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alnar_shrimp [2025/03/31 04:59] – created adminalnar_shrimp [2025/09/30 03:33] (current) – [Overview] admin
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-== Major Planetary Zones | (Twin) Sections of the Habitual Belt | Regions | Wildlife ===+=== Major Planetary Zones | (Twin) Sections of the Habitual Belt | Regions | Wildlife ===
  
 ====== ALNAR SHRIMP ====== ====== ALNAR SHRIMP ======
  
 ===== Overview ===== ===== Overview =====
 +
 +{{ :alnar_schrimp_gg_scenic_2d_close.png?200|}}
 +{{ :alnar_shrimp_gg_scenic_2d_swarm.png?200|}}
  
 The Alnar Shrimp is a bioluminescent filter-feeder native to the shallow, nutrient-rich waters of [[lake_tijonara|Lake Tijonara]] and the surrounding wetlands of the [[asari|Asari Region]] in the [[habitual_belt|Habitual Belt]] on [[the_planet_voi_700_d|VOI 700 D]]. Known to the [[the_senti|Senti Tribe]] as "Iru'vesh" (meaning "Starfall in the Water"), these tiny shrimp cluster in large, swirling clouds that shimmer in response to ambient light or movement. The Alnar Shrimp is a bioluminescent filter-feeder native to the shallow, nutrient-rich waters of [[lake_tijonara|Lake Tijonara]] and the surrounding wetlands of the [[asari|Asari Region]] in the [[habitual_belt|Habitual Belt]] on [[the_planet_voi_700_d|VOI 700 D]]. Known to the [[the_senti|Senti Tribe]] as "Iru'vesh" (meaning "Starfall in the Water"), these tiny shrimp cluster in large, swirling clouds that shimmer in response to ambient light or movement.
  
-Alnar Shrimp are often found near submerged Glowrush reeds or glowing patches of [[alnar_moss|Alnar Moss]], creating dazzling natural displays that have made them central to Senti rituals and lake lore.+Alnar Shrimp are often found near submerged Glowrush reeds or glowing patches of Alnar Moss, creating dazzling natural displays that have made them central to Senti rituals and lake lore.
  
 ===== Physique and Appearance ===== ===== Physique and Appearance =====
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   * **Filter Appendages:** Fine bristles along front limbs allow for efficient micro-feeding   * **Filter Appendages:** Fine bristles along front limbs allow for efficient micro-feeding
   * **Swarm Syncing:** Able to synchronize movement and glow pulses with others in the swarm   * **Swarm Syncing:** Able to synchronize movement and glow pulses with others in the swarm
 +
 +===== Game Mechanics =====
 +
 +  * **Armor Class (AC):** 10
 +  * **Hit Points (HP):** 1
 +  * **Speed:** 20 ft. (swimming)
 +
 +==== Actions ====
 +
 +  * **Glitter Cloud (Defensive Reaction):** When startled, a swarm of Alnar Shrimp emits a sudden pulse of bioluminescent particles, creating partial concealment for one round
 +
 +==== Special Abilities ====
 +
 +  * **Glow Swarm:** If five or more are nearby, attackers suffer -1 to perception checks due to light distortion
 +  * **Current Sense:** Gains +2 to Dexterity saves against environmental water-based hazards
 +
 +===== Behavior =====
 +
 +  *** Diet:** Microscopic plankton, organic particles, detritus
 +  * **Social Structure:** Lives in large swarms (hundreds to thousands)
 +  * **Activity Pattern:** Most active in fog or under low-light conditions
 +
 +==== Survival Strategies: ====
 +
 +  * **Swarm Movement:** Uses confusion and motion to deter predators
 +  * **Light Sync:** Mimics light pulses of Glowrush reeds or nearby Glowfrogs to blend in
 +
 +===== Reproduction and Lifecycle =====
 +
 +  * **Spawning Method:** Broadcast spawners — eggs and sperm are released directly into the water
 +  * **Hatch Time:** 2–3 days
 +  * **Juvenile Phase:** Transparent larvae drift for up to two weeks before settling in moss-rich zones
 +  * **Lifespan:** ~1 year
 +
 +===== Tactical Advice for Dungeon Masters =====
 +
 +The Alnar Shrimp offers a serene but visually powerful environmental tool, perfect for adding atmosphere, mystery, or even subtle danger cues.
 +
 +  * **Visual Puzzle Clue:** Their movement may reveal hidden currents, submerged entrances, or sacred objects
 +  * **Environmental Warning:** A sudden disappearance of shrimp clouds may hint at approaching predators or contamination
 +  * **Alchemy Ingredient:** Their bioluminescent fluid could be used in potions or dyes with minor magical effects
 +
 +===== Related Pages and Further Information =====
 +
 +  * [[the_planet_voi_700_d|VOI 700 D]]
 +  * [[habitual_belt|Habitual Belt]]
 +  * [[lake_tijonara|Lake Tijonara]]
 +  * [[the_senti|Senti Tribe]]
 +  * [[wildlife_of_asari|Known Wildlife of Asari]]
 +
 +**Known Predators:**
 +
 +  * [[skyweaver_eels|Skyweaver]]
alnar_shrimp.1743397177.txt.gz · Last modified: 2025/03/31 04:59 by admin

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