bogfang_eels
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| bogfang_eels [2025/09/27 05:18] – admin | bogfang_eels [2025/11/28 03:43] (current) – [BOGFANG (ZARU-DAK)] admin | ||
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| ===== Overview ===== | ===== Overview ===== | ||
| - | Called | + | Called “Zaru-Dak” by the [[the_orlanda|Orlanda Tribe]], the Bogfang is an obligate-aquatic benthic disk predator of the [[orlanda_marshes|Orlanda Marshes]] on [[the_planet_voi_700_d|VOI 700 D]]. It lies flat in root mazes and undercut banks, then surge-pounces to pin prey or braces at the shoreline to drag land animals into the water. The Orlanda regard a resident Bogfang as the quiet sentinel of sacred pools. |
| ===== Physique and Appearance ===== | ===== Physique and Appearance ===== | ||
| - | * **Length (disk + tail):** 1.5–2.0 m | + | * **Length (disk + tail):** 1.2–1.4 m |
| - | * **Mass: | + | * **Mass: |
| - | * **Body:** **Dorso-ventrally flattened disk** with broad fin-lobes for swimming; | + | * **Body:** Dorso-ventrally flattened disk with broad fin-lobes for swimming; no hind walking limbs |
| - | * **Forelimbs: | + | * **Forelimbs: |
| - | * **Skin:** Velvety, matte peat-green to mud-brown with **gritty dermal plaques** that trap silt/algae (living-rock camouflage) | + | * **Skin:** Velvety, matte peat-green to mud-brown with gritty dermal plaques that trap silt/algae (living-rock camouflage) |
| - | * **Head & Mouth:** **Subterminal mouth** facing downward; | + | * **Head & Mouth:** Subterminal mouth facing downward; pharyngeal shearing plates (rasping hold rather than fangs) |
| - | * **Senses:** **High-set eyes** for peeking above silt; **dorsal spiracular vents** for breathing while the mouth is silt-sealed; | + | * **Senses:** **High-set eyes** for peeking above silt; dorsal spiracular vents for breathing while the mouth is silt-sealed; |
| * **Tail:** Long, muscular tail with thin fin edge for steering and burst starts | * **Tail:** Long, muscular tail with thin fin edge for steering and burst starts | ||
| - | * **Locomotion: | + | * **Locomotion: |
| ==== Special Features: ==== | ==== Special Features: ==== | ||
| - | * **Shoreline Brace:** Uses its two forelimbs to **hook roots/rocks** and hold position in current; enables sudden | + | * **Shoreline Brace:** Uses its two forelimbs to hook roots/rocks and hold position in current; enables sudden arm-snatch on land prey at the water’s edge |
| * **Wing-Lobe Pin:** Broad fin-lobes press prey to substrate while the plates shear | * **Wing-Lobe Pin:** Broad fin-lobes press prey to substrate while the plates shear | ||
| * **Living-Rock Camouflage: | * **Living-Rock Camouflage: | ||
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| ==== Actions ==== | ==== Actions ==== | ||
| - | * **Surge Pounce (Recharge 5–6).** The Bogfang launches up to **20 ft.** in a straight line underwater. If it ends adjacent to a creature, it makes **Wing-Lobe Pin** with advantage. | + | * **Surge Pounce (Recharge 5–6).** The Bogfang launches up to 20 ft. in a straight line underwater. If it ends adjacent to a creature, it makes Wing-Lobe Pin* with advantage. |
| - | * **Wing-Lobe Pin.** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. | + | * **Wing-Lobe Pin.** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: d6+3 bludgeoning, |
| - | * **Shearing Plates.** *Melee Weapon Attack (vs. a grappled target):* +5 to hit, reach 5 ft., *Hit:* **2d8+3 slashing**. | + | * **Shearing Plates.** Melee Weapon Attack (vs. a grappled target): +5 to hit, reach 5 ft., Hit: 2d8+3 slashing. |
