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kardar [2025/11/28 04:02] – [Physique and Appearance] adminkardar [2026/07/24 05:35] (current) – admin
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 ====== KARDAR ====== ====== KARDAR ======
- 
-{{ :kardar_gg_scenic_2g.png?200|}} 
  
 ===== Overview ===== ===== Overview =====
 +
 +{{ :kardar.mp4|}}
 +
 The Kardar is a hexapodal reed-mimic apex predator native to the [[orlanda_marshes|Orlanda Marshes]] in the [[asari|Asari Region]] of the [[equator_sections_east_and_west|Eastern Equatorial Section]] of the [[habitual_belt|Habitual Belt]] on [[the_planet_voi_700_d|VOI 700 D]]. Perfectly adapted to shallow, tannin-dark waters and dense rushes, it regulates populations of fish, amphibians, and small predators, maintaining wetland balance. The Kardar is a hexapodal reed-mimic apex predator native to the [[orlanda_marshes|Orlanda Marshes]] in the [[asari|Asari Region]] of the [[equator_sections_east_and_west|Eastern Equatorial Section]] of the [[habitual_belt|Habitual Belt]] on [[the_planet_voi_700_d|VOI 700 D]]. Perfectly adapted to shallow, tannin-dark waters and dense rushes, it regulates populations of fish, amphibians, and small predators, maintaining wetland balance.
  
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 ===== Physique and Appearance ===== ===== Physique and Appearance =====
-  * **Length:** 3.5–4.1 meters  + 
 +{{ :kardar_gg_scenic_2g.png?200|}} 
 + 
 +  * **Length:** 3.5–3.8 meters  
   * **Weight:** 220–280 kg     * **Weight:** 220–280 kg  
   * **Body Plan:** **Hexapod** — three pairs of low, paddle-like limbs; broad, flattened torso; short, powerful neck     * **Body Plan:** **Hexapod** — three pairs of low, paddle-like limbs; broad, flattened torso; short, powerful neck  
-  * **Integument:** Smooth, water-shedding hide with embedded **keratin nodules** (peat-brown to olive); holds mud for passive camouflage (no scales/scutes)  +  * **Integument:** Smooth, water-shedding hide with embedded keratin nodules (peat-brown to olive); holds mud for passive camouflage (no scales/scutes)  
   * **Head & Jaws:** Wide transverse bite with shearing jaw plates and backward denticles (rasping hold, not fangs); palatal ratchet pads prevent escape once seized     * **Head & Jaws:** Wide transverse bite with shearing jaw plates and backward denticles (rasping hold, not fangs); palatal ratchet pads prevent escape once seized  
   * **Senses:** Large dark eyes, pressure-pore “lateral net” across flanks detects wakes and footfalls     * **Senses:** Large dark eyes, pressure-pore “lateral net” across flanks detects wakes and footfalls  
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 ==== Attacks: ==== ==== Attacks: ====
-  * **Shear Bite.** *Melee Weapon Attack:* +8 to hit, reach 5 ft., one target. *Hit:* 3d10+6 slashing. On a hit, the target is grappled (escape DC 17) as palatal ratchets hold it; the Kardar has advantage on checks to maintain the grapple in water.   +  * **Shear Bite.** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 3d10+6 slashing. On a hit, the target is grappled (escape DC 17) as palatal ratchets hold it; the Kardar has advantage on checks to maintain the grapple in water.   
-  * **Paddle Whip.** *Melee Weapon Attack:* +7 to hit, reach 10 ft., one target. *Hit:* 2d12+5 bludgeoning. Medium or smaller creatures must succeed on a DC 16 STR save or be knocked prone (or staggered in water, losing reactions until the start of their next turn).+  * **Paddle Whip.** Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 2d12+5 bludgeoning. Medium or smaller creatures must succeed on a DC 16 STR save or be knocked prone (or staggered in water, losing reactions until the start of their next turn).
  
 ==== Special Abilities: ==== ==== Special Abilities: ====
kardar.1764302547.txt.gz · Last modified: 2025/11/28 04:02 by admin

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