | Ticket Officer · [[new_kourou_courier_service|New Kourou Courier Service]] | Keep schedule · Avoid delays | • Courteous tone → explains convoy layout and warns about cold Trade Route • Impatient approach → replies curtly, eyes fixed on the clock • Persuasion attempt for extra ticket → sighs, checks ledger twice, then offers solution for 45 K extra if successful | — | | ||
| - | | **Mira Reis** | Musician and Passenger · Independent | Reach Firetown for performance at [[saloon_gloria|Saloon Gloria]] | • Friendly greeting → hums a tune and shares news of Firetown’s growing crowds• Inquisitive PCs → she recounts brief story of being hired by [[guy_mikkelstein|Guy Mikkelstein]] and mentions her scars without self-pity • Mention of danger → responds softly, “Every road’s a song waiting to end.” | [[mira_reis|Mira Reis]] | | + | | **Mira Reis** | Musician and Passenger · Independent | Reach Firetown for performance at [[saloon_gloria|Saloon Gloria]] | • Friendly greeting → hums a tune and shares news of Firetown’s growing crowds • Inquisitive PCs → she recounts brief story of being hired by [[guy_mikkelstein|Guy Mikkelstein]] and mentions her scars without self-pity • Mention of danger → responds softly, “Every road’s a song waiting to end.” | [[mira_reis|Mira Reis]] | |
| + | |||
| + | ==== Special Character Notes (only applies if PCs are in the party): ==== | ||
| + | * [[hana_lee|Hana Lee]] will not agree to let her robotic companion be stored in cargo compartment | ||
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| | ⏰ **Miss departure (> 11:30)** | Gate slams shut as final cart rolls out. Clerk shrugs. “*Next convoy tomorrow — if the road stays open.*” | PCs must secure alternate transport → [[mandala_s_mounts|Scene 3b — Mandala’s Mounts]]. | | | ⏰ **Miss departure (> 11:30)** | Gate slams shut as final cart rolls out. Clerk shrugs. “*Next convoy tomorrow — if the road stays open.*” | PCs must secure alternate transport → [[mandala_s_mounts|Scene 3b — Mandala’s Mounts]]. | | ||
| - | *(Tag legend: 🗣️ Social · ⚙️ Environmental · 💰 Transaction · ⏰ Time)* | ||
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| * **Character Thread:** Rulf can reappear in Firetown as ally or antagonist depending on interaction tone. | * **Character Thread:** Rulf can reappear in Firetown as ally or antagonist depending on interaction tone. | ||
| * **Improvisation Rule:** Treat every meaningful question as a trigger — reward curiosity with texture or clue. | * **Improvisation Rule:** Treat every meaningful question as a trigger — reward curiosity with texture or clue. | ||
| + | |||
| + | ==== DM Tutorial: How to approach the scene ==== | ||
| + | |||
| + | **Short version: | ||
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| + | {{ : | ||
| ---- | ---- | ||
| ===== Related Pages and Further Information ===== | ===== Related Pages and Further Information ===== | ||
| - | * ↑↑ **Start:** [[the_man_without_a_name|Adventure Hub — The Man Without a Name]] | + | * ↑↑ **Start:** [[the_man_without_a_name|Adventure Hub — The Man Without a Name]] |
| + | * ★ **Overview: | ||
| * ← **Previous Scene:** [[tmwan_departure_debate|Scene 2 — Travel Preparations]] | * ← **Previous Scene:** [[tmwan_departure_debate|Scene 2 — Travel Preparations]] | ||
| - | * → **Next Scene:** | + | * → **Next Scene: |
| - | * ↔ **Alternate Route:** [[mandala_s_mounts|Scene 3b — Mandala’s Mounts]] | + | * ↔ **Alternate Route:** [[tmwan_mandalas_mounts|Scene 3b — Mandala’s Mounts]] |
tmwan_courier_station.1762406109.txt.gz · Last modified: 2025/11/06 05:15 by admin