This is an old revision of the document!
Table of Contents
FEDERAL BATON
Overview and Game Mechanics
- Origin: Federal Weapon Manufactory
- Type: Melee
- Damage: 1d4 (typically non-lethal)
- Range: Close combat
- Properties: Used for close-range engagement where lethal force is not necessary
- Attack Roll: Strength + Proficiency
- Cost (Black market): 300 Kourou
- Weight: 0.5 kg
- Availability: Very common on the Black market
Federal Baton Edit
Overview and Game Mechanics Federal Baton Origin: Federal Weapon Manufactory Type: Melee (non-lethal) Damage: 1d4 (typically non-lethal) Range: Close combat Properties: Designed for non-lethal engagements; equipped with a safety feature to prevent excessive harm. Attack Roll: Strength + Proficiency Cost (Black market): 300 Kourou Weight: 0.5 kg Availability: Very common on the Black Market, standard issue for Federal Sheriff personnel.
Context and Historical Background
The Federal Baton was introduced in October 2631, shortly after the founding of the Federal Confederation. Developed as a melee weapon for law enforcement operations, it was designed for hand-to-hand combat where lethal force was deemed unnecessary.
The baton is standard issue for personnel of the Federal Sheriff and Local Sheriffs, who carry it on their enhanced belts as part of their uniform. It serves as a critical tool for maintaining order and ensuring compliance during patrols, arrests, and crowd control situations.
In 2633, the Federal Baton was updated with a breaking point after incidents in which excessive force led to serious injuries during police operations. This safety feature ensures the baton minimizes the risk of causing lasting harm, particularly during strikes to the head, making it an effective yet responsible tool for law enforcement.