| - | * **Shoreline Yank.** *Melee Weapon Attack (arms):* +5 to hit, reach **5 ft. onto land** from a water square. | + | * **Shoreline Yank.** Melee Weapon Attack (arms): +5 to hit, reach 5 ft. onto land from a water square. Hit: 1d8+3 bludgeoning and the target must succeed on a DC 14 STR save or be pulled up to 10 ft. into the water and knocked prone (submerged). |
| - | * **Silt Bloom (Recharge 4–6).** Kicks up a **10-ft-radius** silt cloud. Creatures in the area must make a **DC 13 Con save** or be **blinded until the start of their next turn**. The area is lightly obscured for 1 minute unless dispersed. | + | * **Silt Bloom (Recharge 4–6).** Kicks up a 10-ft-radius silt cloud. Creatures in the area must make a DC 13 Con save or be blinded until the start of their next turn. The area is lightly obscured for 1 minute unless dispersed. |
| ==== Special Abilities ==== | ==== Special Abilities ==== | ||
| - | * **Benthic Camouflage.** Advantage on **Stealth** checks when motionless on silt, stones, or among roots. | + | * **Benthic Camouflage.** Advantage on Stealth checks when motionless on silt, stones, or among roots. |
| - | * **Pressure Sense.** While submerged, the Bogfang has **blindsight 20 ft.** against moving creatures. | + | * **Pressure Sense.** While submerged, the Bogfang has blindsight 20 ft. against moving creatures. |
| - | * **Bank Brace.** While adjacent to a solid bank/root, the Bogfang has advantage on checks to resist being moved and may target creatures on land within 5 ft. with **Shoreline Yank**. | + | * **Bank Brace.** While adjacent to a solid bank/root, the Bogfang has advantage on checks to resist being moved and may target creatures on land within 5 ft. with Shoreline Yank. |
| - | * **Obligate Aquatic.** **Land speed 0**; if forced fully onto land, the Bogfang is **knocked prone** and has **disadvantage on all attacks** until it re-enters water. | + | * **Obligate Aquatic.** Land speed 0; if forced fully onto land, the Bogfang is knocked prone and has disadvantage on all attacks until it re-enters water. |
| ===== Behavior ===== | ===== Behavior ===== | ||
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| ==== Survival Strategies: ==== | ==== Survival Strategies: ==== | ||
| * **Stone-Still Ambush:** Lies flat, gathers silt, watches with high-set eyes | * **Stone-Still Ambush:** Lies flat, gathers silt, watches with high-set eyes | ||
| - | * **Brace-and-Snatch: | + | * **Brace-and-Snatch: |
| * **Wrap-and-Shear: | * **Wrap-and-Shear: | ||
| * **Silt Screen:** Deploys **Silt Bloom** to break line-of-sight for escape or reposition | * **Silt Screen:** Deploys **Silt Bloom** to break line-of-sight for escape or reposition | ||
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| ===== Tactical Advice for Dungeon Masters ===== | ===== Tactical Advice for Dungeon Masters ===== | ||
| - | * **Edge Ambush:** Any creature **looting the bank**, watering mounts, or following root paths within 5 ft. of water risks a **Shoreline Yank**. | + | * **Edge Ambush:** Any creature **looting the bank**, watering mounts, or following root paths within 5 ft. of water risks a Shoreline Yank. |
| * **Sacred Pool Clause:** Orlanda rites may forbid harming a resident Bogfang; parties must solve the pool non-violently (lures, distractions, | * **Sacred Pool Clause:** Orlanda rites may forbid harming a resident Bogfang; parties must solve the pool non-violently (lures, distractions, | ||
| - | * **Environmental Tells:** A clean oval in settled silt or a sudden | + | * **Environmental Tells:** A clean oval in settled silt or a sudden silt boil under an overhang foreshadows Zaru-Dak. |
| ===== Related Pages ===== | ===== Related Pages ===== | ||
bogfang_eels.1758950284.txt.gz · Last modified: 2025/09/27 05:18 by admin