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rogan_sokolov [2025/10/07 05:48] – [Race and Faction] adminrogan_sokolov [2025/11/24 05:34] (current) – [Related Pages and Further Information] admin
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 ====== ROGAN SOKOLOV ====== ====== ROGAN SOKOLOV ======
  
 +{{ :rogan_sorkolov_gg_scenic_2d.jpeg?200|}}
 ===== Race and Faction ===== ===== Race and Faction =====
   * **Species:** [[the_humans|ExoHuman]]   * **Species:** [[the_humans|ExoHuman]]
   * **Born:** 2598, aboard the spaceship [[last_frontier|Last Frontier]]   * **Born:** 2598, aboard the spaceship [[last_frontier|Last Frontier]]
   * **Affiliation:** Freelancer for the [[office_for_special_operations|Office for Special Operations (OfSO)]]   * **Affiliation:** Freelancer for the [[office_for_special_operations|Office for Special Operations (OfSO)]]
-  * **Official Occupation (Beta Age):** Freelance bouncer in the [[firetown|Firetown]] Entertainment District (notably at the [[saloon_gloria|Saloon Gloria]]) +  * **Official Occupation ([[beta_age|Beta Age]]):** Freelance bouncer in the [[firetown|Firetown]] Entertainment District 
-  * **Place of Residence:** Rents a cargo-container room (“The Vault”) near the quarry road in [[morningstar|Morningstar]]; visits Firetown for work +  * **Place of Residence:** [[firetown|Firetown]] (he lives in a shared flat) 
-  * **Family:** Father and younger brother are sawmill operators at **[[fogwood_sawmill_inc|Fogwood Sawmill Inc.]]** (Morningstar)+  * **Family:** Father and younger brother are sawmill operators at [[fogwood_sawmill_inc|Fogwood Sawmill Inc.]] ([[Morningstar|Morningstar]])
  
 ===== Background ===== ===== Background =====
  
-Rogan Sokolov was born aboard the [[last_frontier|Last Frontier].  He joined the [[guarding_troopers_headquarters|Guarding Troopers]] as an apprentice, showing strong physical ability and an unshakable sense of fairness. However, after the crash — later known as [[day_zero|Day Zero]] — his poor eyesight disqualified him from active service, a rejection that left a lasting scar on his pride.+Rogan Sokolov was born aboard the [[last_frontier|Last Frontier]].  He joined the [[guarding_troopers|Guarding Troopers]] as an apprentice, showing strong physical ability and an unshakable sense of fairness. However, after the crash — later known as [[day_zero|Day Zero]] — his poor eyesight disqualified him from active service, a rejection that left a lasting scar on his pride.
  
 Following the founding of the [[free_state_of_settlers|Free State of Settlers]], the Sokolov family settled in [[morningstar|Morningstar]], where his father and younger brother found work at the [[fogwood_sawmill_inc|Fogwood Sawmill Inc.]]. Rogan sought independence, first taking jobs as a caravan guard for the [[new_kourou_courier_service|New Kourou Courier Service]] along the [[trade_route|Trade Route]] and later working in Firetown as a freelance bouncer in the Entertainment District. His size and quiet discipline earned him steady employment at venues such as the [[saloon_gloria|Saloon Gloria]], where he became known for defusing violence before it started. Following the founding of the [[free_state_of_settlers|Free State of Settlers]], the Sokolov family settled in [[morningstar|Morningstar]], where his father and younger brother found work at the [[fogwood_sawmill_inc|Fogwood Sawmill Inc.]]. Rogan sought independence, first taking jobs as a caravan guard for the [[new_kourou_courier_service|New Kourou Courier Service]] along the [[trade_route|Trade Route]] and later working in Firetown as a freelance bouncer in the Entertainment District. His size and quiet discipline earned him steady employment at venues such as the [[saloon_gloria|Saloon Gloria]], where he became known for defusing violence before it started.
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   * **Height:** 1.92 m   * **Height:** 1.92 m
   * **Build:** Broad-shouldered, powerlifter frame; callused hands     * **Build:** Broad-shouldered, powerlifter frame; callused hands  
-  * **Appearance:** Simple work jacket, reinforced gloves, knee braces; carries a heavy pry-bar and a belt knife  +  * **Appearance:** Bald head, full beard, serious eyes
   * **Tells:** Squints at distant signs; tilts head to read lips in noisy rooms   * **Tells:** Squints at distant signs; tilts head to read lips in noisy rooms
  
