=== Races | Economy | Buildings & Organizations === ====== CANONBERG DOCK HOUSE ====== {{:keunecke_and_canonberg_dockhouses_scenic2d.png?direct&400|}} ===== Overview ===== * **Location:** Riverfront, [[hope|Hope]] * **Address:** Riverfront Way 15 * **Surroundings:** Adjacent to [[keunecke_dock_house|Keunecke Dock House]] * **Founded by:** Elisabeth Canonberg Canonberg Dock House operated a boat-to-barrel workflow: two skiffs worked the [[arla_river|Arla River]] shallows for [[silverscale_glider|Silverscale Gliders]] while a shallow-draft barge ferried bulk [[misttail_crab|Misttail Crabs]] to its grading hall, pickling room, and smoke lofts. **Status:** **Closed 2631** under the [[peace_treaty|Peace Treaty]] ([[the_humans|ExoHuman]] fishing prohibited). Doors boarded; stamp cabinet impounded. ===== Architectural Significance ===== * **Construction Material:** A broad-front industrial framework of heavy timber beams and cross-bracing, reinforced and partially clad with salvaged cargo-container wall segments from the [[last_frontier|Last Frontier]]. Container panels form large portions of the exterior skin, while the structural load is carried by a timber-and-steel hybrid frame anchored into high river-stone piers. * **Hybrid Container Integration:** Unlike fully stacked container buildings, Canonberg Dock House uses container hull sections as armored walls, cold-room enclosures, and smoke-loft cladding. Burn marks, serial stencils, and re-entry scoring remain visible, interrupted by welded reinforcements and bolted timber braces. * **Roof & Signage:** The roofline is flat and functional, pierced by smoke flues, vent stacks, and access hatches. Mounted above the central roof ridge stands a pale red neon sign reading CANONBERG. The glow is weak but constant, bleeding softly into the river mist and serving as a long-range identifier for barges approaching at night-equivalent hours. * **Design Purpose:** The reinforced frame-and-container design favors volume, durability, and export reliability. ===== Building Structure ===== * **Berths (×3):** Skiffs *Silver Reed* & *Hooklight*; barge *Millrun* * **Grading Hall:** Scale tables; quality stamps; seal-press kiosk * **Pickling Room:** Stone vats; spice racks; oak lids; drainage channel * **Smoke Loft:** Long-rack arrays; flue shutters; resin stores (for Glider fillets) * **Cold Alcove:** QFB chill for premium trays and carcass holds * **Market Gate:** Roll-up hatch to porters for the River Dock Market * **Office Nook:** Ledger desk; shift board; stamp cabinet (locked) ===== Roles and Responsibilities ===== * **Factor (1):** Contracts, stamp control, price posts * **Skippers (2) + Barge Pilot (1):** Route planning, boat upkeep * **River Crew (6–8):** Nets, pots, lines, load/unload * **Grading & Pickle Team (8–10):** Quality checks, vats, jar line * **Smoke Loft Hands (4–6):** Rack turns, fire control, packing * **Apprentices (2):** Rotate stations; learn tally & seal ===== Products and Prices (Beta Age) ===== | **Product** | **Description** | **Price ([[kourou|Kourou]])** | | Premium Glider Trays (kg) | Choice fillets, chilled, tray-stamped | 24–28 K | | Pickled Misttail Crab (2 kg jar) | Spice-vinegar cure, caravan grade | 28 K | | Smoked Glider Barrel | Long-rack smoked, export lot | 80–90 K | | Shell Glue (tin) | Rendered adhesive for woodwork | 10 K | ===== Look and Feel ===== The sprawling hall breathes river weather: fog wafts through the pillars, bells clink on the boat lines, and spices from the pickling factory permeate the thick smoke that descends from the attics. [[courier_drones|Courier Drones]] land repeatedly to pick up finished fish and take them to the courier station, from where they are delivered to hungry settlers throughout the Free State. ===== Public Access, Operating Hours & Operational Rhythm ===== * **Operating Hours:** 04:00–20:00 (boats often out before bell) * **Sales Rhythm:** Premium trays at first bell; pickled jars mid-day; smoked exports on Seventhday * **Community Role:** Contract supplier for outfitters and caravans; secondary wholesaler to market stalls ===== Player Interactions ===== **Legal interactions** * Apply for a job at the dock house * Book bulk pickled-crab lots for expedition rations * Contract the barge *Millrun* for upriver freight * Commission custom spice cures for festival orders **Illegal interactions** * Swap genuine lids for forged seal stampings * Use *Millrun*’s cargo voids to move illicit goods * Launder skimmed Kourou through “broken barrel” write-offs ===== Tactical Advice for Dungeon Masters ===== A perfect hinge between waterfront, markets, and upriver routes—ripe for forgery plots, labor intrigue, or tribal boundary tensions. **Adventure Hook Example** * **The Missing Millrun —** The barge Millrun fails to return and the factor’s ledger shows a covert “after-bell” contract. PCs must triangulate last sightings, question stamp-room staff about off-books lids, and brave reed-choked side channels where sacred backwaters—and armed rivals—make the river as political as it is perilous. ===== Related Pages ===== * [[beta_age|Beta Age]] · [[hope|Hope]] · [[arla_river|Arla River]] * [[River Dock Market|River Dock Market]] · [[free_state_of_settlers|Free State of Settlers]] * [[peace_treaty|Peace Treaty]] (closure) · [[the_gamma_age|Gamma Age]] * [[misttail_crab|Misttail Crab]] · [[silverscale_glider|Silverscale Glider]]