federal_stun_gun
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Table of Contents
FEDERAL STUN GUN
Overview and Game Mechanics
- Origin: Federal Weapon Manufactory
- Type: Melee (non-lethal)
- Damage: 1d4 (stuns and paralyzes the opponent temporarily)
- Range: Close combat
- Properties: Battery-powered, allowing up to 10 uses per charge
- Attack Roll: Strength/ Dexterity + Proficiency
- Cost (Black market): 400 Kourou
- Weight: 1 kg
- Availability for Players: Common on the Black market, standard issue for Federal and Local Sheriff personnel.
Context and Historical Background
The Federal Stun Gun was developed in 2632, shortly after the founding of the Federal Confederation. Designed specifically for law enforcement operations, the FSG offers a non-lethal solution for hand-to-hand combat scenarios. It quickly became the standard melee weapon for the Federal Sheriff, Local Sheriffs, and their Deputies.
The FSG meets the Confederation's stringent resource conservation requirements outlined in the Peace Treaty, leveraging a biologically powered battery system. While its primary purpose is incapacitating opponents without fatality, its functionality and reliability have made it a vital tool for maintaining peace and order.
federal_stun_gun.1733162742.txt.gz · Last modified: 2024/12/02 18:05 by admin