hauh_morningstar_djangos_diner
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| hauh_morningstar_djangos_diner [2026/07/11 18:01] – [5 | Triggers, Clues & Consequences] admin | hauh_morningstar_djangos_diner [2026/07/11 18:08] (current) – [DM Tutorial: How to Approach the Scene] admin | ||
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| ===== Special Scene Mechanic — Forgotten Connection ===== | ===== Special Scene Mechanic — Forgotten Connection ===== | ||
| - | Some scenes contain hidden opportunities that are only available to specific player characters because of their personal history.In this scene, the distressed lumberjack is [[sagan_belmont|Sagan Belmont]], a former coworker of [[rogan_sokolov|Rogan Sokolov]] from his years at the [[fogwood_sawmill_timber_yard|Fogwood]] logging yards. However, neither man immediately recognizes the other. Years have passed, both have changed considerably, | + | Some scenes contain hidden opportunities that are only available to specific player characters because of their personal history. In this scene, the distressed lumberjack is [[sagan_belmont|Sagan Belmont]], a former coworker of [[rogan_sokolov|Rogan Sokolov]] from his years at the [[fogwood_sawmill_timber_yard|Fogwood]] logging yards. However, neither man immediately recognizes the other. Years have passed, both have changed considerably, |
| The connection becomes available if Rogan actively studies Sagan, listens closely to him, speaks with him, or otherwise tries to place the familiar man. If this happens, the DM may call for a **Former Logger / Background / INT Probe (DC 13).** | The connection becomes available if Rogan actively studies Sagan, listens closely to him, speaks with him, or otherwise tries to place the familiar man. If this happens, the DM may call for a **Former Logger / Background / INT Probe (DC 13).** | ||
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| **Important: | **Important: | ||
| - | This confrontation can be resolved in several different ways. The PCs may attempt to calm Sagan through negotiation, | + | This confrontation can be resolved in several different ways. The PCs may attempt to calm Sagan through negotiation, |
| | **Trigger / Timing** | **Read-Aloud / Narrative Insert** | | | **Trigger / Timing** | **Read-Aloud / Narrative Insert** | | ||
| - | | **Rogan | + | | **Rogan |
| | **The PCs escort Sagan out before the Troopers arrive** | The mother gathers her daughter and hurries toward the rear exit. The loggers silently make room for them. Roxy's optical ring fades from defensive crimson to dull amber. Its manipulator opens, releasing the torn halves of the voucher onto the counter. Sagan allows the PCs to guide him toward the entrance. The spike-driver remains lowered. Behind them, the diner slowly begins to breathe again. | | | **The PCs escort Sagan out before the Troopers arrive** | The mother gathers her daughter and hurries toward the rear exit. The loggers silently make room for them. Roxy's optical ring fades from defensive crimson to dull amber. Its manipulator opens, releasing the torn halves of the voucher onto the counter. Sagan allows the PCs to guide him toward the entrance. The spike-driver remains lowered. Behind them, the diner slowly begins to breathe again. | | ||
| | **Guarding Troopers take Sagan into custody** | Boots splash outside. Two Guarding Troopers enter from the market side, rain streaming from their patrol mantles. They take in the spike-driver, | | **Guarding Troopers take Sagan into custody** | Boots splash outside. Two Guarding Troopers enter from the market side, rain streaming from their patrol mantles. They take in the spike-driver, | ||
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| | 👊 **The PCs attempt to overpower Sagan** | Resolve normally using combat or opposed probes. | Success subdues Sagan before anyone is harmed. Failure may result in injuries or an accidental discharge of the spike-driver. | | | 👊 **The PCs attempt to overpower Sagan** | Resolve normally using combat or opposed probes. | Success subdues Sagan before anyone is harmed. Failure may result in injuries or an accidental discharge of the spike-driver. | | ||
| | 👧 **The hostage is successfully rescued** | The immediate threat to the mother and daughter ends. | Sagan' | | 👧 **The hostage is successfully rescued** | The immediate threat to the mother and daughter ends. | Sagan' | ||
| + | | 🧾 **The PCs recover or inspect the torn voucher** | The two halves bear the [[hale_and_hook_outfitters|Hale & Hook]] logo and J.W.’s authorization. The handwriting contains the same distinctive stencil breaks found on the note recovered from the Hand. | The voucher becomes a central piece of evidence linking Sagan’s ruined timber business, Hale & Hook, and J.W. | | ||
| | 🚪 **The PCs escort Sagan away before the Troopers arrive** | Read the staged description **"PCs escort Sagan away before the Guarding Troopers arrive." | | 🚪 **The PCs escort Sagan away before the Troopers arrive** | Read the staged description **"PCs escort Sagan away before the Guarding Troopers arrive." | ||
| - | | 🚓 **The confrontation lasts too long** | Local Guarding Troopers arrive. Read the staged description **" | + | | 🚓 **The confrontation lasts too long or Roxy completes its emergency transmission** | Local Guarding Troopers arrive. Read the staged description **" |
| ===== 6 | DM Notes ===== | ===== 6 | DM Notes ===== | ||
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| ==== DM Tutorial: How to Approach the Scene ==== | ==== DM Tutorial: How to Approach the Scene ==== | ||
| - | {{ :dm_briefing_hauh_djangos_diner.mp3 |}} | + | {{ :hauh_dmbriefing_scene_4a_djangosdiner.mp3 |}} |
| ===== Related Pages and Further Information ===== | ===== Related Pages and Further Information ===== | ||
hauh_morningstar_djangos_diner.1783792907.txt.gz · Last modified: 2026/07/11 18:01 by admin