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kardar [2025/09/27 05:01] – [Special Abilities:] adminkardar [2026/07/24 05:35] (current) – admin
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 ====== KARDAR ====== ====== KARDAR ======
- 
-{{ :kardar_gg_scenic_2g.png?200|}} 
  
 ===== Overview ===== ===== Overview =====
 +
 +{{ :kardar.mp4|}}
 +
 The Kardar is a hexapodal reed-mimic apex predator native to the [[orlanda_marshes|Orlanda Marshes]] in the [[asari|Asari Region]] of the [[equator_sections_east_and_west|Eastern Equatorial Section]] of the [[habitual_belt|Habitual Belt]] on [[the_planet_voi_700_d|VOI 700 D]]. Perfectly adapted to shallow, tannin-dark waters and dense rushes, it regulates populations of fish, amphibians, and small predators, maintaining wetland balance. The Kardar is a hexapodal reed-mimic apex predator native to the [[orlanda_marshes|Orlanda Marshes]] in the [[asari|Asari Region]] of the [[equator_sections_east_and_west|Eastern Equatorial Section]] of the [[habitual_belt|Habitual Belt]] on [[the_planet_voi_700_d|VOI 700 D]]. Perfectly adapted to shallow, tannin-dark waters and dense rushes, it regulates populations of fish, amphibians, and small predators, maintaining wetland balance.
  
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 ===== Physique and Appearance ===== ===== Physique and Appearance =====
-  * **Length:** 4.5–5.1 meters  + 
 +{{ :kardar_gg_scenic_2g.png?200|}} 
 + 
 +  * **Length:** 3.5–3.8 meters  
   * **Weight:** 220–280 kg     * **Weight:** 220–280 kg  
   * **Body Plan:** **Hexapod** — three pairs of low, paddle-like limbs; broad, flattened torso; short, powerful neck     * **Body Plan:** **Hexapod** — three pairs of low, paddle-like limbs; broad, flattened torso; short, powerful neck  
-  * **Integument:** Smooth, water-shedding hide with embedded **keratin nodules** (peat-brown to olive); holds mud for passive camouflage (no scales/scutes)  +  * **Integument:** Smooth, water-shedding hide with embedded keratin nodules (peat-brown to olive); holds mud for passive camouflage (no scales/scutes)  
   * **Head & Jaws:** Wide transverse bite with shearing jaw plates and backward denticles (rasping hold, not fangs); palatal ratchet pads prevent escape once seized     * **Head & Jaws:** Wide transverse bite with shearing jaw plates and backward denticles (rasping hold, not fangs); palatal ratchet pads prevent escape once seized  
   * **Senses:** Large dark eyes, pressure-pore “lateral net” across flanks detects wakes and footfalls     * **Senses:** Large dark eyes, pressure-pore “lateral net” across flanks detects wakes and footfalls  
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 ==== Attacks: ==== ==== Attacks: ====
-  * **Shear Bite.** *Melee Weapon Attack:* +8 to hit, reach 5 ft., one target. *Hit:* 3d10+6 slashing. On a hit, the target is grappled (escape DC 17) as palatal ratchets hold it; the Kardar has advantage on checks to maintain the grapple in water.   +  * **Shear Bite.** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 3d10+6 slashing. On a hit, the target is grappled (escape DC 17) as palatal ratchets hold it; the Kardar has advantage on checks to maintain the grapple in water.   
-  * **Paddle Whip.** *Melee Weapon Attack:* +7 to hit, reach 10 ft., one target. *Hit:* 2d12+5 bludgeoning. Medium or smaller creatures must succeed on a DC 16 STR save or be knocked prone (or staggered in water, losing reactions until the start of their next turn).+  * **Paddle Whip.** Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 2d12+5 bludgeoning. Medium or smaller creatures must succeed on a DC 16 STR save or be knocked prone (or staggered in water, losing reactions until the start of their next turn).
  
 ==== Special Abilities: ==== ==== Special Abilities: ====
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 ===== Reproduction and Lifecycle ===== ===== Reproduction and Lifecycle =====
   * **Mating Frequency:** Once every ~10 years     * **Mating Frequency:** Once every ~10 years  
-  * **Nesting:** Females excavate **mud-reed burrows** above typical floodline; entrances masked by fallen rush mats   +  * **Nesting:** Females excavate mud-reed burrows above typical floodline; entrances masked by fallen rush mats   
-  * **Clutch Size:** 10–15 eggs; **Incubation:** ~9 weeks (variable with water temperature)  +  * **Clutch Size:** 10–15 eggs; Incubation: ~9 weeks (variable with water temperature)  
   * **Hatchling Strategy:** Young disperse quickly into micro-channels; survival rate <10% due to predation     * **Hatchling Strategy:** Young disperse quickly into micro-channels; survival rate <10% due to predation  
   * **Lifespan:** Up to ~100 years (est.)     * **Lifespan:** Up to ~100 years (est.)  
  
 ===== Tactical Advice for Dungeon Masters ===== ===== Tactical Advice for Dungeon Masters =====
-  * **Waterline Horror:** Characters wading through rushes face a silent **Anchor-Lunge** from silted cover  +  * **Waterline Horror:** Characters wading through rushes face a silent Anchor-Lunge from silted cover  
   * **Sacred Channel Keeper:** Disturbing a nest-burrow risks Orlanda sanctions or bargains with local shamans     * **Sacred Channel Keeper:** Disturbing a nest-burrow risks Orlanda sanctions or bargains with local shamans  
-  * **Resource Quest:** Sought materials include **reed-crest lamellae** (ritual fletching) and **tail-ridge keratin** (impact studs) harvested from molts or carcasses  +  * **Resource Quest:** Sought materials include reed-crest lamellae (ritual fletching) and tail-ridge keratin (impact studs) harvested from molts or carcasses  
   * **Environmental Clueing:** A sudden hush of surface life and faint concentric ripples can foreshadow a lurking Kardar   * **Environmental Clueing:** A sudden hush of surface life and faint concentric ripples can foreshadow a lurking Kardar
  
kardar.1758949316.txt.gz · Last modified: 2025/09/27 05:01 by admin

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