=== Races | Factions, Tribes & Movements === ====== ALLIANCE OF NATIVE TRIBES ====== {{:alliance_of_native_tribes_scenic2d.png?direct&400|}} ===== Overview ===== The Alliance of Native Tribes was a historic coalition of the four [[the_natives_tribes_of_voi_700_d|natives tribes]] in the [[equator_sections_east_and_west|Eastern Equatorial Section]] of [[the_planet_voi_700_d|VOI 700 D’s]] [[habitual_belt|Habitual Belt]], formed during the [[great_war|Great War]] (2629–2631) in response to [[the_humans|ExoHuman]] expansion. Spearheaded by the [[the_honga|Honga]], the largest and most nomadic tribe, this unprecedented alliance marked the first instance of sustained intertribal military collaboration beyond the ceremonial cooperation seen in the [[lakira_shime|Lakira Shime]]. The alliance became a symbol of the Native Tribes’ unity and determination to protect their lands and traditions. ===== Historical Context ===== The ExoHumans’ crash landing in 2625 disrupted the delicate balance of VOI 700 D’s ecosystems. Stripped of most of their advanced technology, ExoHumans sought to implement the [[human_settlement_plan_hsp|Human Settlement Plan (HSP)]], which necessitated resource extraction and infrastructure development. This expansion clashed with Native values that regarded the planet’s resources as sacred communal property. The Honga Tribe, with their extensive interactions with ExoHumans, initiated the call for a Great Council after ExoHumans ignored an ultimatum to halt their destructive activities. The council unified the Honga, [[the_trando|Trando]], [[the_senti|Senti]], and [[the_orlanda|Orlanda]] tribes, collectively raising an army of 100,000 warriors to confront the settlers. ===== Key Participants in the Alliance ===== ==== Honga Tribe ==== * **Contribution:** 50,000 warriors, leadership of the alliance. * **Role:** Coordinated strategies and provided logistical support, leveraging their deep understanding of the terrain. ==== Trando Tribe ==== * **Contribution:** 30,000 warriors. * **Role:** Experts in ambush tactics, particularly in forested and swampy regions. ==== Senti Tribe ==== * **Contribution:** 15,000 warriors. * **Role:** Masters of long-range engagements using precision weapons like the [[senti_hunting_bow|Senti Hunting Bow]]. ==== Orlanda Tribe ==== * **Contribution:** 5,000 warriors. * **Role:** Specialists in guerrilla tactics in the Orlanda Swamps, using venom-coated [[orlanda_spear|Orlanda Spears]]. ===== Physical Superiority of Natives ===== The Alliance benefited from the Natives’ inherent physical advantages over ExoHumans: * **Height:** Averaging 2.20 meters or more, they physically dominated human adversaries. * **Adaptations:** Their color-changing skin and seasonal physiology allowed them to blend seamlessly with their surroundings and communicate non-verbally. * **Sensory Abilities:** With four eyes and multiple nostrils, Natives had exceptional vision, olfactory capabilities, and environmental awareness. * **Strength and Stamina:** Muscular builds and specialized organs for sensing vibrations enhanced their prowess in both combat and survival. ===== Organizational Structure of the Army ===== The Native Alliance's army was unprecedented in its size and coordination. It was structured as follows: * **Supreme Council of Tribal Leaders:** Each participating tribe’s leader formed the Supreme Council, responsible for high-level decision-making and strategy. The Honga leader acted as the Commander-in-Chief, reflecting their pivotal role in the alliance. * **Tribal Contingents:** Each tribe contributed warriors, who were grouped into contingents under their respective tribal leadership. This ensured that cultural practices and combat styles unique to each tribe were preserved: * **Honga Division:** Focused on strategic planning and large-scale maneuvers. * **Trando Division:** Specialized in ambush tactics and rapid assaults. * **Senti Division:** Provided precision archery and long-range support. * **Orlanda Division:** Conducted guerrilla operations in swampy terrains. * **Joint Command Council:** The Council, comprising senior warriors from all tribes, executed the Supreme Council’s strategies and coordinated battlefield tactics. ===== The End of the Great War and Dismantle of the Alliance ===== The Native Alliance reached its peak during the final phase of the Great War in early 2631. Following the sabotage of ExoHuman QFB charging infrastructure by the [[anti_war_movement|Anti-War Movement]], the Volunteer Army of Man lost its ability to recharge energy-based weaponry, leading to the rapid collapse of ExoHuman resistance. With no means to sustain their war effort, ExoHumans formally surrendered unconditionally on April 8, 2631. The signing of the [[Peace Treaty |Peace Treaty]] later that year formalized the dismantling of the Alliance. The treaty declared ExoHumans as "guests" on VOI 700 D and established Article 6, requiring Native oversight of ExoHuman behavior to ensure compliance with the treaty's provisions. The alliance transitioned into a more structured supervisory role led by the Honga Tribe. The [[native_human_behavior_supervision|Native ExoHuman Behavior Supervision Program]] replaced the Alliance as the primary mechanism for ensuring the preservation of VOI 700 D's ecosystems and the cultural values of its tribes. The Honga, as the largest and most influential tribe, accepted the responsibility of appointing the Permanent Supervisor, a role that has since shaped interspecies relations during the [[the_gamma_age|Gamma Age]]. ===== Legacy ===== * **Legacy of the Alliance** The Native Alliance’s dismantling after the war marked the end of an extraordinary period of intertribal collaboration. However, its influence persisted: * **Formation of the Supervisory Role:** The Honga-led Native ExoHuman Behavior Supervision Program became the direct successor to the Alliance, enforcing the Peace Treaty and guiding ExoHumans toward coexistence. * **Cultural Impact:** The war solidified the identity of the tribes as stewards of VOI 700 D, inspiring greater unity in preserving their shared values and lands. * **Controversies:** While celebrated among most Natives, some tribes criticized the Alliance for granting the Honga disproportionate influence, fearing long-term cultural dominance. * **Post-War Caution:** Most natives continue to regard ExoHumans with suspicion, viewing their promises of peace as fragile and conditional on strict supervision. The Native Alliance remains a powerful symbol of resistance and unity, shaping the course of history on VOI 700 D and influencing the precarious balance of power in the Gamma Age. ===== Tactical Advice for Dungeon Masters ===== The Native Alliance offers a rich narrative backdrop and numerous opportunities for engaging gameplay. Below are suggestions for incorporating the Alliance into your campaign: ==== 1. During the Great War ==== * **Guerrilla Warfare Missions:** Players could join ExoHuman forces or infiltrate Native ranks to experience guerrilla tactics firsthand. Use the Honga's strategic brilliance or the Trando's ambush expertise to create intense and unpredictable combat scenarios. * **Diplomatic Tensions:** Introduce moral dilemmas by involving players in failed peace negotiations or secret talks between tribal leaders and anti-war factions within the ExoHumans. * **Bespoke Encounters:** Design encounters that highlight the unique strengths of each tribal division. For example a Honga-led battlefield charge, Trando ambushes that split and isolate player characters, Senti archers delivering precision strikes from an unassailable vantage point or Orlanda guerrilla attacks in a maze-like swamp. ==== 2. After the Great War ==== * **Native Supervision Missions:** Engage players in scenarios where they must navigate inspections led by Native Supervisors. This could involve uncovering corruption, managing tension during surprise inspections, or defending the honor of their faction under scrutiny. * **Rebuilding the Alliance:** Players may work with Native tribes to rebuild intertribal trust and reestablish collaborative efforts in the face of new threats, such as rogue ExoHuman factions or external forces. * **Cultural Exploration:** Immerse players in the complexities of Native society by involving them in annual Lakira Shime ceremonies or other tribal traditions, highlighting the tensions between collaboration and independence among the tribes. * **Preventing a New Conflict:** Players might discover that rogue elements within the Individualist Party or discontented Native factions are plotting a resurgence of hostilities. Their mission could involve thwarting these plans and preserving the fragile peace. ==== 3. Mixed Party Dynamics ==== * **Interpersonal Conflicts:** If your party includes both Native and ExoHuman characters, leverage the historical tension between these groups to create compelling intra-party conflicts or opportunities for growth and reconciliation. * **Legacy of the Alliance:** Use the Alliance's dissolution and the ongoing supervision program to explore how characters view the past and their role in shaping the future. Players could investigate unresolved issues from the war, such as lost warriors, hidden caches of weapons, or lingering resentment among tribes. ===== Related Pages and Further Information ===== * [[the_natives_tribes_of_voi_700_d|The Native Tribes on VOI 700 D]] * [[the_humans|Exohumans]] * [[asari|Asari Region]] * [[human_settlement_plan_hsp|Human Settlement Plan (HSP)]] * [[great_war|Great War]] * [[volunteer_army_of_man|Volunteer Army of Man]] * [[guarding_troopers|Guarding Troopers]] * [[peace_treaty|Peace Treaty]] * [[native_human_behavior_supervision|Native Supervision Program]]