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fogwood_sawmill_timber_yard [2025/09/21 06:20] – [Overview] adminfogwood_sawmill_timber_yard [2026/01/21 06:21] (current) – [Player Interaction Possibilities (Legal and Illegal)] admin
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 ====== FOGWOOD SAWMILL TIMBERYARD (Beta Age) ====== ====== FOGWOOD SAWMILL TIMBERYARD (Beta Age) ======
  
 +{{:fogwood_sawmill_timberyard_scenic2d.png?direct&400|}}
 ===== Overview ===== ===== Overview =====
   * **Location:** East Forestry Spur (outside the town wall), [[morningstar|Morningstar]], [[asari|Asari Region]]   * **Location:** East Forestry Spur (outside the town wall), [[morningstar|Morningstar]], [[asari|Asari Region]]
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   * **Surroundings:** Sited on a maintenance track with wagon access to the in-town Fogwood mill and partner workshops.   * **Surroundings:** Sited on a maintenance track with wagon access to the in-town Fogwood mill and partner workshops.
  
-The **Fogwood Sawmill Timberyard** was the out-of-town staging ground for the private firm [[fogwood_sawmill_inc|Fogwood Sawmill Inc.]] during the [[beta_age|Beta Age]]. Crews ([[the_humans|exohuman]] and [[service_bots|robotic]]) mustered here, inbound logs were scaled and decked, and sealed consignments rolled to the company mill and to partner shops such as [[hussaini_carpentry_inc|Hussaini Carpentry Inc.]] Fogwood operated under preferential logging rights brokered through the [[trade_guild_of_new_kourou|Trade Guild of New Kourou]] and faced mounting protests over aggressive felling in [[the_honga|Honga]] ancestral cycles. After the [[peace_treaty|Peace Treaty]] and the founding of the [[federal_confederation|Federal Confederation]] (2632–2633), the yard was nationalized and reconstituted as the [[federal_timber_yard|Federal Timber Yard (FTY)]].+The Fogwood Sawmill Timberyard was the out-of-town staging ground for the private firm [[fogwood_sawmill_inc|Fogwood Sawmill Inc.]] during the [[beta_age|Beta Age]]. Crews ([[the_humans|exohuman]] and [[service_bots|robotic]]) mustered here, inbound logs were scaled and decked, and sealed consignments rolled to the company mill and to partner shops such as [[hussaini_carpentry_inc|Hussaini Carpentry Inc.]] Fogwood operated under preferential logging rights brokered through the [[trade_guild_of_new_kourou|Trade Guild of New Kourou]] and faced mounting protests over aggressive felling in [[the_honga|Honga]] ancestral cycles. After the [[peace_treaty|Peace Treaty]] and the founding of the [[federal_confederation|Federal Confederation]] (2632–2633), the yard was nationalized and reconstituted as the [[federal_timber_yard|Federal Timber Yard (FTY)]].
  
 **Operations profile (Fogwood regime):** **Operations profile (Fogwood regime):**
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   * **Floors:** Single-storey sheds and open decks; lofted tally room above the gatehouse.   * **Floors:** Single-storey sheds and open decks; lofted tally room above the gatehouse.
   * **Design Aesthetic:** Linear, high-throughput yard (Gate → Scaling → Decks → Load-out) optimized for bot + mule traffic lanes.   * **Design Aesthetic:** Linear, high-throughput yard (Gate → Scaling → Decks → Load-out) optimized for bot + mule traffic lanes.
-  * **Lighting (Beta Age practice):** Mast lanterns and **QFB-powered** floodlanterns enabled night turns despite perpetual twilight.+  * **Lighting (Beta Age practice):** Mast lanterns and [[quantum_fusion_batteries|QFB-]]powered floodlanterns enabled bad weather turns despite perpetual twilight.
   * **Ventilation / Acoustic Control (Passive):** Open sheds with wind baffles and cork notice walls; no powered HVAC.   * **Ventilation / Acoustic Control (Passive):** Open sheds with wind baffles and cork notice walls; no powered HVAC.
   * **Energy Use:** Bot traction and winches; hand/mule capstans; QFB tools at saw/chain benches; analog + bot telemetry ledgers.   * **Energy Use:** Bot traction and winches; hand/mule capstans; QFB tools at saw/chain benches; analog + bot telemetry ledgers.
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 ===== Security Measures ===== ===== Security Measures =====
   * **Perimeter:** Timber palisade, single gate with guard kiosk; lookout stand.   * **Perimeter:** Timber palisade, single gate with guard kiosk; lookout stand.
-  * **Controlled Access:** Trade Guild stamp required; seal desk under company key.+  * **Controlled Access:** The gates are controlled by employees armed with [[windstrike_rifle|Windstrike Rifles]].
   * **Alerting:** Steam/hand siren bell at gate; messenger to town watch / [[guarding_troopers|Guarding Troopers]].   * **Alerting:** Steam/hand siren bell at gate; messenger to town watch / [[guarding_troopers|Guarding Troopers]].
   * **Bot Safeguards:** Charge cradle locks; movement interlocks after curfew.   * **Bot Safeguards:** Charge cradle locks; movement interlocks after curfew.
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 ===== Player Interaction Possibilities (Legal and Illegal) ===== ===== Player Interaction Possibilities (Legal and Illegal) =====
 **Legal interactions (Beta Age):** **Legal interactions (Beta Age):**
-  * Hire on as scaler, teamster, yard hand, or **bot technician** under the Yardmaster. +  * Hire on as scaler, teamster, yard hand, or bot technician under the Yardmaster. 
-  * Contract convoy runs to the mill or to [[hussaini_carpentry_inc|Hussaini Carpentry]].+  * Contract convoy runs to Foogwood Sawmill Inc. or to [[hussaini_carpentry_inc|Hussaini Carpentry]].
   * Audit manifests as a Trade Guild clerk or negotiate parcel access.   * Audit manifests as a Trade Guild clerk or negotiate parcel access.
  
