hauh_scene_10_epilogue
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| hauh_scene_10_epilogue [2026/09/05 07:22] – [8 | DM Notes] admin | hauh_scene_10_epilogue [2026/09/05 07:29] (current) – [7 | How to Proceed] admin | ||
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| ===== 7 | How to Proceed ===== | ===== 7 | How to Proceed ===== | ||
| - | The PCs have completed **Hunting an Unknown Hunter** and fulfilled Ezrah’s live-capture mandate. | + | //The PCs have completed **Hunting an Unknown Hunter** and fulfilled Ezrah’s live-capture mandate. |
| + | // | ||
| + | ==== Clearing the PCs’ Legal Status ==== | ||
| + | |||
| + | If the PCs still have a **Wanted** or otherwise compromised Legal Status, Ezrah instructs them to remain inside the OfSO Headquarters. Leaving before she receives confirmation could expose them to arrest by Guarding Troopers who have not yet been informed about the resolved case. | ||
| + | |||
| + | Ezrah contacts the people within the Guarding Troopers whom she trusts with the evidence. She explains the Office’s investigation, | ||
| + | |||
| + | No probe is required. Clearing their status is part of the institutional reward for successfully completing the mission. | ||
| + | |||
| + | **Read or paraphrase: | ||
| + | |||
| + | //“Until I tell you otherwise, stay inside, | ||
| + | |||
| + | **Once Ezrah receives confirmation, | ||
| + | |||
| + | The comm-system clicks softly. Ezrah listens to the voice on the other end, answers with a few quiet words and then lowers the receiver. | ||
| + | |||
| + | //“It is done,”// she says. //“The right people know who solved this case. You can walk through New Kourou without looking over your shoulder.”// | ||
| + | |||
| + | Remove any **Wanted Status** or active alert caused by the Nameless Man’s extraction, the attack on the Office or the events of this adventure. Record the PCs’ new Legal Status as **Cleared**. | ||
| + | |||
| + | This clean slate does not automatically erase serious unrelated crimes the PCs deliberately committed outside the mission. The DM may preserve such consequences if they remain relevant to the campaign. | ||
| + | |||
| + | ==== Final Character Updates ==== | ||
| Allow the players to: | Allow the players to: | ||
| Line 252: | Line 276: | ||
| * Record the Blues Disposition, | * Record the Blues Disposition, | ||
| * Record J.W.’s final condition and legal status. | * Record J.W.’s final condition and legal status. | ||
| + | * Record the PCs’ Legal Status as **Cleared**. | ||
| * Decide how their characters understand what they accomplished. | * Decide how their characters understand what they accomplished. | ||
| If the PCs continue working with the [[office_for_special_operations|Office for Special Operations]], | If the PCs continue working with the [[office_for_special_operations|Office for Special Operations]], | ||
| + | |||
| + | When the PCs finally leave the headquarters, | ||
| The hunt is over. Another story may begin with its consequences. | The hunt is over. Another story may begin with its consequences. | ||
| Line 280: | Line 307: | ||
| ==== DM Tutorial: How to Resolve the Final Debriefing ==== | ==== DM Tutorial: How to Resolve the Final Debriefing ==== | ||
| - | {{ :dm_briefing_scene_9_new.mp3 |}} | + | {{ :dmbriefing_scene_10a_new.mp3 |}} |
| ---- | ---- | ||
hauh_scene_10_epilogue.1788592958.txt.gz · Last modified: 2026/09/05 07:22 by admin