User Tools

Site Tools


bogfang_eels

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
bogfang_eels [2025/09/27 05:06] – adminbogfang_eels [2025/11/28 03:43] (current) – [BOGFANG (ZARU-DAK)] admin
Line 1: Line 1:
 === Major Planetary Zones | (Twin) Sections of the Habitual Belt | Regions | Wildlife=== === Major Planetary Zones | (Twin) Sections of the Habitual Belt | Regions | Wildlife===
  
-====== BOGFANG ====== +====== BOGFANG (ZARU-DAK) ======
- +
-===== Overview =====+
  
 {{ :bogfang_gg_scenic_2d.png?200|}} {{ :bogfang_gg_scenic_2d.png?200|}}
  
-Known as "Zaru-Dak" by the [[the_orlanda|Orlanda Tribe]], the Bogfang is a formidable marsh predator that lurks beneath roots and submerged tree trunks of the [[orlanda_marshes|Orlanda Marshes]] on [[the_planet_voi_700_d|VOI 700 D]]. Regarded with both fear and reverence, the Orlanda see the Bogfang as a spiritual guardian of sacred pools, and its presence marks a place as either protected or cursed. +===== Overview ===== 
- +Called “Zaru-Dak” by the [[the_orlanda|Orlanda Tribe]], the Bogfang is an obligate-aquatic benthic disk predator of the [[orlanda_marshes|Orlanda Marshes]] on [[the_planet_voi_700_d|VOI 700 D]]. It lies flat in root mazes and undercut banks, then surge-pounces to pin prey or braces at the shoreline to drag land animals into the water. The Orlanda regard a resident Bogfang as the quiet sentinel of sacred pools.
-Solitary and elusive, the Bogfang ambushes prey from shadowed waters, coiling among roots before striking with lightning-fast jaws. Few see it directly; its horns and glowing scales in the dark water have inspired tribal myths of a spectral watcher. +
  
 ===== Physique and Appearance ===== ===== Physique and Appearance =====
 +  * **Length (disk + tail):** 1.2–1.4 m  
 +  * **Mass:** 40–50 kg  
 +  * **Body:** Dorso-ventrally flattened disk with broad fin-lobes for swimming; no hind walking limbs  
 +  * **Forelimbs:** Two anterior grasping arms only, each with five short keratin-tipped digits (claws) for anchoring to roots/stone and seizing shoreline prey; incapable of supporting body on land  
 +  * **Skin:** Velvety, matte peat-green to mud-brown with gritty dermal plaques that trap silt/algae (living-rock camouflage)  
 +  * **Head & Mouth:** Subterminal mouth facing downward; pharyngeal shearing plates (rasping hold rather than fangs)  
 +  * **Senses:** **High-set eyes** for peeking above silt; dorsal spiracular vents for breathing while the mouth is silt-sealed; lateral pressure pores detect wakes and footfalls  
 +  * **Tail:** Long, muscular tail with thin fin edge for steering and burst starts  
 +  * **Locomotion:** Undulates fin-lobes and tail to swim; cannot locomote on land (obligate aquatic)
  
-  * **Length:** 1.5–2 meters   
-  * **Weight:** 70–80 kg   
-  * **Body:** Long and sinuous, muscular with slick flanks for swimming   
-  * **Skin:** Deep swamp green with an oily sheen, blending with roots and murky water   
-  * **Back Armor:** Exoskeletal ridges resembling scale-plates, offering protection and camouflage   
-  * **Head:** Broad, with two long backward-curving horns used for intimidation and dominance   
-  * **Eyes:** Lidless, luminescent yellow, adapted for low light   
 ==== Special Features: ==== ==== Special Features: ====
- +  * **Shoreline Brace:** Uses its two forelimbs to hook roots/rocks and hold position in current; enables sudden arm-snatch on land prey at the water’s edge   
-  * **Root Camouflage:** Body ridges mimic tangled vegetation underwater   +  * **Wing-Lobe Pin:** Broad fin-lobes press prey to substrate while the plates shear   
-  * **Snap Jaws:** Double-hinged jaw capable of wide-angle strikes   +  * **Living-Rock Camouflage:** Gritty plaques hold silt and algae, breaking the outline among stones and roots   
-  * **Electric Burst:** Hidden electroplax organ generates a stunning pulse; faint light flickers between scales before discharge  +  * **Spiracular Breathing:** Dorsal vents ventilate while buried; eyes watch from cover
  
 ===== Game Mechanics ===== ===== Game Mechanics =====
- +  * **Armor Class (AC):** 14 (low profile + gritty plaques)  
-  * **Armor Class (AC):** 14  +
   * **Hit Points (HP):** 45     * **Hit Points (HP):** 45  
-  * **Speed:** 30 ft. swimming, 15 ft. wriggling on land  +  * **Speed:** **40 ft. (swim)**; **0 ft. (land)**
  
