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saws_end [2025/07/27 11:23] – [Menu] adminsaws_end [2026/01/24 06:26] (current) – [Overview] admin
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 ====== SAW’S END ====== ====== SAW’S END ======
  
 +{{:saws_end_kuhl_funeral_home_scenic2d.png?direct&400|}}
 ===== Overview ===== ===== Overview =====
  
   * **Location:** Public Services Ring, [[morningstar|Morningstar]]   * **Location:** Public Services Ring, [[morningstar|Morningstar]]
   * **Address:** SE Public Services Ring Rd 3   * **Address:** SE Public Services Ring Rd 3
-  * **Surroundings:** Adjacent to [[kuhl_funeral_home|Kuhl’s Funeral Home]] and Morningstar’s Liquor Store+  * **Surroundings:** Adjacent to [[kuhl_funeral_home|Kuhl’s Funeral Home]]
  
-Founded in mid-2627 by former axe-foreman [[Orin “Ironhand” Hale| Orin “Ironhand” Hale]], Saw’s End catered to the hardy [[the_humans|ExoHuman]] workforce of the [[atrana_mountains|Atrana frontier]] — lumberjacks fresh from the [[Fogwood Sawmill|Fogwood Sawmill]], smiths off-shift at the [[forge_of_atrana|Forge of Atrana]], distillery hands, and other laborers from local  workshops. After long days felling massive hardwoods or hammering hot steel, patrons gathered here to gulp [[space_beer|Space Beer]], sip [[gravity_grog|Gravity Grog]], challenge one another at the card game [[twenty_one|Twenty One]], test their skills in betting games of logs-and-pins, or swap tall tales of the misty heights. Beyond its roaring hearth and resin-smoke haze, Saw’s End doubled as a guesthouse: three modest rooms on the second floor welcomed weary travelers or off-shift crews.+Founded in mid-2627 by former axe-foreman [[Orin “Ironhand” Hale| Orin “Ironhand” Hale]], Saw’s End catered to the hardy [[the_humans|ExoHuman]] workforce of the [[atrana_mountains|Atrana frontier]] — lumberjacks fresh from the [[Fogwood Sawmill|Fogwood Sawmill]], smiths off-shift at the [[forge_of_atrana|Forge of Atrana]], distillery hands, and other laborers from local  workshops. After long days felling massive hardwoods or hammering hot steel, patrons gathered here to gulp [[space_beer|Space Beer]], sip [[gravity_grog|Gravity Grog]], challenge one another at the card game [[twenty_one|Twenty One]] or swap tall tales of the misty heights. Beyond its roaring hearth and resin-smoke haze, Saw’s End doubled as a guesthouse: three modest rooms on the second floor welcomed weary travelers or off-shift crews.
  
 Saw’s End remained a frontier landmark until the death of its founder, Orin “Ironhand” Hale, in one of Morningstar’s final [[great_war|Great War]] engagements on the 24 of March 2631. Following the war’s close and the establishment of the [[federal_confederation|Federal Confederation]] in 2632, it was shuttered and its operations absorbed into the newly chartered [[federal_hostel_saloon_morningstar|Federal Hostel and Saloon of Morningstar]] under the [[federal_allotment_agency|Federal Allotment Agency]]. Saw’s End remained a frontier landmark until the death of its founder, Orin “Ironhand” Hale, in one of Morningstar’s final [[great_war|Great War]] engagements on the 24 of March 2631. Following the war’s close and the establishment of the [[federal_confederation|Federal Confederation]] in 2632, it was shuttered and its operations absorbed into the newly chartered [[federal_hostel_saloon_morningstar|Federal Hostel and Saloon of Morningstar]] under the [[federal_allotment_agency|Federal Allotment Agency]].
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   * **Bar Counter:** A thick plank slab carved from a single mahogany beam; shelves behind boast kegs of Space  Beer, Orbital Grog and other drinks from [[space_drinks_inc|Space Drinks Inc]].   * **Bar Counter:** A thick plank slab carved from a single mahogany beam; shelves behind boast kegs of Space  Beer, Orbital Grog and other drinks from [[space_drinks_inc|Space Drinks Inc]].
   * **Communal Tables (6):** Long timber benches scarred by axe handles and chip marks from friendly — or not so friendly — games of challenge   * **Communal Tables (6):** Long timber benches scarred by axe handles and chip marks from friendly — or not so friendly — games of challenge
-  * **Open-Shutter Windows:** Four evenly spaced openings fitted with removable wooden shutters, letting in the perpetual twilight and river mist 
   * **Hearth & Smoke Hood:** Central stone hearth for resin logs, its hood funneling aromatic smoke above the crowded hall   * **Hearth & Smoke Hood:** Central stone hearth for resin logs, its hood funneling aromatic smoke above the crowded hall
   * **Ground-floor Restroom:** One unisex stall with [[aurorasan_system|AuroraSan]] fixtures, tucked behind the bar   * **Ground-floor Restroom:** One unisex stall with [[aurorasan_system|AuroraSan]] fixtures, tucked behind the bar
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 **Exterior Grounds** **Exterior Grounds**
  
