hauh_2b_mandalas_mounts
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| hauh_2b_mandalas_mounts [2026/02/27 17:53] – [5 | Triggers, Actions & Consequences] admin | hauh_2b_mandalas_mounts [2026/04/02 05:08] (current) – [5 | Triggers, Actions & Consequences] admin | ||
|---|---|---|---|
| Line 58: | Line 58: | ||
| //This phase applies only if the PCs have a High Exposure status and they blow their cover or are recognized by Rajid. // | //This phase applies only if the PCs have a High Exposure status and they blow their cover or are recognized by Rajid. // | ||
| | **Trigger / Cue (Player Action)** | **Immediate Reaction** | **Clue / Consequence** | | | **Trigger / Cue (Player Action)** | **Immediate Reaction** | **Clue / Consequence** | | ||
| - | | 🚨 **PCs are recognized by Rajid (The Micro Clock Starts)** | Rajid stops scrubbing the Veyra. He recognizes them from the bounty wire. He doesn' | + | | 🚨 **PCs are recognized by Rajid (The Micro Clock Starts)** | Rajid stops scrubbing the Veyra. He recognizes them from the bounty wire. He doesn' |
| | ⏳ **The Ticking Clock Expires (The Arrest)** | If the PCs refuse to pay, linger to argue, or if the Stables are their +1 Location visited after triggering the Macro Clock on the streets, time runs out. | The heavy timber gates are kicked open. Guarding Troopers flood the muddy yard with stun batons drawn. " | | ⏳ **The Ticking Clock Expires (The Arrest)** | If the PCs refuse to pay, linger to argue, or if the Stables are their +1 Location visited after triggering the Macro Clock on the streets, time runs out. | The heavy timber gates are kicked open. Guarding Troopers flood the muddy yard with stun batons drawn. " | ||
| | 💥 **Guarding Troopers attempt to arrest the PCs** | The PCs must make an immediate choice. | __If PCs submit:__ Arrest and detention at the local Guarding Troopers Station. __If PCs resist/ | | 💥 **Guarding Troopers attempt to arrest the PCs** | The PCs must make an immediate choice. | __If PCs submit:__ Arrest and detention at the local Guarding Troopers Station. __If PCs resist/ | ||
| Line 90: | Line 90: | ||
| * **Mandala’s Mood:** Irritable but professional. The dyed Veyra incident has pushed him over the edge, and the PCs arriving makes it worse — especially if they killed his last rental. | * **Mandala’s Mood:** Irritable but professional. The dyed Veyra incident has pushed him over the edge, and the PCs arriving makes it worse — especially if they killed his last rental. | ||
| - | * **The Ticking Clock Extortion: | + | * **The [[ticking_clock|Ticking Clock]] Extortion: |
| * **Mount Availability Logic:** Mona and Blue are the *only* available mounts. The other stalls are empty. | * **Mount Availability Logic:** Mona and Blue are the *only* available mounts. The other stalls are empty. | ||
| * **Blue’s Gameplay Impact:** First Animal Handling check is at disadvantage. Blue sneezes dye occasionally (comic relief), but otherwise has identical stats to a standard Veyra. | * **Blue’s Gameplay Impact:** First Animal Handling check is at disadvantage. Blue sneezes dye occasionally (comic relief), but otherwise has identical stats to a standard Veyra. | ||
| Line 97: | Line 97: | ||
| ==== DM Tutorial: How to approach the scene ==== | ==== DM Tutorial: How to approach the scene ==== | ||
| - | {{ :dm_briefing_hauh_scene_02b_mandalasmounts_c.mp3 |}} | + | {{ :dm_briefing_hauh_mandalasmounts_2.mp3 |}} |
| ---- | ---- | ||
| Line 107: | Line 106: | ||
| * ☞ **Resolution: | * ☞ **Resolution: | ||
| * ← **Previous Scene / Hub:** [[hauh_2_travel_preparations|Scene 2 – Travel Preparations]] | * ← **Previous Scene / Hub:** [[hauh_2_travel_preparations|Scene 2 – Travel Preparations]] | ||
| - | * → **Next Scene:** If the PCs mount up and leave the city, continue with [[hauh_traveling_to_morningstar|Scene 3 – Traveling to Morningstar]]. If they decline to buy here, check the New Kourou Hub below to choose another travel option. | + | * → **Next Scene:** If the PCs mount up and leave the settlement, continue with [[hauh_traveling_to_morningstar|Scene 3 – Traveling to Morningstar]]. If they decline to buy here, check the New Kourou Hub below to choose another travel option. |
| ==== New Kourou Hub Overview (Other Travel Options) ==== | ==== New Kourou Hub Overview (Other Travel Options) ==== | ||
hauh_2b_mandalas_mounts.1772214810.txt.gz · Last modified: 2026/02/27 17:53 by admin