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   * **Armor Class (AC):** 14 (reinforced work coat, bracing)     * **Armor Class (AC):** 14 (reinforced work coat, bracing)  
   * **Hit Points (HP):** 32     * **Hit Points (HP):** 32  
-  * **Speed:** 9 m (on foot); prefers **cart travel** behind [[hoo|Hoos]] via the [[new_kourou_courier_service|New Kourou Courier Service]]  +  * **Speed:** 9 m (on foot); prefers cart travel behind [[hoos|Hoos]] via the New Kourou Courier Service  
   * **Proficiencies:** Athletics, Intimidation, Insight, Perception, Survival, Smith’s Tools, Improvised Weapons     * **Proficiencies:** Athletics, Intimidation, Insight, Perception, Survival, Smith’s Tools, Improvised Weapons  
-  * **Weapons:** **Hydraulic Pry-Bar** (counts as a versatile blunt weapon), Belt Knife, Throwing Hook (utility)+  * **Weapons:** Improvised blunt Weapons
  
 ==== Actions ==== ==== Actions ====
-  * **Hydraulic Pry-Bar (Melee, 1.5 m):** +5 to hit; 1d8 bludgeoning (two-handed 1d10); on hit may **Shove 1 m** or open a light latch as a free interaction.   +  * **Blunt Weapons (Melee, 1.5 m):** +5 to hit; 1d8 bludgeoning (two-handed 1d10); on hit may Shove 1 m or open a light latch as a free interaction.   
-  * **Shoulder Check (Bonus, adjacent):** Target makes DC 13 STR save or is **knocked prone** (non-lethal emphasis).  +  * **Shoulder Check (Bonus, adjacent):** Target makes DC 13 STR save or is knocked prone (non-lethal emphasis).  
   * **Hook & Haul (Utility):** As an action, anchor a line to pull a medium obstacle or hoist an ally; grants advantage on the associated Athletics check.   * **Hook & Haul (Utility):** As an action, anchor a line to pull a medium obstacle or hoist an ally; grants advantage on the associated Athletics check.
  
 ===== Special Abilities ===== ===== Special Abilities =====
   * **Endurance Engine:** Once/encounter, treat exhaustion penalty as one step less for the next hour (long hauls, rubble digs).     * **Endurance Engine:** Once/encounter, treat exhaustion penalty as one step less for the next hour (long hauls, rubble digs).  
-  * **Human Shield (Reaction):** When an adjacent ally would be hit by a melee attack, Rogan can interpose; the attack targets him instead and deals **–2 damage** (braced stance).  +  * **Human Shield (Reaction):** When an adjacent ally would be hit by a melee attack, Rogan can interpose; the attack targets him instead and deals –2 damage (braced stance).  
   * **Door Sense:** Advantage on checks to spot barroom tension, concealed weapons, or ambush posture in crowded venues.     * **Door Sense:** Advantage on checks to spot barroom tension, concealed weapons, or ambush posture in crowded venues.  
-  * **Bouncer’s Rolodex:** In Firetown’s Entertainment District, Rogan can identify a relevant **rumor contact** once per scene (DM names who; grants +1 on the next Persuasion/Insight with that contact).  +  * **Bouncer’s Rolodex:** In Firetown’s Entertainment District, Rogan can identify a relevant rumor contact once per scene (DM names who; grants +1 on the next Persuasion/Insight with that contact).  
  
