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rabbit_s_hole [2025/11/01 06:22] – [Player Interaction Possibilities (Legal and Illegal)] adminrabbit_s_hole [2025/12/15 09:44] (current) – [RABBIT’S HOLE (RH)] admin
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 ====== RABBIT’S HOLE (RH) ====== ====== RABBIT’S HOLE (RH) ======
  
-{{ :rabbit_hole_gg_scenic_2d.png?200|}}+{{:the_rabbits_hole_scenic_2d.png?direct&400|}}
 ===== Overview ===== ===== Overview =====
   * **Location:** Entertainment District, [[firetown|Firetown]]     * **Location:** Entertainment District, [[firetown|Firetown]]  
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 After the [[great_war|Great War]] and the founding of the [[federal_confederation|Federal Confederation]] in 2631, the Rabbit’s Hole was closed and dismantled; in the [[the_gamma_age|Gamma Age]], all lodging in Firetown is consolidated under the state-owned [[federal_hostel_saloon_firetown|Federal Hostel and Saloon of Firetown]]. After the [[great_war|Great War]] and the founding of the [[federal_confederation|Federal Confederation]] in 2631, the Rabbit’s Hole was closed and dismantled; in the [[the_gamma_age|Gamma Age]], all lodging in Firetown is consolidated under the state-owned [[federal_hostel_saloon_firetown|Federal Hostel and Saloon of Firetown]].
 +
  
 ===== Architectural Significance ===== ===== Architectural Significance =====
-===== Architectural Significance ===== +  * **Construction Materials:** Built from welded cargo containers reinforced with salvaged [[last_frontier|Last Frontier]] hull plates, mining bulkheads, and scrap-alloy door frames. Interior insulation panels and tarp layers reduce heat loss. A rough wooden canopy of reclaimed planks and beams shields the entrance and reception counter from frost and falling ash.
-  * **Construction Materials:** Volcanic stone walls faced with salvaged ship plate; timber joists; scrap-alloy doors.  +
   * **Floors:** Single storey (four-room plan).     * **Floors:** Single storey (four-room plan).  
   * **Design Aesthetic:** Hardwearing and spartan; straight-through sightline from street to dorm doors for quick intake.     * **Design Aesthetic:** Hardwearing and spartan; straight-through sightline from street to dorm doors for quick intake.  
   * **Lighting:** Dormitories: near-dark, torch sconces only. Reception: bright electric overhead array      * **Lighting:** Dormitories: near-dark, torch sconces only. Reception: bright electric overhead array   
-  * **Ventilation / Heat:** Wall vents and a small roof stack; radiant warmth bled from nearby geothermal service lines; no powered HVAC.   +  * **Geothermal Feed Vents:** Insulated steel stacks and vent assemblies integrated into the rear façade, channeling heat and hot water from the [[geothermal_power_plant|Geothermal Power Plant]] to maintain interior temperature 
-  * **Energy Use:** Low—electric only at reception desk; otherwise fire/torch and passive heat.+  * **Air Vents / Heat Recovery Ventilator:** The building's air exchange was managed by a centralized, mechanical ventilation system with a central intake on the exterior of the building. 
 +  * **Power Supply:** [[quantum_fusion_batteries|Quantum Fusion Battery]]
  
 ===== Building Structure ===== ===== Building Structure =====
rabbit_s_hole.1761978121.txt.gz · Last modified: 2025/11/01 06:22 by admin

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