=== Races | Economy === ====== FRONTIER QUICKDRAW NETWORK ====== ===== Overview ===== Frontier Quickdraws are purely mechanical vending machines scattered across the [[free_state_of_settlers|Free State of Settlers]]. Operated by the [[Frontier Supply Company|Frontier Supply Company]], these spring- and gravity-powered dispensers provide settlers with essential goods — personal care items, snacks, beverages, and chew meats — without requiring staffed shops. Each Quickdraw stands in a recessed kiosk or corner, ready 24/7 for quick purchases. ===== Operator & Distribution ===== * **Operator:** Frontier Supply Company * **Distribution:** Over 50 machines installed in major and minor settlements, road junctions, mining camps, and guard outposts. * **Refill Protocol:** Company couriers replenish stock weekly, using standardized supply crates and spring-wound hoists to load new drums. ===== Mechanics & Design ===== * **Drive System:** Spring-driven mainspring coupled to ratcheting gears; counterweights used in larger mountain-site units. * **Coin/Token Mechanism:** Accepts standardized [[kourou|Kourou]] coins or pre-purchased tokens. A lever-actuated escapement only releases one item per token. * **Housing:** Salvaged drone and cargo-crate panels, reinforced by [[last_frontier|Last Frontier]] hull plating; iron framing with quick-access lockcovers. * **Weatherproofing:** Sealed chutes and drip covers; internal components greased with antifreeze resin to resist mist and dust. ===== Contents, Gameplay-Effects & Pricing ===== | **Item** | **Description** | **Price** | **Remark** | |[[ Dry Shampoo and Soap Kit | Dry Shampoo and Soap Kit]] | Travel-sized dry shampoo and soap sachets sourced from [[last_frontier|Last Frontier]] stock | 6 K | Removes one level of the “Filthy” conditionm which normally imposes disadvantage on Stealth or social checks in civilized areas.PC gain advantage on Wisdom (Perception) checks for the next hour — their senses feel sharper after feeling clean. | | [[Emergency Space Nutrition-Pack |Emergency Space Nutrition-Pack]] | Sealed liquid nutrition packs from Last Frontier emergency stock, providing durable sustenance for extended periods | 4 K | PC regain 1d6 HP, and suffer no further “Hunger” exhaustion for the next 6 hours | | [[starshine_schnapps|Starshine Schnapps]] | Small hip flask (200 ml), developed by [[space_drinks_inc|Space Drinks Inc.]]; Virel spice-infused schnapps (30 % ABV); | 6 K | For 1 h after a dose the drinker’s exhaled breath shimmers with tiny glittering crystals; Stealth checks –2 due to sparkling fog | | [[Chew Meat Strips|Chew Meat Strip]] | Dried bilax root & hoos meat jerky-style chew strips produced by [[hope_meat_inc|Hope Meat Inc.]] | 7 K | PC regain 1d4 HP, and suffer no further “Hunger” exhaustion for the next 2 hours | | [[Mistspring Water Flask|Mistspring Water Flask]] | Sealed flask (750ml) of fresh mistspring water, filled by [[Mistspring Water Inc.|Mistspring Water Inc.]] | 6 K | Removes one level of exhaustion (as if you’d eaten and rested), grants advantage on any saving throw vs. dehydration or heat exhaustion for the next 2 hours. PC also regain 1d4 HP if they were below half their hit point maximum.| | [[exohuman_legal_drugs_and_medicine_in_the_beta_age|NeuroCalm Nano-Vial]] | 2 mL auto-injector by [[schreder_pharma_inc|Schreder Pharma Inc.]]; moderate pain & field anaesthetic; cancels pain penalties; | 12 K |–2 Perception for 6 h; often diluted for resale—check authenticity or risk inert doses | | [[exohuman_legal_drugs_and_medicine_in_the_beta_age|SP-AMP Broad-Spectrum]] | 10-tab blister by [[schreder_pharma_inc|Schreder Pharma Inc.]]; cures bacterial infections | 10 K | Restores 1 HP per hour for 6 h; advantage on disease saves | ===== Roles and Responsibilities ===== * **Frontier Supply Company:** Installs machines, sets maintenance standards, manages supplier/revenue-share contracts, and schedules refill runs. * **Refill & Maintenance Couriers:** [[hoos|Hoos]]-mounted [[refill_and_maintenance_couriers|Refill and Maintenance Couriers]] who restock goods on-site (cassettes stay in the machines), fine‑tune springs and chutes, record sales/maintenance in field ledgers, and haul back empty refill crates. * **Local Steward:** A settlement-appointed liaison who reports jams, vandalism, or shortages to FSC HQ and coordinates safe access during crises. ===== Service Tokens & Special Access ===== * **Courier Service Deal:** Under a barter-revenue agreement, the [[new_kourou_courier_service|New Kourou Courier Service]] and [[firetown_courier_service|Firetown Courier Service]] as well as all [[free_state_courier_riders|Free State Courier Riders]] received a limited batch of infinite-use Quickdraw tokens for cart drivers. The logic: keep couriers stocked without slowing routes. * **Usage Limits:** Officially “on duty only ”— misuse voids the deal. Tokens are stamped with rotating micro-notch patterns to deter counterfeits. * **Black-Market Value:** A single courier token fetches a steep price among settlers; it grants free pulls from any Quickdraw. Confiscation squads and stewards watch for suspicious repeat use. * **Replacement Protocol:** Lost tokens must be reported within 24 hours; the matching notch series is retired and machines are re-pinned at the next refill cycle. ===== Security & Maintenance ===== * **Tamper-Proof Locks:** Spring-loaded detent locks prevent unauthorized access to stock drums. * **Nominal Surveillance:** A per-machine counter logs dispenses; discrepancies trigger a maintenance alert. * **Emergency Manual Override:** Company-issued master key for override during crises or official inspections. ===== Player Interaction Possibilities ===== ==== Legal ==== * Purchase necessities on-demand without shop queues. * Exchange bulk tokens at Company kiosks. * Redeem an authorized Courier Token while on duty (verification by steward or rider ledger). * Report a broken unit for priority refill or repair. ==== Illegal ==== * Pick locks to steal entire stock drums. * Jam coin slots to get free items. * Sabotage mechanical parts to cause dispersion errors or mechanical lockdown. * Forge or fence courier tokens; copy micro‑notch patterns to mint fakes. ===== Tactical Advice for Dungeon Masters ===== As unstaffed supply points, Frontier Quickdraws are ripe for plot hooks: ==== Adventure Hook Example: ==== * **Poisoned Bottle Blackmail:** [[talia_quickshot_maren|Talia "Quickshot" Maren]], founder of the [[frontier_supply_company|Frontier Supply Company]], is in full panic mode. She just got a ransom note demanding 10.000 [[Kourou|Kourou]] by next Friday — or more Quickdraw goods will turn lethal. One water bottle’s already been tainted, and every vending‑machine staple could be next: the [[starshine_schnapps|Starshine Schnaps]], [[chew_meat_strips|Chew Meat Strips]], even the [[emergency_space_nutrition-pack|Emergency Space Nutrition Packs]] and [[dry_shampoo_and_soap_kit|Dry Shampoo & Soap Kits]].Talia hires the PC to Intercept the poisoned bottle before it reaches a customer, trace the breach in her supply chain and to unmask the saboteur … ===== Related Pages and Further Information ===== * [[beta_age|Beta Age]] * [[free_state_of_settlers|Free State of Settlers]] * [[Talia “Quickshot” Maren|Talia “Quickshot” Maren]] * [[Frontier Supply Company|Frontier Supply Company]] * [[refill_and_maintenance_couriers|Refill and Maintenance Couriers]] * [[Mistspring Water Inc.|Mistspring Water Inc.]] *[[ Hope Meat Inc. | Hope Meat Inc.]] * [[Health Care System of the Free State of Settlers|Health Care System of the Free State of Settlers]] * [[exohuman_legal_drugs_and_medicine_in_the_beta_age|Exohuman Legal Drugs of the Beta Age]] * [[last_frontier|Last Frontier]] (stock[[the_alpha_age| Alpha Age]])