   * **Flaws — Slow Mounts & Bad Eyes:**     * **Flaws — Slow Mounts & Bad Eyes:**  
-    - **No Fast Mounts:** Rogan **refuses** to ride [[veyra|Veyras]]; overland missions with mounts move at **walking/cart pace** unless convinced otherwise.   +    - **No Fast Mounts:** Rogan refuses to ride [[veyra|Veyras]]; overland missions with mounts move at walking/cart pace unless convinced otherwise.   
-    - **Uncorrected Vision:** Disadvantage on **ranged firearm** attacks beyond 6 m; ranged **thrown** items are unaffected. He secretly carries a folded pair of glasses but avoids using them.  +    - **Uncorrected Vision:** Disadvantage on ranged firearm attacks beyond 6 m; ranged thrown items are unaffected. He secretly carries a folded pair of glasses but avoids using them.  
     - **Firearm Skeptic:** If forced to use a gun, first attack each scene is at –1 (hesitation); he prefers blunt/edge tools.     - **Firearm Skeptic:** If forced to use a gun, first attack each scene is at –1 (hesitation); he prefers blunt/edge tools.
  
 ===== Motivations and Goals ===== ===== Motivations and Goals =====
-Keep people safe, keep exits clear, bring everyone home. Long term, Rogan wants to hike and chart the hazardous western cuts of the [[ralar_region|Ralar Region]]—not for fame, but to mark safe paths for others.+Keep people safe, keep exits clear, bring everyone home. Long term, Rogan wants to hike and chart the hazardous western cuts of the [[ralar_region|Ralar Region]] — not for fame, but to mark safe paths for others.
  
 ===== Tactical Advice for Dungeon Masters ===== ===== Tactical Advice for Dungeon Masters =====
-Use Rogan to turn **hazard scenes** into solvable problems: lifting gates, bracing collapses, and body-blocking ambushes. Reward his **cart-first travel** with steadier supply lines and fewer animal mishaps, while letting fast-mount missions create social friction. Lean on **Bouncer’s Rolodex** to open rumor doors in Firetown, and on **Human Shield** to protect fragile PCs during negotiations.+Use Rogan to turn hazard scenes into solvable problems: lifting gates, bracing collapses, and body-blocking ambushes. Reward his cart-first travel with steadier supply lines and fewer animal mishaps, while letting fast-mount missions create social friction. Lean on Bouncer’s Rolodex to open rumor doors in Firetown, and on Human Shield to protect fragile PCs during negotiations.
  
 ===== Related Pages and Further Information ===== ===== Related Pages and Further Information =====
   * [[office_for_special_operations|Office for Special Operations (OfSO)]] · [[ezrah_scherkenstein|Ezrah Scherkenstein]]     * [[office_for_special_operations|Office for Special Operations (OfSO)]] · [[ezrah_scherkenstein|Ezrah Scherkenstein]]  
-  * [[firetown|Firetown]] · [[saloon_gloria|Saloon Gloria]] · [[the_cartel|Cartel]]  +  * [[firetown|Firetown]] · [[saloon_gloria|Saloon Gloria]] · [[cartel|Cartel]]  
   * [[morningstar|Morningstar]] · [[fogwood_sawmill_inc|Fogwood Sawmill Inc.]]     * [[morningstar|Morningstar]] · [[fogwood_sawmill_inc|Fogwood Sawmill Inc.]]  
-  * [[new_kourou_courier_service|New Kourou Courier Service]] · [[hoo|Hoo]] · [[veyra|Veyra]]  +  * [[new_kourou_courier_service|New Kourou Courier Service]] · [[hoos|Hoo]] · [[veyra|Veyra]]  
   * [[free_state_of_settlers|Free State of Settlers]] · [[trade_route|Trade Route]] · [[day_zero|Day Zero]] · [[last_frontier|Last Frontier]]   * [[free_state_of_settlers|Free State of Settlers]] · [[trade_route|Trade Route]] · [[day_zero|Day Zero]] · [[last_frontier|Last Frontier]]
 +  * [[pen_and_paper_adventures|102 Pen and Paper Adventures]] · [[playable_beta_age_characters|Playable Beta Age Characters]]
 +
 +**Known Freelancers of the Office for Special Operations:** 
 +
 +  * [[Lexa Rourke|Lexa Rourke]]
 +  * [[Elias Kim|Elias Kim]]
 +  * [[Rogan Sokolov|Rogan Sokolov]]
 +  * [[Hana Lee|Hana Lee]]
 +  * [[Kweku Amari|Kweku Amari]] 
rogan_sokolov.1759816106.txt.gz · Last modified: 2025/10/07 05:48 by admin

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