-**Actions:**   +==== Actions ==== 
-  * **Ambush Lunge:** +5 to hit, 2d8 piercing + grapple   +  * **Surge Pounce (Recharge 5–6).** The Bogfang launches up to 20 ft. in a straight line underwater. If it ends adjacent to a creature, it makes Wing-Lobe Pin* with advantage.   
-  * **Electric Discharge (Recharge 5–6):** 10-ft radius, DC 13 Con save or stunned for 1 round  +  * **Wing-Lobe Pin.** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: d6+3 bludgeoning, and the target is grappled (escape DC 14). While the Bogfang remains prone on the bottom, a grappled target is restrained.   
 +  * **Shearing Plates.** Melee Weapon Attack (vs. a grappled target): +5 to hit, reach 5 ft., Hit: 2d8+3 slashing.   
 +  * **Shoreline Yank.** Melee Weapon Attack (arms): +5 to hit, reach 5 ft. onto land from a water square. Hit: 1d8+3 bludgeoning and the target must succeed on a DC 14 STR save or be pulled up to 10 ft. into the water and knocked prone (submerged).   
 +  * **Silt Bloom (Recharge 4–6).** Kicks up a 10-ft-radius silt cloud. Creatures in the area must make a DC 13 Con save or be blinded until the start of their next turn. The area is lightly obscured for 1 minute unless dispersed.
  
-**Special Abilities:**   +==== Special Abilities ==== 
-  * **Swamp Cloak:** +4 Stealth when among roots or mud   +  * **Benthic Camouflage.** Advantage on Stealth checks when motionless on silt, stones, or among roots.   
-  * **Root Sense:** Tremor sense within 10 ft. in root tangles  +  * **Pressure Sense.** While submerged, the Bogfang has blindsight 20 ft. against moving creatures.   
 +  * **Bank Brace.** While adjacent to a solid bank/root, the Bogfang has advantage on checks to resist being moved and may target creatures on land within 5 ft. with Shoreline Yank.   
 +  * **Obligate Aquatic.** Land speed 0; if forced fully onto land, the Bogfang is knocked prone and has disadvantage on all attacks until it re-enters water.
  
 ===== Behavior ===== ===== Behavior =====
- +  * **Diet:** Small fish, amphibians, large invertebrates, shoreline mammals/birds when available   
-  * **Diet:** Carnivorous; fish, amphibians, small mammals   +  * **Social:** Solitary except brief spawning aggregations   
-  * **Social:** Solitary, only meeting to mate   +  * **Activity:** Crepuscular/nocturnal peaks; day spent buried or wedged under shelves
-  * **Activity:** Ambush predator; prefers still periods of swamp life  +
  
 ==== Survival Strategies: ==== ==== Survival Strategies: ====
- +  * **Stone-Still Ambush:** Lies flat, gathers silt, watches with high-set eyes   
-  * **Still Ambush:** Can remain motionless for hours, blending with root formations   +  * **Brace-and-Snatch:** Hooks forelimbs under roots, then lashes out to yank shoreline prey into the water   
-  * **Horn Display:** Uses backward-curving horns in dominance and mating rituals   +  * **Wrap-and-Shear:** Uses fin-lobes to pin while shearing plates do the killing work   
-  * **Tangle Escape:** Uses narrow body to slip through dense roots  +  * **Silt Screen:** Deploys **Silt Bloom** to break line-of-sight for escape or reposition
  
 ===== Reproduction and Lifecycle ===== ===== Reproduction and Lifecycle =====
- +  * **Mating Season:** Wettest marsh cycles; brief nocturnal aggregations on shallow shelves   
-  * **Mating Season:** Occurs during wettest marsh cycles   +  * **Egg Deposition:** Adhesive clutches tucked beneath root lips and ledges   
-  * **Nest:** Eggs hidden beneath root mats; fiercely guarded   +  * **Incubation:** ~2 weeks; hatchlings disperse into micro-channels and leaf packs   
-  * **Clutch Size:** 4–7 eggs   +  * **Lifespan:** 15–20 years (est.)
-  * **Hatching Time:** ~2 weeks   +
-  * **Lifespan:** 15–20 years  +
  
 ===== Tactical Advice for Dungeon Masters ===== ===== Tactical Advice for Dungeon Masters =====
- +  * **Edge Ambush:** Any creature **looting the bank**, watering mounts, or following root paths within 5 ft. of water risks a Shoreline Yank.   
-The Bogfang is a lurking hazard perfect for building suspense in marshlands.   +  * **Sacred Pool Clause:** Orlanda rites may forbid harming a resident Bogfang; parties must solve the pool non-violently (lures, distractions, offerings).   
- +  * **Environmental Tells:** A clean oval in settled silt or a sudden silt boil under an overhang foreshadows Zaru-Dak.
-  * **Sacred Pool Guardian:** May guard Orlanda holy sites   +
-  * **Ambush Horror:** Sudden lunges from roots can challenge even seasoned parties   +
-  * **Electric Shock:** Its hidden organ makes close-quarters combat risky  +
  
 ===== Related Pages ===== ===== Related Pages =====
- 
   * [[orlanda_marshes|Orlanda Marshes]]     * [[orlanda_marshes|Orlanda Marshes]]  
   * [[the_orlanda|Orlanda Tribe]]     * [[the_orlanda|Orlanda Tribe]]  
-  * [[wildlife_of_asari|Wildlife of Asari]]  +  * [[wildlife_of_asari|Wildlife of Asari]]
  
 **Known Predators:**   **Known Predators:**  
-  * [[kardar|Kardar]] (targets juveniles only)  +  * [[kardar|Kardar]] (targets juveniles)
  
bogfang_eels.1758949575.txt.gz · Last modified: 2025/09/27 05:06 by admin

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki