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| medical_station_of_morningstar [2025/07/21 04:07] – [Public Access, Operating Hours & Operational Rhythm] admin | medical_station_of_morningstar [2026/02/15 06:02] (current) – [Architectural Significance] admin |
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| ====== MEDICAL STATION OF MORNINGSTAR ====== | ====== MEDICAL STATION OF MORNINGSTAR ====== |
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| | {{:pharmacy_and_medical_station_morningstar_scenic2d.png?direct&400|}} |
| ===== Overview ===== | ===== Overview ===== |
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| * **Construction Material:** Locally milled timber framing with inset recycled alloy panels from derelict service shuttles. | * **Construction Material:** Locally milled timber framing with inset recycled alloy panels from derelict service shuttles. |
| * **Floors:** 2 | * **Floors:** 2 |
| * **Design Aesthetic:** Frontier‑cabin warmth meets salvaged starship tech—rough‑hewn planks juxtaposed with gleaming conduits and repurposed instrument pods. | * **Design Aesthetic:** Frontier‑cabin warmth meets salvaged starship tech — rough‑hewn planks juxtaposed with gleaming conduits and repurposed instrument pods. |
| * **Ventilation:** Automated air‑scrubbers maintain sterile zones in treatment rooms. | * **Ventilation:** Automated air‑scrubbers maintain sterile zones in treatment rooms. |
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| | **Full Nano‑Flush** | High-grade nanite sweep for pathogen cleansing and toxin breakdown | Cures disease or severe poisoning; +2 to Constitution saving throws for 24h | Radiation sickness, toxic gas exposure, bloodborne illness, | 120 K | | | **Full Nano‑Flush** | High-grade nanite sweep for pathogen cleansing and toxin breakdown | Cures disease or severe poisoning; +2 to Constitution saving throws for 24h | Radiation sickness, toxic gas exposure, bloodborne illness, | 120 K | |
| | **Genetic Pathogen Screening** | Deep scan for mutagenic illnesses, chronic infections, or latent DNA markers | Identify illness; advantage on related saving throws for 48h | Fever, settler DNA instabilities, nano-allergic reactions, | 35 K | | | **Genetic Pathogen Screening** | Deep scan for mutagenic illnesses, chronic infections, or latent DNA markers | Identify illness; advantage on related saving throws for 48h | Fever, settler DNA instabilities, nano-allergic reactions, | 35 K | |
| | **Vaccination Series** | Standard immunization package using hybrid nano-herbal carriers | Grants resistance to one common regional illness for 30 days | Mist lung rot, Atrana tick fever, flame nettle rash, seasonal viruses | 20 K | | | **Vaccination Series** | Standard immunization package using hybrid nano-herbal carriers | Grants resistance to one common illness for 30 days | Seasonal viruses | 20 K | |
| | **Limb Fracture Reset** | Local bone realignment with surgical frame and nanite support | Restores function to broken limb; removes movement penalty | Treefall fractures, mining accidents, crossbow bolt damage, mist-slick ladder falls | 60 K | | | **Limb Fracture Reset** | Local bone realignment with surgical frame and nanite support | Restores function to broken limb; removes movement penalty | Treefall fractures, mining accidents, crossbow bolt damage, ladder falls | 60 K | |
| | **Post-Trauma Neural Support** | Cognitive nanites assist with post-shock recovery | Removes frightened or stunned condition; +1 Wisdom save for 24h | Battle trauma, emotional shock, laser-gun flash effects, freezing fear from beast encounter | 40 K | | | **Post-Trauma Neural Support** | Cognitive nanites assist with post-shock recovery | Removes frightened or stunned condition; +1 Wisdom save for 24h | Battle trauma, emotional shock, laser-gun flash effects, freezing fear from beast encounter | 40 K | |
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| * [[pharmacy_of_hope|Pharmacy of Hope]] | * [[pharmacy_of_hope|Pharmacy of Hope]] |
| * [[pharmacy_of_firetown|Pharmacy of Firetown]] | * [[pharmacy_of_firetown|Pharmacy of Firetown]] |
| | * [[john_hickensaw_s_practice|John Hickensaw's Practice]] (private & temporary) |