alnar_shrimp
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| - | == Major Planetary Zones | (Twin) Sections of the Habitual Belt | Regions | Wildlife === | + | === Major Planetary Zones | (Twin) Sections of the Habitual Belt | Regions | Wildlife === |
| ====== ALNAR SHRIMP ====== | ====== ALNAR SHRIMP ====== | ||
| ===== Overview ===== | ===== Overview ===== | ||
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| + | {{ : | ||
| + | {{ : | ||
| The Alnar Shrimp is a bioluminescent filter-feeder native to the shallow, nutrient-rich waters of [[lake_tijonara|Lake Tijonara]] and the surrounding wetlands of the [[asari|Asari Region]] in the [[habitual_belt|Habitual Belt]] on [[the_planet_voi_700_d|VOI 700 D]]. Known to the [[the_senti|Senti Tribe]] as " | The Alnar Shrimp is a bioluminescent filter-feeder native to the shallow, nutrient-rich waters of [[lake_tijonara|Lake Tijonara]] and the surrounding wetlands of the [[asari|Asari Region]] in the [[habitual_belt|Habitual Belt]] on [[the_planet_voi_700_d|VOI 700 D]]. Known to the [[the_senti|Senti Tribe]] as " | ||
| - | Alnar Shrimp are often found near submerged Glowrush reeds or glowing patches of [[alnar_moss|Alnar Moss]], creating dazzling natural displays that have made them central to Senti rituals and lake lore. | + | Alnar Shrimp are often found near submerged Glowrush reeds or glowing patches of Alnar Moss, creating dazzling natural displays that have made them central to Senti rituals and lake lore. |
| ===== Physique and Appearance ===== | ===== Physique and Appearance ===== | ||
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| * **Filter Appendages: | * **Filter Appendages: | ||
| * **Swarm Syncing:** Able to synchronize movement and glow pulses with others in the swarm | * **Swarm Syncing:** Able to synchronize movement and glow pulses with others in the swarm | ||
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| + | ===== Game Mechanics ===== | ||
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| + | * **Armor Class (AC):** 10 | ||
| + | * **Hit Points (HP):** 1 | ||
| + | * **Speed:** 20 ft. (swimming) | ||
| + | |||
| + | ==== Actions ==== | ||
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| + | * **Glitter Cloud (Defensive Reaction): | ||
| + | |||
| + | ==== Special Abilities ==== | ||
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| + | * **Glow Swarm:** If five or more are nearby, attackers suffer -1 to perception checks due to light distortion | ||
| + | * **Current Sense:** Gains +2 to Dexterity saves against environmental water-based hazards | ||
| + | |||
| + | ===== Behavior ===== | ||
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| + | *** Diet:** Microscopic plankton, organic particles, detritus | ||
| + | * **Social Structure: | ||
| + | * **Activity Pattern:** Most active in fog or under low-light conditions | ||
| + | |||
| + | ==== Survival Strategies: ==== | ||
| + | |||
| + | * **Swarm Movement:** Uses confusion and motion to deter predators | ||
| + | * **Light Sync:** Mimics light pulses of Glowrush reeds or nearby Glowfrogs to blend in | ||
| + | |||
| + | ===== Reproduction and Lifecycle ===== | ||
| + | |||
| + | * **Spawning Method:** Broadcast spawners — eggs and sperm are released directly into the water | ||
| + | * **Hatch Time:** 2–3 days | ||
| + | * **Juvenile Phase:** Transparent larvae drift for up to two weeks before settling in moss-rich zones | ||
| + | * **Lifespan: | ||
| + | |||
| + | ===== Tactical Advice for Dungeon Masters ===== | ||
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| + | The Alnar Shrimp offers a serene but visually powerful environmental tool, perfect for adding atmosphere, mystery, or even subtle danger cues. | ||
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| + | * **Visual Puzzle Clue:** Their movement may reveal hidden currents, submerged entrances, or sacred objects | ||
| + | * **Environmental Warning:** A sudden disappearance of shrimp clouds may hint at approaching predators or contamination | ||
| + | * **Alchemy Ingredient: | ||
| + | |||
| + | ===== Related Pages and Further Information ===== | ||
| + | |||
| + | * [[the_planet_voi_700_d|VOI 700 D]] | ||
| + | * [[habitual_belt|Habitual Belt]] | ||
| + | * [[lake_tijonara|Lake Tijonara]] | ||
| + | * [[the_senti|Senti Tribe]] | ||
| + | * [[wildlife_of_asari|Known Wildlife of Asari]] | ||
| + | |||
| + | **Known Predators: | ||
| + | |||
| + | * [[skyweaver_eels|Skyweaver]] | ||
alnar_shrimp.1743397177.txt.gz · Last modified: 2025/03/31 04:59 by admin