-  * **Wooden Porch:** Raised deck with oil-lantern brackets, offering a covered smoking area and view of the fog-shrouded Atrana peaks+  * **Wooden Porch:** Raised deck with oil-lantern brackets
   * **Resin Pit:** Outdoor barrel where spent resin chips are burned daily to freshen the air inside   * **Resin Pit:** Outdoor barrel where spent resin chips are burned daily to freshen the air inside
-  * **Mount Tie-Rings:** Iron rings anchored to timber posts for patrons’ [[hoos|Hoos]]+  * **Mount Tie-Rings:** Iron rings anchored to timber posts for patrons’ [[hoos|Hoos]] or [[veyra|Veyras]]
  
 +===== Look and Feel =====
 +
 +Step inside Saw’s End and you’re hit by a wall of resin‑smoke haze and the warm glow of oil lanterns dancing off rough‑hewn beams. The taproom’s plank floors creak under booted feet, each board still spotted with sap drips that glitter in the perpetual violet light filtering through open shutters. Behind the bar, the Butler Bot’s polished metal arms whirr softly as it pours foamy Space Beer into battered tankards.
 +
 +The hearth dominates the room — a massive stone structure roaring with resin logs, sending fragrant curls of smoke up through a blackened hood. Card tables are ringed by axe‑scarred benches, where lumberjacks and smiths lean close, faces lit by lantern light, slapping down chips on Twenty One or wagering wood‑chips in logs‑and‑pins. The air is thick with the tang of Gravity Grog and the sharp bite of Slivovitz, mixed with the earthy dampness of river‑stone mortar and the faint, cool scent of the Atrana mist swirling just outside.
 +
 +Head upstairs on narrow stairs and the loft feels surprisingly quiet — a single lantern flickers over the guest table, and you can hear the low murmur of the taproom below. Through the small loft window, fog drifts past, cloaking the peaks in ghostly white. In the guest rooms, bunks are snug and simple — wool blankets tucked tight against the chill, with the distant clank of the Forge of Atrana echoing in the perpetual twilight. At Saw’s End, every creak, every muted laugh, and every flicker of lamplight carries the story of frontier grit and camaraderie.
 ===== Roles and Responsibilities ===== ===== Roles and Responsibilities =====
  
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 ===== Menu ===== ===== Menu =====
  
-| Item               | Description                                                                                             | Price |+| **Item**               | **Description**                                                                                             | **Price** |
 | [[space_beer|Space Beer]]         | Light, foamy lager with faint citrus (5 % ABV); first pint grants +1 temporary HP and joyous shout audible up to 30 m | 4 K   | | [[space_beer|Space Beer]]         | Light, foamy lager with faint citrus (5 % ABV); first pint grants +1 temporary HP and joyous shout audible up to 30 m | 4 K   |
 | [[gravity_grog|Gravity Grog]]       | Heavy amber ale (8 % ABV); reduces move speed by 1 m for 30 min, but grants advantage on Intimidation checks | 6 K  | | [[gravity_grog|Gravity Grog]]       | Heavy amber ale (8 % ABV); reduces move speed by 1 m for 30 min, but grants advantage on Intimidation checks | 6 K  |
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   * **Locked Guest Loft:** Access controlled by a sturdy wooden door with simple iron latch   * **Locked Guest Loft:** Access controlled by a sturdy wooden door with simple iron latch
   * **Lantern Light Code:** A triple-flash signal from the porch lantern summons assistance from nearby troopers in emergencies   * **Lantern Light Code:** A triple-flash signal from the porch lantern summons assistance from nearby troopers in emergencies
 +  * **Reinforced Windows:**The windows are protected by fixed steel security bars. 
  
 ===== Player Interaction Possibilities ===== ===== Player Interaction Possibilities =====
saws_end.1753615395.txt.gz · Last modified: 2025/07/27 11:23 by admin

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