 **Illegal interactions:** **Illegal interactions:**
   * Swap scaling chalks or forge Trade Guild seals to up-grade loads.   * Swap scaling chalks or forge Trade Guild seals to up-grade loads.
-  * Siphon **QFB** charge cartridges or bot spares for the black market.+  * Siphon QFB charge cartridges or bot spares for the black market.
   * Cut beyond parcel lines and replace blaze marks to hide over-harvest.   * Cut beyond parcel lines and replace blaze marks to hide over-harvest.
  
 ===== Tactical Advice for Dungeon Masters ===== ===== Tactical Advice for Dungeon Masters =====
-  * **Adventure Hook — Deadfall in the Twilight:** A grader is found crushed beneath a toppled deck stack minutes after confronting a foreman about “ghost” seals. Was it a tragic mis-chock, a bot misfire—or deliberate murder to cover illegal over-cutting? Trade Guild auditors whisper of forged manifests and off-books night turns. The town watch hires the PCs to lock the gate, interview crew and **MLBs**, and trace duplicate seal stamps before the evidence is burned or shipped.+  * **Adventure Hook — Deadfall at Fogwood Gate:** In the perpetual twilight of Asari, a deck stack collapses and kills a grader moments after he flags a load for “irregular marks.” The MLB’s activity log shows a brief manual override at the capstan, yet the foreman swears no one was on the controls. Chalk grades on the timbers don’t match the ledger, and several butt-ends carry a faint Honga trail glyph, hinting the cut crossed licensed boundaries. The Trade Guild hires the PCs to lock the yard, pull the bot’s control core, and run a manifest-by-manifest audit—then backtrack wagons to the stump line to learn whether this was accident, sabotage or a covert harvest in forbidden stands that could spark wider trouble. 
  
 ===== Related Pages and Further Information ===== ===== Related Pages and Further Information =====
 +  * [[beta_age|Beta Age]]
 +  *[[free_state_of_settlers| Free State of Settlers]]
 +  *[[Morningstar|Morningstar]]
   * [[fogwood_sawmill_inc|Fogwood Sawmill Inc.]]   * [[fogwood_sawmill_inc|Fogwood Sawmill Inc.]]
   * [[hussaini_carpentry_inc|Hussaini Carpentry Inc.]]   * [[hussaini_carpentry_inc|Hussaini Carpentry Inc.]]
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   * [[peace_treaty|Peace Treaty]]   * [[peace_treaty|Peace Treaty]]
   * [[federal_timber_yard|Federal Timber Yard (FTY)]] (successor, [[the_gamma_age|Gamma Age]])   * [[federal_timber_yard|Federal Timber Yard (FTY)]] (successor, [[the_gamma_age|Gamma Age]])
-  * [[federal_wood_plant|Federal Wood Plant (FWP)]]+  * [[federal_wood_plant|Federal Wood Plant (FWP)]] (Gamma Age)
  
fogwood_sawmill_timber_yard.1758435600.txt.gz · Last modified: 2025/09/21 06:20 by admin

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