User Tools

Site Tools


dark_side_hotel

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
dark_side_hotel [2025/12/15 03:32] – [Building Structure] admindark_side_hotel [2025/12/15 03:35] (current) – [Architectural Significance] admin
Line 22: Line 22:
   * **Air Vents / Heat Recovery Ventilator:** The building's air exchange was managed by a centralized, mechanical ventilation system with a central intake on the exterior of the building.   * **Air Vents / Heat Recovery Ventilator:** The building's air exchange was managed by a centralized, mechanical ventilation system with a central intake on the exterior of the building.
   * **Power Supply:** [[quantum_fusion_batteries|Quantum Fusion Battery]]   * **Power Supply:** [[quantum_fusion_batteries|Quantum Fusion Battery]]
-  * **Lighting:** Exterior clad in programmable luminescent strips that cycled vibrant patterns — earning it the nickname “Firetown’s Beacon”+  * **Lighting:** Electric light, candles, torches—the typical Firetown mix. 
  
 ===== Building Structure ===== ===== Building Structure =====
Line 30: Line 30:
   * **Lobby & Reception:** A cavernous ground-floor space assembled from merged containers. Floors are layered steel plating covered by worn carpets. Reception desks are built from polished hull panels; hidden access hatches and false walls conceal Cartel drop points and service shafts.   * **Lobby & Reception:** A cavernous ground-floor space assembled from merged containers. Floors are layered steel plating covered by worn carpets. Reception desks are built from polished hull panels; hidden access hatches and false walls conceal Cartel drop points and service shafts.
   * **Guest Rooms (102):** Ranging from standard quarters to penthouse suites   * **Guest Rooms (102):** Ranging from standard quarters to penthouse suites
-  * **Restaurant “Stella Nera”:** Fine-dining hall with live piano lounge inlay, and private alcoves for Cartel negotiations+  * **Restaurant “Stella Nera”:** Constructed from widened container modules with wooden floors, velvet-lined dividers, and suspended lighting rigs made from starship components. Private alcoves double as negotiation rooms.
   * **Gambling Hall:** Dozens of gaming tables for [[frostpunkt|Frostpunkt]] and [[twenty_one|Twenty One]], carpeted walkways muffled the click of concealed holsters   * **Gambling Hall:** Dozens of gaming tables for [[frostpunkt|Frostpunkt]] and [[twenty_one|Twenty One]], carpeted walkways muffled the click of concealed holsters
   * **Showstage “New Venetian Palace”:** A dramatic fusion of container shells and theatrical scaffolding. Hydraulic lifts, retractable catwalks, and rigging systems are visibly improvised but meticulously maintained.   * **Showstage “New Venetian Palace”:** A dramatic fusion of container shells and theatrical scaffolding. Hydraulic lifts, retractable catwalks, and rigging systems are visibly improvised but meticulously maintained.
dark_side_hotel.1765769573.txt.gz · Last modified: 2025/12/15 03:32 by admin

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki