=== Races | Economy | Buildings & Organizations === ====== FEDERAL PHARMA MANUFACTORY ====== ===== Overview ===== * **Location:** Industrial Ring, [[new_kourou|New Kourou]] * **Address:** NW Industrial Ring Road 3 * **Surroundings:** Adjacent to the [[federal_personal_care_plant|Federal Personal Care Plant]], near the Town Wall of New Kourou. The Federal Pharma Manufactory (FPM) was the state-run successor to [[schreder_pharma_inc|Schreder Pharma Inc.]], which had held a near-monopoly on pharmaceuticals during the [[beta_age|Beta Age]]. In 2632, Schreder was nationalized under [[communardism|Communardism]] by the first government of [[georgia_hawking|Aisha Patel]], bringing all pharmaceutical production under the control of the [[federal_health_agency|Federal Health Agency]]. While most [[the_gamma_age|Gamma Age]] industries were stripped of advanced machinery due to the [[peace_treaty|Peace Treaty]] and energy restrictions, the FPM remained an exception. Because it supplied the [[medical_station|Medical Station and Federal Hospital of New Kourou]] — the only institutions still permitted to use cutting-edge medical technologies—the FPM retained Schreder’s advanced tech stack. Its production lines blended human oversight with nano-scale processes, automated reactors, and precision robotics, all powered by [[quantum_fusion_batteries|Quantum Fusion Batteries (QFBs)]]. The FPM did not distribute medicine directly to citizens. Instead, it supplied three exclusive channels within the Federal Health Care System: * **Medical Station and Federal Hospital of New Kourou** – the central hub for advanced care and specialized medicine. * **Federal General Practitioner Practices** – located in [[firetown|Firetown]], [[hope|Hope]], and [[morningstar|Morningstar]], providing primary and emergency care. * **Faculty of Medicine at Danah Wanah University** – training future medical professionals and conducting research for the Confederation. ===== Architectural Significance ===== * **Construction Materials:** Reinforced alloy frames and modular plating salvaged from the [[last_frontier|Last Frontier]], combined with Schreder-era clean-room panels. * **Floors:** 2 (factory hall with mezzanine control deck). * **Building Size:** ~12,000 m² * **Design Purpose:** High-security, sterile production hub designed to maintain pharmaceutical quality at scale. * **Energy Policy:** Equipped with QFB-powered systems—an exemption from analog-only restrictions. ===== Building Structure ===== **Perimeter** * **Security Fence:** 3 m alloy mesh topped with salvage-blade spikes, with a single monitored main gate. **Factory Hall** * **Raw-Compound Feed Zone:** Drum off-loading, solvent tanks, and reagent hoppers. * **Synthesis Lines (3):** Automated mixers, temperature-controlled vats, and nano-filter columns overseen by human technicians. * **Tableting & Encapsulation Row:** Semi-automated presses with manual quality spot-checks every 100 units. * **Nano-Vial Clean-Room:** Gloved ports, laminar-flow hoods, and precision filling arms powered by QFB micro-cells. * **Locker Room & W.C.:** Personal lockers, decontamination showers, and two [[aurorasan_system|AuroraSan]] toilets. * **Break Room:** Furnished with recycled shuttle-galley benches, a hydration dispenser, and a nutrient bar rack for 12 workers. **Control Mezzanine (Level 2 Catwalk)** * **Plant Manager’s Console:** Oversees production metrics and safety protocols. * **Reactor Readouts:** Displays synthesis line conditions. * **QFB Status Panel:** Monitors battery performance and micro-cell power flow. ===== Look and Feel ===== Inside, the FPM contrasted sharply with the analog plants of the Confederation. Stainless alloy surfaces reflected sterile white light, while faint hums from QFB-powered filtration systems underscored the facility’s advanced character. Workers moved in smocks, masks, and gloves, their tasks punctuated by the hiss of pressurized valves and the quiet precision of robotic filling arms. The air smelled faintly of alcohol disinfectants and medicinal herbs. Unlike other facilities, the FPM conveyed not scarcity but control—an enclave of high technology preserved for health care under the watchful eye of the Federal Health Agency. ===== Roles and Responsibilities ===== * **Plant Manager (1):** Directed all operations, ensured compliance with Federal Health Agency regulations, and maintained security clearances. * **Production Supervisors (2):** Managed synthesis lines and tablet/capsule workflows. * **Pharmaceutical Technicians (12):** Operated mixing vats, nano-filters, and filling stations. * **Quality Control Inspectors (4):** Conducted manual checks every 100 units, monitored sterility. * **Warehouse Staff (6):** Managed raw compound intake, solvent storage, and outbound shipments. * **Maintenance Crew (4):** Specialized in QFB-powered equipment and nano-filtration systems. * **Logistics Officer (1):** Coordinated shipments to hospitals, GPs, and the university. * **Support Staff (4):** Handled sanitation, cleaning, and clerical duties. ===== Public Access, Operating Hours and Operational Rhythm ===== * **Public Access:** Closed to citizens; access restricted to medical couriers, inspectors, and research liaisons. * **Operating Hours:** Two shifts daily, 06:00–14:00 and 14:00–22:00 * **Operational Rhythm:** * **Morning Shift:** Raw material intake, synthesis line activation, nano-vial production. * **Afternoon Shift:** Encapsulation, packaging, shipment preparation, and quality audits. * **22:00–06:00:** Facility lockdown with automated cleaning and QFB recharging. ===== Products of the Federal Pharma Manufactory ===== The FPM inherited Schreder Pharma’s high-tech catalog and continued production under state oversight. All medicines were distributed exclusively through the Medical Station and Federal Hospital of New Kourou, Federal General Practitioner Practices, and the [Faculty of Medicine at[[danah_wanah_university_of_new_kourou| Danah Wanah University]]. | **Name** | **Primary Use** | **Format** | **Dose & In-Game Effect** | **Notes for DMs** | | **SP-AMP Broad-Spectrum** | Bacterial infections | 10-tab blister | Restores 1 HP per hour for 6 h; advantage on disease saves | Supply staple; scarcity during outbreaks creates plot hooks; counterfeits appear in Firetown | | **NeuroCalm Nano-Vial** | Moderate pain & field anaesthetic | 2 mL auto-injector | Cancels pain penalties; –2 Perception for 6 h | Often diluted for resale — PCs must test authenticity or risk inert doses | | **DeepSleep-X Anaesthetic** | Full surgical knock-out | 20 mL IV vial | Target unconscious (save DC 14) for 1 h | Valuable to heist crews for silent takedowns or hostage extractions | | **Hemobond Trauma-Seal** | Rapid clot & wound sealing | 30 g paste tube | Stabilises a dying PC; heals 1d4 HP instantly | Counterfeit versions have 50 % failure chance — creates tension | | **OncoSolve Nano-Agent** | Early-stage tumour reduction | 5 mL suspension | Removes one “disease” condition after three weekly doses | Kept under lock at New Kourou Hospital — strong objective for stealth missions | | **RegenPatch-D Dermal Matrix** | Burn & laceration healing | 15 cm sterile patch | Heals 2d4 HP over 24 h; halves scar chance | Loses efficacy if applied in dirty environments (apply at disadvantage) | | **BioShield Vaccine Set** | Immunisation vs. pathogens | Five-shot card | Advantage on saves vs. listed diseases for one year | Cold-chain sensitive — ruined if kept > 8 h unrefrigerated | | **RespiraClear Inhalant** | Dust-lung & smoke relief | 250 mL nebuliser | Removes choking/suffocation; advantage on Con saves vs. smoke for 1 h | Common barter item in mining towns; substitute currency in Firetown | | **NanoClean Anti-Toxin Kit** | Venom & toxin neutralisation | Dual-chamber auto-injector | Cures “poisoned” condition; neutralises venom (one use) | Fake kits deal 1d6 poison damage instead — shady dealers plot hook | | **ShockStop E-Boost** | Cardiac-arrest bailout / anaphylaxis | 1 mL stab-pen | Revives target to 1 HP; target gains 1 Exhaustion level | [ theft invites retaliation | | **Serenica Neuro-Stabilizer** | Anxiety, panic, depression | 20-tab blister | Removes “Frightened” condition; advantage on Wis saves vs. fear for 8 h; –2 Initiative | Highly sought in the [[ralar_region|Ralar Region]]; black-market fakes cause hallucinations (Confusion 1 h, DC 12 Wis save) | ===== Security Measures ===== * **Perimeter Fence:** Alloy fence with salvage-blade spikes; single access gate under guard. * **Deputy Patrols:** [[federal_sheriff|Federal Sheriff]] Deputies stationed in the Industrial Ring included the plant in routine circuits. * **Analog Alert System:** An [[analog_alert_system|Analog Siren System]], linked to the [[headquarter_of_the_federal_sheriff|Headquarters of the Federal Sheriff]]. * **Clean-Room Access Control:** Airlock doors and badge verification restricted nano-vial zones. * **Exit Inspections:** Staff subject to decontamination checks to prevent theft of compounds. ===== Player Interaction Possibilities (Legal and Illegal) ===== === Legal Interactions: === * Receive a work assignment from [[gaia_system|GAIA]] to temporarily support production or logistics. * * Serve as controlled “test patients” for medical trainees at the Faculty of Medicine at Danah Wanah University. * Transport or deliver medicine consignments as employees of the [[federal_courier_service|Federal Courier Service]]. === Illegal Interactions: === * Smuggle high-value nano-vials into Firetown’s black market. * Bribe technicians for unauthorized compounds. * Sabotage synthesis lines or QFB systems to disrupt production. * Forge shipment manifests to redirect medicine stockpiles. ===== Tactical Advice for Dungeon Masters ===== * **Black Market Link:** Rumors spread that [[individualists|Individualists]] gained access to restricted nano-vials; players must trace the leak. * **Medical Crisis:** An outbreak strains supplies; players are tasked with escorting emergency reserves or uncovering corruption in the chain of distribution. ===== Related Pages and Further Information ===== * [[the_gamma_age|Gamma Age]] * [[federal_confederation| Federal Confederation]] * [[communardism|Communardism]] * [[new_kourou|New Kourou]] * [[federal_health_care_system|Federal Healthcare System]] * [[federal_health_agency|Federal Health Agency]] * [[medical_station|Medical Station and Federal Hospital of New Kourou]] * [[danah_wanah_university_of_new_kourou|Danah Wanah University]] * [[schreder_pharma_inc|Schreder Pharma Inc.]] (predecessor, [[beta_age|Beta Age]]) **Federal General Practitioner Practices in the Federal Confederation:** * [[federal_general_practitioner_of_firetown|Federal General Practitioner Practice of Firetown]] * [[federal_general_practitioner_of_hope|Federal General Practitioner Practice of Hope]] * [[federal_general_practitioner_of_morningstar|Federal General Practitioner Practice of Morningstar]]